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Outlast Trials Guide by gamepressure.com

Outlast Trials Guide

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Outlast Trials: Police Station Sabotage the Lockdown Outlast Trials guide, walkthrough

The second Police Station challenge in Outlast Trials is Sabotage the Lockdown. From this guide page you will learn how to complete it.

Last update: 25 May 2023

On this guide page for Outlast Trials you will find a walkthrough for Sabotage the Lockdown challenge, which takes place at the Police Station.

This challenge will require a little more from you than Cancel an Autopsy. Passing this challenge may take you quite a lot of time. A significant factor here is that you need to transport a canister (which means that your character will get slowed down), as well as the complicated arrangement of rooms.

As soon as you start the challenge, head to the other side of the road - that's where the entrance to the basement is. Before you go down there, pay attention to the gas canister by the stairs - you'll need it to start the generator and complete the mission. On the map, you will not find any other object of this type.

There is a map in the same place where the canister is located. It is significant for this task. Thanks to it, you will find the generator and will be able to determine your location. For your convenience, we have added the map below.

There are several paths to the goal - Outlast Trials: Police Station Sabotage the Lockdown - Police station - Outlast Trials Guide

There are several paths to the goal. Definitely the most characteristic, however, is the one leading through the narrow corridor located at the very top of the map. It's hard to get lost there, and it has relatively few enemies.

Unfortunately, the canister limits your movement speed - Outlast Trials: Police Station Sabotage the Lockdown - Police station - Outlast Trials Guide

Unfortunately, the canister limits your movement speed. That is why, when detected, you will have to leave it and focus on losing the pursuit. After that, you can go back for it (it's marked on the screen) and continue your way to the generator.

When you get there, all you have to do is fix the generator. You do it in the same way you dealt with the generator from the first trial.

  1. Pour gasoline into the tank.
  2. There are boxes on both sides of the machine. Interact with them and press the buttons located there in such a way that all the lights turn green simultaneously.
  3. Lastly, approach the front panel and press the button when the line is on a white background.

Once you do that, you can head to the exit and board the train.

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