The most interesting fighting games released in 1996
All the best and most popular games of the year, upcoming releases, and hits from the past. Use filters to narrow down search.
Street Fighter Alpha
Fighting
February 7, 1996
First since Street Fightera II a completely new version of the popular series of fights by Capcom. Production develops the formula of the predecessor, introducing a number of changes to one-on-one duels between masters of martial arts. The most important thing is to add the ability to block attacks in the air and a three-stage, special bar, which allows you to perform the most powerful attacks and unique counterattacks.
Darkstalkers: The Night Warriors
Fighting
March 28, 1996
Darkstalkers: The Night Warriors is the first installment of a series of two-dimensional battles in which warriors are inspired by legends, horrors and legends of monsters such as vampires, werewolves, mummies and spirits. The title was created using a Street Fighter II engine, but the developers have made a lot of improvements to it. Among them you will find the ability to perform blocks in the air and special sequences of attacks.
Tekken 2
Fighting
March 29, 1996
Reedition of the second part of the cult fight from the PS One console. The action of the game takes place 2 years after the events known from its predecessor and concentrates around the next martial arts tournament, in which Kazuya Mishima and his father Heihachi, among others, will once again face each other. The game offers a total of 25 playable characters, including 8 brand new ones. The tactics of combat was significantly expanded, and warriors gained a large array of new plays.
Battle Arena Toshinden 2
Fighting
May 23, 1996
Continuation of the three-dimensional fight of the Japanese Tamsoft studio. In the game we take part in the next edition of Toshinden tournament, organized by the mysterious organization Secret Society. The title offers 3 new warriors, new blows, a new combos system and a handful of improvements in mechanics.
Tobal No. 1
Fighting
August 2, 1996
Bijatyka, in which players take part in a martial arts tournament, organized on the title planet. The game is worth a candle because the winner will take control of Molmoran resources - a rare and extremely valuable resource. A characteristic feature of Tobal No. 1 is the presence of a feature mode, in which we travel through three-dimensional underground, observing the action from the perspective of a third person.
Samurai Shodown III
Fighting
August 30, 1996
The third installment of a series of two-dimensional battles, in which players take control over the masters of white weapons from different parts of the world. The production of SNK studio brought a number of changes in the mechanics of leading clashes and almost completely departed from the current design.
Virtua Fighter
Fighting
August 31, 1996
One of the first battles constructed in full three-dimensional. The game was initially released on slot machines. Later it was converted into the Saturn segment, where it was in direct competition with the simultaneously published "Tekken" (PlayStation). PC owners received their conversion at the latest.
Iron & Blood: Warriors of Ravenloft
Fighting
October 31, 1996
Bijatyka developed by Take-Two Interactive, which takes us to the world of Ravenloft. In Iron & Blood: Warriors of Ravenloft we find ourselves in the middle of a conflict between the forces of order and chaos, whose aim is to conquer ancient artifacts. The title has a fictional campaign, which can be completed alone or in cooperation with another player.