Dragon Age Inquisition: Rifts in The Fallow Mire
Way to unlock: Automatically, after you reach The Fallow Mire.
Quest giver: - (M9,9)

You receive this quest immediately after you reach the Mire. You need to seal all of the Rifts on the map: the first one behind the first pillar with beacon (M9,3a) - quite unusually, it is closed and you first need to open it to fight the demons. The level of this Rift is relatively easy. The second one is in the stone circle (M9,3b), and it can be quite a challenge, of your party is not developed well enough.
Note - sometimes, next to the second Rift, demons do not appear. If this is the case, try to fast-travel to the campsite and come here again.
Rewards for completing the quest:
- Experience (lots)
- 200 Influence points
- 2 Power points
- Dragon Age: Inquisition Game Guide & Walkthrough
- Dragon Age Inquisition: Walkthrough
- Dragon Age Inquisition: Side quests - The Fallow Mire
- Dragon Age Inquisition: Lost Souls
- Dragon Age Inquisition: The Fallow Mire Geological Survey
- Dragon Age Inquisition: Artifacts Requisition
- Dragon Age Inquisition: Holding The Fallow Mire
- Dragon Age Inquisition: Beacons in the Dark
- Dragon Age Inquisition: Beneath the Mire
- Dragon Age Inquisition: These Demons Are Clever
- Dragon Age Inquisition: Cabin Fever
- Dragon Age Inquisition: Landmarks in The Fallow Mire
- Dragon Age Inquisition: Regions in The Fallow Mire
- Dragon Age Inquisition: Rifts in The Fallow Mire
- Dragon Age Inquisition: Side quests - The Fallow Mire
- Dragon Age Inquisition: Walkthrough
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