Valve has a big problem with Steam Workshop. Trolls are trying to force the company to remove mods, using DMCA requests.
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Valve is facing growing challenges with Steam. In July, Steam began censoring its most extreme erotic content - and now it’s grappling with major problems in the Steam Workshop, a platform used for installing mods.
In practice, a simple declaration from the mod’s creator is usually enough. This way, Valve can wash its hands of the matter, leaving the applicant with the option of pursuing their case in court. At first glance, this might seem like enough protection against trolls, but in reality, it’s not that simple.
Many mods are old, and their creators might never even see Valve’s messages - whether because they’ve moved on from Steam, changed accounts, or simply aren’t active anymore. First and foremost, fighting a DMCA claim means handing over personal information - something many creators simply aren’t willing to do. Streamers face similar risks, as DMCA takedowns are sometimes weaponized to get their personal information.
The worst part is, Valve can't really do much about it. Players are calling on Valve to step in, saying that almost every game with Workshop support is now a target for these troll attacks - but as an online content distributor, Steam is legally bound to follow DMCA rules.
It’s worth noting that most of these Steam Workshop claims are baseless - but the DMCA often ends up being wielded as a weapon in conflicts between moderators themselves.
One example is the Hearts of Iron IVmod Loong Rising from Darkness. It’s based on an older mod called The Fire Rises. The teams behind both projects began arguing some time ago, and the conflict escalated to the point where The Fire Rises developers filed a DMCA complaint against the other team.
Eventually, the two teams smoothed things out - at least on the surface - but the DMCA claim itself was never withdrawn. As a result, the Loong Rising from Darkness team filed their own DMCA claim against The Fire Rises. As a result, now both projects are locked in the DMCA process.
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Author: Adrian Werner
A true veteran of the Gamepressure newsroom, writing continuously since 2009 and still not having enough. He caught the gaming bug thanks to playing on his friend's ZX Spectrum. Then he switched to his own Commodore 64, and after a short adventure with 16-bit consoles, he forever entrusted his heart to PC games. A fan of niche productions, especially adventure games, RPGs and games of the immersive sim genre, as well as a mod enthusiast. Apart from games, he devourers stories in every form - books, series, movies, and comics.