The most interesting games released in 1984
All the best and most popular games of the year, upcoming releases, and hits from the past. Use filters to narrow down search.
Spy Hunter (1984)
Arcade
January 1, 1984
In Spy Hunter - an action game produced by Midway in 1983, with coin-op machines in mind - you play the role of a secret agent and sit behind the wheel of a futuristic G-6155 vehicle. A very fast and well-armed car will help you fight the ruthless villains that reign on the American roads.
Wizardry: Proving Grounds of the Mad Overlord (1984)
RPG
June 3, 1984
The first installment of the cult RPG series, created by Andrew Greenberg and Robert Woodhead in 1981 for Apple II computers (PeCet reissue was released three years later). The player will lead a team of up to six heroes and his main task will be to kill the evil sorcerer Verdna and recover the powerful amulet that once belonged to Trebor, the title Mad Overlord.
Soko-ban
Puzzle
September 10, 1984
A legendary puzzle game from the series developed for NEC computers by Hiroyuki Imabayashi in 1981. In Soko-ban, we play as storeman, whose task is to bring order to a series of warehouse rooms by relocating boxes into their respective places. Each box can be moved by standing behind it and pressing direction keys. The main challenge is that each room is irregular in shape, so even a single misstep can hinder further movements and prevent us from completing the level. Because of that, careful planning is required to avoid obstructing your movement options. Standard version of Soko-ban offers 50 various rooms, and more of them can be created with the help of a simple editor. The game features simple, but clear visuals and tons of playability.
Boulder Dash
Arcade
December 11, 1984
Rockford is an intrepid treasure hunter who one day, regardless of the many dangers, decides to penetrate a network of vast caves. Legend has it that in the latter there is a mass of jewels that have been waiting for years for their new owner. The problem is that it is not easy to get through a complex system of corridors, which is why Rockford needs to be helped in the "diamonds" operation.
Bouncing Babies
Arcade
March 12, 1984
I don't think anyone needs to be made aware of how difficult and responsible the work of a firefighter is. However, if you have any doubts about the truthfulness of this statement, you can try your hand at the game developed by Dave Baskin, which is called Bouncing Babies.