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News video games 15 December 2022, 12:17

author: Jacob Blazewicz

Epic Games Pulls Plug on Unreal Series

Next year, the Unreal series games will lose access to online features, as will a handful of other titles, and they are already disappearing from sales.

Epic Games plans to disable network features in selected older games on PCs and consoles. From January 24 all games in the Unreal series, works by Harmonix (including the Dance Central series, with the exception of the VR unveiling) and several other game will offer multiplayer only in local mode.

The company made this decision to focus exclusively on supporting the free suite of services Epic Online Services, offering a shared friends list, parental controls and other features.

Games losing network features

  1. 1000 Tiny Claws
  2. Dance Central 1-3
  3. Green Day: Rock Band
  4. Monsters (Probably) Stole My Princess
  5. Rock Band 1-3
  6. The Beatles: Rock Band
  7. Supersonic Acrobatic Rocket-Powered Battle-Cars
  8. Unreal Gold
  9. Unreal II: The Awakening
  10. Unreal Tournament 2003
  11. Unreal Tournament 2004
  12. Unreal Tournament 3
  13. Unreal Tournament: Game of the Year Edition

Epic Games has already begun to withdraw the above games and add-ons from digital distribution (including from Steam; example via SteamDB). For now, the Unreal series is still available on

In addition, Hatoful Boyfriend and Hatoful Boyfriend: Holiday Stay in macOS and Linux versions have been removed, as well as the mobile DropMix. Also excluded on December 30 will be the free tactical RPG Battle Breakers, which debuted in 2019.

Fortunately, the company also announced that Unreal Tournament III is set to receive online features back as part of Epic Online Services. No date was given, so you'll have to be patient - and hope that eventually Epic Games will still return to the series, or that at least fans will bring back online features in the iconic shooter on their own.

Jacob Blazewicz

Jacob Blazewicz

Passionate about video (and other) games for years, he completed an Mba in linguistics, defending a thesis about games. He began his adventure with Gamepressure in 2015, writing in the newsroom, later also covering film and – oh, horror! – technology (also contributor to the gaming encyclopedia). He started with platformers, which he still dearly loves (including metroidvania), but he's also interested in card games (including 'analog'), brawlers, soulslike games and basically every other type of game. Don't ask about the graphics – after a few hours of exposition, he can be delighted with pixelated characters from games that remember the days of the Game Boy age (if not older).


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