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Essays 08 June 2023, 18:35

author: Darius Matusiak

The Year of Legends - 10 Best Games Released in 1997

How many timeless hits were released in just one year, 1997? We invite you to join us for an extraordinary journey back in time to the era of the birth of Diablo, Fallout and GTA!

Table of Contents

Ultima Online

  1. Release date: September 24
  2. Developer: Origin Systems
  3. Genre: MMORPG
  4. Platform: PC
Ultima Online, Origin Systems, 1997 - Birth of a Legend - Top 10 Games of 1997 - Document - 2023-05-27
Ultima Online, Origin Systems, 1997

In 1997, Ultima Online mainly captivated with the fact that network interactions known from MUD-type games were replaced by beautiful graphics, the same as in the single-player versions of Ultima. The game was the fulfillment the vision of Richard Gariotta, who wanted one huge fantasy world that would connect thousands of players. Despite the necessity to purchase a subscription, countless bugs and hideous problems with Internet connection (in 1997, 56k modems were still popular in our country, generating huge phone bills), the game turned out to be a huge success.

What's interesting is that the early concept was much more humble. The heads of Origin Systems and Electronic Arts never thought Ultima had such potential, and a maximum of 15,000 subscribers was expected. However, the number of players actually skyrocketed, and the game quickly found its way into the Guinness Book of World Records, with a score of 100,000 players in just six months after its release. It was the first big hit in the genre of MMO productions, providing complete freedom and the ability to be "the bad guy" towards other players. One of the most high-profile events in the gaming world, the killing of the creator of Ultima in the form of his online alter ego - Lord British - took place during beta testing in August 1997. Later, more crazy stories from this world just kept coming.

  1. More about the game Ultima Online

Darius Matusiak

Darius Matusiak

Graduate of the Faculty of Social Sciences and Journalism. He started writing about games in 2013 on his blog on gameplay.pl, from where he quickly moved to the Reviews and Editorials department of Gamepressure. Sometimes he also writes about movies and technology. A gamer since the heyday of Amiga. Always a fan of races, realistic simulators and military shooters, as well as games with an engaging plot or exceptional artistic style. In his free time, he teaches how to fly in modern combat fighter simulators on his own page called Szkola Latania. A huge fan of arranging his workstation in the "minimal desk setup" style, hardware novelties and cats.

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