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Essays 18 May 2022, 13:36

author: Marek Jura

Great Games That Sold Poorly (at Least Initially)

It's no news that artistic success doesn't have to go hand in hand with commercial one. However, sometimes it's hard to believe that the titles which are successful and popular to this day were complete commercial flops in their first years.

Table of Contents

The Evil Within 2

  1. Release date: 2017
  2. Genre: survival horror
  3. Greatest advantages: Combat mechanics, characters, atmosphere

Although not everyone may like the plot of the second The Evil Within, which draws from the classics of the genre, the amazing atmosphere of the game won fans all over the world. It was great to watch both the real dimension and the nightmare one, in which the most sophisticated monsters awaited the hero known from the original. The combat, however, was pure pleasure, even if the game itself might have seemed a little too long.

PC Gamer nominated Evil Within 2 for the Best Game of 2017 award. IGN, in turn, nominated it as the best action-adventure game of that year. At the beginning, the production sold well – achieving over 40,000 copies in the first week. Ultimately, however, it didn't live up to the financial hopes placed on it. This doesn't mean that it was an economic failure – out of all the games from the list, it was it (in relation to the publisher's costs) that turned out to be the most profitable. Simply, the expectations from a series that was already pretty popular were greater.

Tango Gameworks has been working on the third part of the trilogy. However, since there were many new ideas for mechanics and plot already during pre-production, and the name The Evil Within didn't guarantee a stunning success, the adventures of detective Sebastian Castellanos were not continued. Instead, the studio created Ghostwire: Tokyo. But it also didn't pay off, so it's quite possible that one day we will get the coveted part three.

  1. The Evil Within 2 in our encyclopedia

Marek Jura

Marek Jura

In 2016, he graduated in philology at UAM. Since then, he has been reviewing prose, poetry, movies, series, and video games for GRYOnline.pl. He took his first steps in the journalism industry as a newsman in a local tabloid. He ran his own company - he designed, created, tested, and sold board games. He published several short stories and is also preparing his debut volume of poetry. Trains martial arts. A feminist, vegan, fan of pineapple on pizza, cat lover, dislikes Bethesda and Amazon, likes Lovecraft, Agents of SHIELD, P:T, Beksiński, Hollow Knight, performance, abstract art, game mods and dumplings.

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