The most interesting games released in 1992
All the best and most popular games of the year, upcoming releases, and hits from the past. Use filters to narrow down search.
Wolfenstein 3D
Action
May 5, 1992
A 1992 cult shooter game, often called the “forefather” of 3D FPS games. Wolfenstein 3D was developed by the famous studio id Software, also known from such titles as Doom or Quake. You play as William “B.J.” Blazkowicz, an Allied special forces spy, who undertakes dangerous missions on enemy territory. Blazkowicz is sent to Nazi Germany to infiltrate Castle Hollehammer, a secret base where research on creating a super-soldier is conducted. The singleplayer campaign consists of six episodes, starting with getting out of the eponymous Castle Wolfenstein. In the enclosed locations of the game, you face various opponents, from guard dogs, through foot soldiers, to powerful mutants—at the end of every level, you have to fight a mighty boss enemy. The levels are labyrinth-like, and your primary task in each of them is to find the exit key and proceed to the next location.
Dune II: Battle for Arrakis
Strategy
December 1, 1992
Dune 2: The Building of a Dynasty is a computer game developed by Westwood development studio, which initiated the genre of real-time strategy. The plot of the title is based on the best-selling novel by Frank Herbert 'Dune'. The player takes on the role of the leader of one of the High Rhodes and fights for Spice, an extremely valuable substance extracted from the desert planet Arrakis.
King's Quest VI: Heir Today, Gone Tomorrow
Adventure
April 22, 1992
The next installment of the popular adventure game series, launched in the first half of the 1980s. Jet is the story of Prince Alexander, tormented by memories of the beautiful Princess Cassima, whom he saw for the last time many years ago. One day a magical mirror shows him a vision of his beloved living in the remote Green Islands. The hero quickly sets off on an expedition to find his beloved.
Indiana Jones and The Fate of Atlantis
Adventure
April 15, 1992
LucasArts studio adventure in which we play the Jones Indians themselves. This time he explores the secrets of the legendary Atlantis, as usual fighting against the Nazis. The plot is not based on any of the films from this series. The game consists mainly of sightseeing the location, collecting objects and solving riddles.
The Terminator 2029
Action
December 15, 1992
A cyberpunk first person shooter based on the motifs of the Terminator film series. While playing, we play the role of a subordinate Colonel John Connor, who heads a special strike group whose task is to destroy the criminal artificial intelligence of Skynet and the army of robots controlled by it.
Comanche: Maximum Overkill
Simulation
November 12, 1992
Simulator of American helicopter Boeing/Sikorsky RAH-66 Comanche, which on the day of its premiere made a striking impression thanks to the innovative technology of Voxel Space. In production we play the role of a pilot and perform various missions. The authors focused on skillful gameplay and spectacular action scenes.
Laura Bow in the Dagger of Amon Ra
Adventure
November 12, 1992
The Dagger of Amon Ra is an adventure game by Sierra On-Line, which was realized in a similar convention to The Colonel's Bequest released in 1989. Here, too, we are dealing with a programme where evidence gathering, interviews with suspects and fact-finding are of great importance.
Eye of the Beholder III: Assault on Myth Drannor
RPG
September 20, 1992
The final part of the cult trilogy Eye of the Beholder, this time created without the participation of Westwood Studios, which also had a significant impact on its quality. The action of the game takes place around the ancient city of elves Myth Drannor, to which once again sends us the grandmag Khelben from Waterdeep.
Titus the Fox: To Marrakech and Back
Arcade
April 11, 1992
Titus the Fox: To Marrakech and Back is a classic platformer, which by including the character of the title fox as the main character, became almost a hallmark of Titus Interactive (founded by Herve and Erik Caen - later creators of the power of Interplay).
Thomas the Tank Engine
Arcade
March 11, 1992
Thomas the Tank Engine is an arcade and logic game, mainly for small children, which uses characters from locomotives known from books and films. The main protagonist of the struggle is of course Tomasz, the most famous and best recognizable piece of clothing in the history of children's literature.
