Strategy Video Games45
Strategy games. Victory depends here on player’s strategy and tactics. Main task is to control resources (e.g. troops, civil workers) in order to defeat an enemy or achieve some other goal. The gameplay can be turn-based or in real time (RTS). Specific types of strategy games are economic games and so called ‘tycoons’.
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Close Combat III: The Russian Front
Strategy 12 January 1999
Another part of a very good strategy game set in the realities of World War II. This time the player has the opportunity to stand up for one of the parties involved in activities on the eastern front.
Thrillville: Off the Rails
Strategy 09 October 2007
The second part of the popular economic strategy. Again we are creating our own amusement park. It is worth mentioning the presence of more than twenty extended mountain railways.
Romance of the Three Kingdoms XI
Strategy 06 February 2007
Romance of the Three Kingdoms XI is a turn-based strategy produced by the development studio Koei, which is the eleventh edition of the series developed since the 1980s. The plot of the game is based on the 14th-century novel "The history of three kingdoms". The player takes part in a rivalry between the leaders of Wei, Shu and Wu countries seeking to seize power over China.
Oil Rush
Strategy 25 January 2012
Oil Rush is a real-time strategy taking place in a postapocalyptic world covered mostly by seas and oceans. Only oil, which is currently the most precious resource and object of desire of the remaining people, can ensure survival.
King Arthur: Fallen Champions
Strategy 17 September 2011
Self-contained extension to King Arthur as a bridge between the first and second installment of the cycle. Just like the basic version, this is a strategy game offering turn-based empire management and real-time battles, all seasoned with a solid portion of RPG elements.
Puppy Luv: Spa & Resort
Strategy 11 September 2007
A simple strategy in which we run a holiday resort for dogs and cats. We take care of the animals we receive, gradually developing our empire.
Skulls of the Shogun
Strategy 30 January 2013
Skulls of Shogun is the debut work of the Haunted Temple Studios team. The game is a turn-based strategy, the action of which was set in feudal Japan captured by hordes of dead warriors. The title is distinguished mainly by its cartoon graphic design modelled on animated films from the 80s of the last century and a specific sense of humour.
Worms: Open Warfare 2
Strategy 06 August 2007
Worms: Open Warfare 2 is a turn-based strategy that belongs to a popular cycle, treating the fierce conflict between pink worms.
Worms: Open Warfare
Strategy 22 March 2006
In this work, Team17 in the UK decided to return to the deep past of the Worms cycle because they abandoned an entirely three-dimensional environment (including Worms 4: Mayhem) and once again served players a flat comic book like Worms: Armageddon.
Syndicate (1993)
Strategy 12 June 1993
Legendary, very dynamic mix of action and strategy set in futuristic, cybernetic realities. The player becomes the head of an executive unit of a small European syndicate that seeks to extend its power to the entire Earth.
Star Control II
Strategy 23 January 1992
The game is considered to be one of the most innovative games in the history of the computer industry. SC2 is a combination of adventure strategy with elements of arcade game, with action taking place in space.
Besieger
Strategy 28 May 2004
Real time strategy created by Primal Software team, creators of The I of the Dragon. The action was set in the land of fantasy, where two different nations stand to fight.
Airport Tycoon 2
Strategy 13 February 2003
A strategy game in which we play the role of the manager of a modern airport. Production poses many challenges for the player (so-called random events, such as snowstorms) and offers considerable freedom in creating the appearance and operation of the airport. There are 60 different buildings, 25 giant cities and lots of equipment.
Korea: Forgotten Conflict
Strategy 07 November 2003
A real-time strategy taking place during the conflict in Korea from 1950 to 1953. The player becomes the commander of an elite American unit of specialists performing combat tasks of extraordinary strategic importance.
Close Combat
Strategy 02 April 1996
Award-winning real-time strategy game about the landing of Allied troops in 1944 on one of Normandy beaches - Omaha beach. Take on the role of commander of one of the warring parties and bravely perform your duties.
Swarog
Strategy 19 April 2001
Russian RTS, taking place in the times of Tsarist Russia, where as a pagan god we lead one of the selected tribes to fight against enemies.
101st: Airborne in Normandy
Strategy 15 September 1998
A turn-based war strategy that takes place during the largest military operation of World War II, during which we command a special unit in a hostile terrain.
Battle For Troy
Strategy 12 April 2004
An uncomplicated real-time strategy, which in a rather loose way refers to events known from mythology, namely the Trojan War. The player is in charge of one of the two armies that took part in it.
Civilization II: Test of Time
Strategy 05 August 1999
An expanded edition of the cult turn-based strategy game by Sid Meier. Civilization II: Test of Time offers new worlds and a number of enhancements. The gameplay remains nearly unchanged in comparison with the vanilla version. Our task is still to forge the most powerful of civilizations, which we can achieve by conquest, economic development, diplomacy as well as trade and science.
Hostile Waters: Antaeus Rising
Strategy 13 June 2001
A real-time strategy game with action elements by Rage Software. The production is set in the year 2032, when the world is at peace and the nations are trying to build a global civilization. This state of affairs is unacceptable for former higher-ups and military officers, who are gathering a private army on a Pacific island to destabilize the political situation and return to their previous lifestyle. The eponymous Antaeus, the last super-cruiser, is also the last hope of humanity.
Disciples: Sacred Lands
Strategy 28 September 1999
A strategic turn-based game set in the reality of fantasy. The game is reminiscent of the Heroes of Might & Magic series, where choosing one of the nations, we fight against numerous creatures and races, and our main goal is to take over the territory belonging to the enemy. The great possibilities of development of the main character, huge amount of spells and mode for many players make it worth giving a chance to this game.
Ground Control
Strategy 01 June 2000
Stand up to the battle for the New World's lands on land and in the air. An interesting solution is the complete lack of classic RTS raw material management, which causes the player to focus on tactical solutions.
Lethal Dreams: The Circle of Fate
Strategy 31 March 2003
Strategy with elements of cRPG. The player moves to the fantasy world, where he can try his hand as a mage fighting in the ranks of one of the six great masters fighting for domination.
High Seas Trader
Strategy 20 March 1995
High Seas Trader is an economic game that will allow you to play the role of captain of a sailing ship, sailing on the seas and ratings in the stormy 17th century. In many ways, there are associations with the cult Pirates! Sida Meiera, although in comparison with that production we do not deal with buccaneering here, but trade.