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Strategy 16 April 2019
Another installment in the popular economic strategy game series published by Ubisoft and developed since 2011 by Blue Byte Software - Ubisoft's subsidiary studio known for working on The Settlers series. Like the previous installments in the Anno series, set across various centuries of human history, in Anno 1800, the player assumes the role of a steward tasked with establishing a prosperous metropolis.
Anno 1800: The High Life
Strategy September 2021
The ninth add-on to Anno 1800, an economic strategy game developed by Ubisoft Blue Byte studio. In Anno 1800: The High Life we can build skyscrapers and shopping malls in our city, as well as construct a new monument - the Empire State Building.
Anno: Create a New World
Strategy 20 May 2009
The fourth major installment in the popular series of economy simulators that began in 1998. It was developed by Related Designs, a subsidiary of Ubisoft. As the title says, the action takes place in the Middle Ages during the Age of Discovery, and the players assume the role of colonists who managed to reach the eastern coast of Asia. The gameplay mechanics do not deviate from the well-known standards of the series.
Strategy 15 March 2018
A science fiction economic strategy game developed by Haemimont Games and published by Paradox Interactive. The title is a city builder in which the player must design the first human settlement on Mars. Being a manager of a space colony requires the player to take care of many matters - the survival and well being of the colony inhabitants depend on it.
Anno 1800: Tourist Season
Strategy 25 May 2021
The eighth DLC from the season passes for the economic strategy by Ubisoft Blue Byte studio. Anno 1800: Tourist Season allows you to bring tourists to the city and provide them with entertainment in the form of visiting various attractions, riding tour buses or eating in restaurants.
Port Royale 4
Strategy 25 September 2020
The fourth part of the series of economic strategies, in which our task is to create an economic empire on the islands of the seventeenth-century Caribbean. The player must produce goods, establish trade relations with cities and command ships in turn-based battles.
Anno 1404: Venice
Strategy 25 February 2010
An official expansion for the 2009's economic strategy Anno 1404, which is the fourth installment in the series launched more than a decade earlier by the Max Design studio. The add-on features the titular Venetian culture and with it the new merchant ships, the possibility to sabotage opponent's progress, and the institution of city council, which can be manipulated and bribed in order to take control of a foreign metropolis without bloodshed.
Strategy 26 October 2006
Anno 1701 is a position that will be of particular interest to lovers of the laborious development and expansion of overseas properties and growing into power through skillful, economical manoeuvres.
Strategy 25 May 2021
The debut game of the German studio Serious Bros. In Imagine Earth we play the manager of a planetary colony at the service of a huge corporation. Our task is to expand our settlement and economically dominate enemy companies.
Anno 1602: Creation of New World
Strategy 26 November 1998
You are leaving the populated continent to discover new lands and become a pioneer of colonization. When you settle in the archipelagos of the islands, you have to expand your colonies and defend yourself against a new threat.
Anno 1503: The New World
Strategy 29 October 2002
An economic strategy from a well-known series. We move there until the 16th century and become the commander of one of several factions. While having fun we build cities, colonize new areas and interact with other countries. The creators prepared 250 buildings and improved many aspects of the game, including artificial intelligence. The solo campaign was complemented by a few additional modes and a multiplayer.
Sid Meier's Civilization: Beyond Earth
Strategy 24 October 2014
Sid Meier's Civilization: Beyond Earth is a turn-based strategy game released as a spin-off to the Civilization series. The game was produced by Firaxis Games studio, led by Sid Meier. The game is set on the surface of a distant planet, where the player has to build a self-sufficient colony. Gameplay mechanics follows the standards set by Sid Meier's Civilization V. Therefore, the game has you manage resources, develop new technologies, and constantly expand your settlement.
Anno 1800: Docklands
Strategy 23 February 2021
The seventh add-on to the popular economic strategy from Ubisoft Blue Byte studio. In Anno 1800: Docklands we get the opportunity to build a warehouse district, as well as choose the specialization of the economy and export rare goods.
Anno 1800: Land of Lions
Strategy 22 October 2020
The sixth expansion to economic strategy Anno 1800. In the Land of Lions we go to Africa, where we have to use the new irrigation system among other things to establish a permanent bridgehead.
Anno History Collection
Strategy 25 June 2020
A set of refreshed versions of the first four parts of the series of economic strategies entitled Anno. The Anno History Collection includes games: Anno 1602: Creation of New World, Anno 1503: The New World, Anno 1701 and Anno 1404.
Strategy 26 September 2013
Browser version of the popular series of economic strategies, which debuted in 1998 and lived to see several parts, set in different eras. The game was created by the experienced German studio Blue Byte - known mainly for the Battle Isle series and The Settlers saga, including its bestselling browser version. The action takes us to a stylized medieval world, where our task is to develop new cities, built on the islands we control.
Strategy 25 July 2017
A city builder strategy game developed by the independent studio Mothership Entertainment. The player arrives at the planet Aven Prime, assuming the role of the founder of one of one of the first extraterrestrial colonies. His tasks include expansion and settlement of new areas, taking care of the settlement’s technological infrastructure and the morale of its inhabitants, as well as fighting dangerous fauna and results of extreme weather conditions.
Uncharted Waters Online
RPG 30 October 2004
Uncharted Waters Online is a quite unusual Japanese MMORPG, set in the era of great geographical discoveries. The essence of the game is to travel by sea and discover unknown places.
Anno: Build An Empire
Strategy 20 November 2014
A spin-off of the popular economic strategy game series, created for mobile devices by Mi'pu'mi, founded by former Rockstar members, with the help of Blue Byte Software. The game is set in the colonial era, and your task is to establish and develop a prosperous colony in a newly-discovered region of the world. You start out on a tiny island with a small supply of materials, but as the game progresses, you unlock more resources and various other islands.
Sid Meier's Civilization IV: Colonization
Strategy 22 September 2008
Colonization is a stand-alone addition to the fourth installment of Civilization, the award-winning series by one of the most recognizable people in the gaming industry - Sida Meier.
No Man's Land: Fight For Your Rights!
Strategy 14 August 2003
No Man's Land is a real-time strategy in which the German manufacturer Related Designs has given all players the opportunity to survive 300 years of great colonization of the American continent (from 1600 to 1900).
Anno 1701: The Sunken Dragon
Strategy 25 October 2007
Anno 1701: The Sunken Dragon is an addition to the extremely popular economic strategy. This game belongs to the cycle of treating the development of overseas possessions and making them powerful by making key economic decisions.
Anno 1800: Bright Harvest
Strategy 02 June 2020
The fifth add-on to Anno 1800. Bright Harvest focuses on agriculture. The innovations include tractors, which increase farm productivity, and numerous agricultural and industrial decorations.