Ultima VII: The Black Gate
RPG
June 15, 1992
Ultima VII: The Black Gate is the seventh installment of a series of classic cRPG games developed by Origin Systems. The title opens with a three-part series, known as The Age of Armageddon. The plot shows the struggle against the evil demon Guardian, who tries to capture the hearts and minds of Britannians. However, players have a lot of freedom to explore the vast virtual world and perform quests.
Darklands
RPG
August 20, 1992
A unique cRPG with isometric view, developed by the experienced Microprose studio. It doesn’t take the players to a typical fantasy world, but is rather set in XV century’s Germany. Authors also tried to adhere to historical facts, such as the growing influence of catholic church or the Inquisition. Darklands doesn’t feature a clear plotline, offering unbounded freedom of playing and fulfilling quests instead. It also stands out with its complex character creation system, where we create the complete biography of our character, choosing his previous occupation, and shaping his skills and personality in accordance with our preference. Furthermore, the game introduces an innovative combat system, with the fights taking place in real time and featuring active pause.
Spear of Destiny
Action
September 2, 1992
A sequel to Wolfenstein 3D, a popular shooter developed by id Software. Spear of Destiny was released in 1992, soon after the debut of the first game in the series. Because of that, the gameplay mechanics of both titles are very similar. Once again the player assumes the role of William B.J. Blazkowicz, an American Special Forces commando sent to Nazi Germany. This time he is tasked with reclaiming the legendary Spear of Destiny, moved by the Nazis from Versailles and placed in an inaccessible stronghold at the beginning of World War II. Spear of Destiny offers more than a dozen of new maps as well as some new enemies. In contrast to Wolfenstein 3D, the levels aren’t divided into episodes but form a single long mission which ends with a battle against Adolf Hitler. The gameplay remained unchanged – the action is shown from a first-person perspective and the player travels through corridors filled with enemies whom he defeats mostly by using firearms. Defeating a boss is usually rewarded with a key that unlocks passage to a new location.
Star Trek: 25th Anniversary
Adventure
June 8, 1992
A point-and-click adventure game prepared on the occasion of the 25th anniversary of the popular science fiction series. In the game we control the most famous film characters, taking part in 7 missions prepared on the model of subsequent episodes of the series. The gameplay is enriched by action sequences consisting of space clashes between USS Enterprise and enemy ships.
Shadowlands
RPG
June 11, 1992
Restoring Vashinar Herenil is the main goal of the game in Shadowlands - an RPG product created in 1992 by Teque London Ltd. The player will take control of a group of four daredevils and travel through sixteen levels of an extensive dungeon, avoiding numerous traps and battling powerful monsters.
Amazon: Guardians of Eden
Adventure
July 12, 1992
Amazon: Guardians of Eden is an adventure game created by Access Software, which is associated by enthusiasts of the genre mainly with such programs as Mean Streets or Under a Killing Moon. In this product, we will play the role of Jason, an employee of a scientific institute dealing with tropical forest research.
Die Hard 2: Die Harder
Arcade
July 12, 1992
For the second time John McClane found himself in the wrong place and time. While waiting for his wife to arrive in Washington, the policeman is witnessing the intervention of terrorists who want to take control of the airport and demand a ransom for too many hostages.
SimLife
Strategy
August 3, 1992
The fourth title in a series initiated by the cult SimCity. The aim of the game is to create a self-sustainable ecosystem and to study the interaction between different forms of life and the environment. We do this by modifying various climate parameters or genetic crosses of plant and animal organisms.
The Summoning
RPG
June 12, 1992
The Summoning is a representative of games called "hack & slash", which has a lot in common with Diablo released a few years later. The player plays the role of a warrior entrusted with the task of penetrating a huge fortress and eliminating its main occupant - the cruel Shadow Reaver. The gameplay, although it contains RPG elements, comes down mainly to the extermination of a hordes of enemies trying to kill you before you become a serious threat to its master.
Plan 9 from Outer Space
Adventure
June 12, 1992
"The Worst Film in the History of Cinema" is the name of Plan 9 from Outer Space from 1959, directed by Ed Wood. In 1992, Gremlin Graphics decided to reach for the cult title in its own way and prepared an adventure game, loosely referring to the story told in the original.