The most interesting fighting games released in 1996

All the best and most popular games of the year, upcoming releases, and hits from the past. Use filters to narrow down search.

Fighting
Street Fighter Alpha

Street Fighter Alpha

PlayStation

Fighting

February 7, 1996

First since Street Fightera II a completely new version of the popular series of fights by Capcom. Production develops the formula of the predecessor, introducing a number of changes to one-on-one duels between masters of martial arts. The most important thing is to add the ability to block attacks in the air and a three-stage, special bar, which allows you to perform the most powerful attacks and unique counterattacks.

Darkstalkers: The Night Warriors

Darkstalkers: The Night Warriors

PlayStation

Fighting

March 28, 1996

Darkstalkers: The Night Warriors is the first installment of a series of two-dimensional battles in which warriors are inspired by legends, horrors and legends of monsters such as vampires, werewolves, mummies and spirits. The title was created using a Street Fighter II engine, but the developers have made a lot of improvements to it. Among them you will find the ability to perform blocks in the air and special sequences of attacks.

Tekken 2

Tekken 2

PlayStation

Fighting

March 29, 1996

Reedition of the second part of the cult fight from the PS One console. The action of the game takes place 2 years after the events known from its predecessor and concentrates around the next martial arts tournament, in which Kazuya Mishima and his father Heihachi, among others, will once again face each other. The game offers a total of 25 playable characters, including 8 brand new ones. The tactics of combat was significantly expanded, and warriors gained a large array of new plays.

Galaxy Fight: Universal Warriors

Galaxy Fight: Universal Warriors

PlayStation

Fighting

May 3, 1996

Conversion of a 2D combat machine, published in 1995, in which heroes from different planets fight for the right to meet a powerful deity, appearing in the universe once a thousand years.

Battle Arena Toshinden 2

Battle Arena Toshinden 2

PCPlayStation

Fighting

May 23, 1996

Continuation of the three-dimensional fight of the Japanese Tamsoft studio. In the game we take part in the next edition of Toshinden tournament, organized by the mysterious organization Secret Society. The title offers 3 new warriors, new blows, a new combos system and a handful of improvements in mechanics.

Tobal No. 1

Tobal No. 1

PlayStation

Fighting

August 2, 1996

Bijatyka, in which players take part in a martial arts tournament, organized on the title planet. The game is worth a candle because the winner will take control of Molmoran resources - a rare and extremely valuable resource. A characteristic feature of Tobal No. 1 is the presence of a feature mode, in which we travel through three-dimensional underground, observing the action from the perspective of a third person.

Samurai Shodown III

Samurai Shodown III

PlayStation

Fighting

August 30, 1996

The third installment of a series of two-dimensional battles, in which players take control over the masters of white weapons from different parts of the world. The production of SNK studio brought a number of changes in the mechanics of leading clashes and almost completely departed from the current design.

Virtua Fighter

Virtua Fighter

PC

Fighting

August 31, 1996

One of the first battles constructed in full three-dimensional. The game was initially released on slot machines. Later it was converted into the Saturn segment, where it was in direct competition with the simultaneously published "Tekken" (PlayStation). PC owners received their conversion at the latest.

Psychic Force

Psychic Force

PlayStation

Fighting

October 4, 1996

Unusual 3D fight, in which characters endowed with extraordinary abilities duel each other. The clashes take place in special spheres where warriors levitate.

Mortal Kombat Trilogy

Mortal Kombat Trilogy

PCPlayStation

Fighting

October 10, 1996

The last installment of the cult series of virtual fights, in which the authors used a side projection and two-dimensional digitized models superimposed on computer-generated backgrounds.

Star Gladiator

Star Gladiator

PlayStation

Fighting

October 25, 1996

A three-dimensional fight in the science fiction style, in which warriors are equipped with various types of white weapons. Star Gladiator first appeared on slot machines, and then it was converted to PlayStation 1.

Theatre of Pain

Theatre of Pain

PC

Fighting

October 31, 1996

Theatre of Pain is a classic two-dimensional fight (Street Fighter II style), produced by Mirage Technologies studio. Players can take on the role of historical characters and heroes of Roman mythology and duels in ancient arenas.

Iron & Blood: Warriors of Ravenloft

Iron & Blood: Warriors of Ravenloft

PCPlayStation

Fighting

October 31, 1996

Bijatyka developed by Take-Two Interactive, which takes us to the world of Ravenloft. In Iron & Blood: Warriors of Ravenloft we find ourselves in the middle of a conflict between the forces of order and chaos, whose aim is to conquer ancient artifacts. The title has a fictional campaign, which can be completed alone or in cooperation with another player.