The most interesting games released in 1995
All the best and most popular games of the year, upcoming releases, and hits from the past. Use filters to narrow down search.
X-COM: Terror from the Deep
Strategy 27 October 1995
A continuation of UFO: Enemy Unknown, a cult-classic science-fiction turn-based game from 1994, created by Microprose. The action of X-COM: Terror from the Deep takes place 40 years after the events known from its predecessor, in which the titular organization managed to defeat the alien invaders. As it turns out, some of the shot down alien vessels had fallen into the oceans, where the alien remnants created underwater bases, deciding to commence another invasion from the ocean depths.
Simon the Sorcerer II: The Lion, the Wizard and the Wardrobe
Adventure 15 June 1995
The next funny adventures of a cheerful teenager Simon, who travels through dimensions and unexpectedly finds himself in a fantastic land of magic. To return to his world, he has to find magical fuel for a magic wardrobe.
Warcraft II: Tides of Darkness
Strategy 14 March 1995
The sequel to the renowned RTS from 1994, developed by Blizzard Entertainment. Warcraft II: Tides of Darkness once again throws the players into the war-torn world of Azeroth. Although it has been over six years since the memorable defeat of the orcs, the invaders have not given up on their plans and now, with vengeance being their primary ambition, they have reached the borders of the human kingdoms by utilizing a giant armada of heavily armed ships.
J. B.
Adventure 14 September 1995
A classic adventure with a point-n-click interface. As a hero turned by a crazy scientist into a piglet, we have to find a way to return to the human figure. The game is about exploring the location, conducting conversations, collecting objects and solving riddles.
Igor: Objective Uikokahonia
Adventure 12 July 1995
Prepared by the Spanish studio Pendulo game Igor: Objective Uikokahonia, this is an adventure made on the fashion of cult productions by LucasArts.
Outer Ridge
Action 08 May 1995
Outer Ridge is an unusual Asteroids clone. Its otherness lies in the fact that instead of a view from above, the author served us a perspective from the first person, similarly as in traditional space simulators.
Road Rash
Racing 12 May 1995
Motorcycle races enriched with one very diversifying element, namely the fight. We take part in a number of dangerous rallies, and whether we win depends on our ability to drive a motorbike and acrimony in combat.
Star Rangers
Simulation 12 March 1995
Star Rangers is a combination of a space fighter simulator and strategy, which by its idea and execution closely refers to the famous game called Star Raiders in the eighties. We play the role of a star guard bravely facing dangerous invaders.
Tough Guy
Action 21 March 1995
Tough Guy is another murder by Chinese company Panda Entertainment. This time the programmers decided to build on the tried and tested designs in the Street Fighter series and prepared an almost identical product in the concept.
Discworld
Adventure 20 March 1995
Discworld is a classic two-dimensional adventure game, whose plot refers to Terry Pratchett's book saga about the World of Disc. In the title we play the role of an incompetent magician named Rincewind, who is given the task of driving away a terrible dragon summoned by a mysterious cult from another dimension.
Pinball Mania
Arcade 12 April 1995
Pinball Mania is another "flipper" signed with the 21st Century Entertainment logo - a company that in the mid-1990s almost completely mastered the computer pinball market, serving high quality products to players. This program is considered to be the second installment of Pinball Fantasies and, like Pinball Dreams 2, was created by Spidersoft.
Brutal: Paws of Fury
Fighting 31 July 1995
Brutal: Paws of Fury is a classic murder, created on the wave of popularity of Mortal Kombat. Unlike that title, however, the fight is completely bloodless and, most importantly, treated with a great deal of humour.
The Dig
Adventure 06 March 1995
Probably the most underestimated adventure game LucasArts, written by Steven Spielberg himself. The player takes control of a group of astronauts who are trapped on a planet inhabited by an alien civilization in order to explore the asteroid, which rushes at an enormous speed towards the Earth.
Pinball Dreams 2
Arcade 23 May 1995
Another flipper simulator signed with the 21st Century Entertainment logo, this time entirely created by Spidersoft, and not as before by Digital Illusions, which unfortunately also affected its quality. The authors decided not to interfere too much in the module responsible for the mechanics of the game and simply created new tables based on the existing solutions, which does not mean that it was a good idea.
Skaut Kwatermaster
Adventure 31 July 1995
During the scout camp in Olobok Zdrój, a terrible accident happened. Here's Luiza, as a result of inattentive exploration of an old, rusty tank, got stuck inside and can't get out. Our hero's task is to hurry up a friendly girl to the rescue and find a way to get her out of this cruel trap.
Alone in the Dark 3
Adventure 26 June 1995
Detective Edward Carnby takes action again. This time we are moving to the set of a western filmed in the town of Slaughter Gultch. The Indian ritual brings back to life Jebediah Stone's band of cowboys who, as zombies, deal with the film crew.
Star Wars: Dark Forces
Action 15 February 1995
The first FPS game from the LucasArts stable, set in the world of Star Wars. The player plays the role of a former soldier of the Empire, now a mercenary, whose task will be to stop Darth Vader and his elite army: Dark Troopers.
Bermuda Syndrome
Adventure 03 November 1995
Arcade adventure variation of the Flashback game. It tells the story of Jacek T. Thompson, an American pilot of a bomber fighting during World War II, who was shot down over one of the islands in the Bermuda Triangle during an unlucky mission.
