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Mount & Blade II: Bannerlord Essays

Essays 07 April 2020, 13:36

Seven Things Mount & Blade II: Bannerlord Needs

After 10 years, Bannerlord has finally arrived. It's a great game, but it lacks so much new content that it basically looks like a revamped Warband. Instead of complaining, however, we're gonna be putting ideas forward.

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Agriculture

Planting sunflowers, apple trees and restock ponds in fish? - Seven Mods Mount & Blade II: Bannerlord Needs - dokument - 2020-04-07
Planting sunflowers, apple trees and restock ponds in fish?

We had crafting, now it's time for horticulture. What always struck me in Warband was that when we finally managed to take over castles, villages and towns, it turned out that their development was... well, limited. Bannerlord has changed very little and this aspect of the game is still lacking depth.

What if we could have our people set up orchards, gardens, plowing fields, or digging ponds for fish? We could then walk among the workers like a boss, catch fish, go into the mill and watch the flour being ground. Selling the stuff in faraway countries would be so much more fun.

Of course, agriculture could mean a whole host of extra problems to solve and tasks to do. We could bring new plant species to our fields from other lands, and face starvation after droughts and other disasters.

Martin Strzyzewski

Martin Strzyzewski

Began at Gamepressure in the Editorials department, later he became the head of the technology department, which included both news and publications, as well as the tvtech channel. He previously worked in many places, including the Onet portal. By education, a Russianist. He has been planning to return to diving for years, but for now he is mainly busy with a dog, a rabbit, and a YouTube channel where he talks about the countries of the former USSR.

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Mount & Blade II: Bannerlord

Mount & Blade II: Bannerlord

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