Call of Cthulhu: Prisoner of Ice
Adventure 08 July 1995
An adventure game based on the motifs of Howard Phillips Lovecraft, an almost cult character for every enthusiast of good horror.
Command & Conquer (1995)
Strategy 15 October 1995
Command & Conquer (1995) is a legendary RTS, developed by an experienced American studio, Westwood – the people behind such classics as Eye of the Beholder, The Legend of Kyrandia or the worshiped Dune II. The action of this game takes place in the near future, where two factions – a terrorist organization, Brotherhood of Nod, and Global Defense Initiative – are fighting for influence. The stakes are high – global peace, and control over an invaluable resource – Tiberium.
Crusader: No Remorse
Action 24 October 1995
An isometric action game set in the future, created by the creators of Shock's cybernetic system. As a commandos and member of the World Economic Consortium (WEC), our hero is betrayed and then decides to join the previously hostile Resistance Movement to avenge his injustice.
Hexen: Beyond Heretic
Action 30 March 1995
Hexen FPS is an official continuation of Heretica published in 1994. Technically, this is one of the most advanced titles using the Dooma engine. The action takes place in a fantasy world, so in the fight against enemies we use mainly spells and medieval-style weaponry.
Heretic
Action 27 February 1995
First person shooter based on the Doom engine. The game is kept in the convention of fantasy, so we use medieval weapons and a wide range of magical objects. The fun is enriched by simple adventure elements in the form of occasional riddles.
The Need for Speed
Racing 31 August 1995
A racing game developed by the Pioneer Productions studio in cooperation with Electronic Arts. The game offers eight licensed racing cars, including Dodge Viper, Porsche 911, Chevrolet Corvette, Mazda RX-7, Toyota Supra, Honda NSX, Lamborghini Diablo, and Ferrari Testarossa. The game features seven racing tracks - both traffic and police can be encountered when racing. Once the police spots the player breaking the law, they begin a pursuit.
3D Ultra Pinball
Arcade 15 June 1995
Computer simulation of the pinball, made entirely in 3D. The tables on which we roll our ball (in total there are three tables in the game: Mine, Colony and Command Post) consist of a huge number of ramps, tunnels and secret passages.
Space Quest VI: Roger Wilco in the Spinal Frontier
Adventure 27 November 1995
Space Quest VI: The Spinal Frontier is the last part of Sierra's great Space Quest series (which later ceased to develop) and also the first to be released only on CD-ROM media. SQ6 is the most amazing, best-looking, funniest and most challenging position in this saga for the player.
Battle Isle 3
Strategy 10 September 1995
The third part of the famous series of German team Blue Byte, which shone in the world of computer science in 1991, releasing the strategy game Battle Isle. Battle Isle 3 is a turn-based strategy offering us a single player campaign with 40 missions and an extensive multiplayer mode.
Full Throttle
Adventure 02 May 1995
An adventure game with arcade elements created by a team of specialists from LucasArts. The story of the game tells the story of a motorcycle gang leader who wants to prevent Adrian Ripburger's unworthy plan to take over "Corley Motors" and change its business profile from a motorcycle manufacturer to a minivan manufacturer.
Soltys
Adventure 23 May 1995
Soltys is an interesting adventure game set in the realities of the Polish countryside. Our task is to find someone called Leon, who escaped from the altar to his daughter during the wedding ceremony.
Xixit
Puzzle 06 March 1995
A program of the logical-arcade genre, in which the player's task is to correctly place blocks falling to the bottom of a deep well. Xixit evokes natural associations with the famous Tetris, but despite a very similar idea, it is a game with completely different rules.
Pinball Illusions
Arcade 03 November 1995
The last of the two-dimensional pinballs prepared jointly by Digital Illusions and 21st Century Entertainment. This time unusually, because only three tables, but worked out in the smallest details.
Frontier: First Encounter
Simulation 15 March 1995
The third part of the famous Elite space simulator, in which we travel through the Galaxy at our own discretion. We start the game as a cosmic pirate dreaming of a fortune. The road to wealth leads through a series of dangerous combat missions, during which we will have to face mercenaries, police and prize hunters. We also deal with trade and smuggling.
Warhammer: Shadow of the Horned Rat
Strategy 15 June 1995
Warhammer: Shadow of the Horned Rat is Mindscape's real-time strategy (RTS), set in a popular fantasy universe. The player directs the mercenary commander Morgan Bernhardt and leads his troops to fight the orcs. The mechanics of the game is based on the Warhammer Fantasy Battle system.
Heroes of Might and Magic: A Strategic Quest
Strategy 15 June 1995
A turn-based strategy game set in a fantasy world and created by Jon Van Caneghem - the developer behind the classic Might & Magic RPG series, as well as the 90s' King's Bounty, which is considered a precursor to the former. The plot refers to the sixth installment in said RPG series and takes the player to the lands of Enroth. Four commanders have competed against one another for power over the lands.
Myst (1995)
Adventure 15 February 1995
One of the most recognized classic adventure games, in which we move to the surreal world of the Myst islands, ruled by different laws, which we must learn to solve its secrets.
Earthworm Jim
Arcade 30 November 1995
An absurdly humorous, sidescrolled 2D platformer created by Shiny Entertainment development studio. The title character is an earthworm dressed in a cosmic suit, who tries to save the princess "As Her Name is" from the danger that threatens her. The game is maintained in the style of classic arcade run & guns.
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