Need for Speed: Most Wanted (2005) (GCN)
Racing 15 November 2005
The ninth installment in a legendary racing game franchise created by Electronic Arts company. After two Underground games, featuring illegal night street races, the franchise went back to its roots, combining ideas from the two most recent titles with classic elements. The player’s goal is to climb to the top of a black list of the most wanted drivers. Again you get to explore a huge virtual city, taking on different racing challenges. These include circuit, sprint, drag, elimination, time trial, speed challenge, and police pursuit. After completing enough of these you can challenge subsequent drivers from the black list. Apart from elements typical for the series, such as licensed cars and diverse soundtrack, the game features complex car customization, both in terms of appearance and performance.
Resident Evil 4 (GCN)
Action 11 January 2005
The fourth major installment of the cult series of survival horrors created by Capcom. In the game the player assumes the role of ex-cop Leon S. Kennedy, a character well known from the second entry in the franchise. As a special agent responsible for protecting the presidential family, he goes to Europe in order to find the missing daughter of the US president. The trail leads to a small village in Spain. The village is controlled by a mysterious sect and the citizens are infected with a virus which causes mutations. During the game one will face hordes of zombies as well as more demanding bosses, such as giant monsters or the powerful leader of the sect, Osmund Saddler. Resident Evil 4 retains the dark feel of the previous installments and the game contains puzzles, but gameplay mechanics were greatly changed and the new engine allowed the developers to create faster and more dynamic action sequences. The game also contains many quick-time events.
Neighbours from Hell (GCN)
Logic 01 November 2004
A very humorous strategy game with adventure game features. In Neighbours from Hell the player is tasked with making the life of his neighbors as miserable as possible. The player assumes the role of a participant of a reality show who is tasked with presenting the toxic relations between the inhabitants of a single block of flats to wider audience. The action is shown from the side perspective and the game consists of fourteen scenarios of different difficulties and types of tasks to complete. Not only must the player set various traps and pull sophisticated pranks on his neighbors (for example by breaking household items), but he must watch for dangers as well. Some flats are guarded by dogs that make completing the task harder. During the game the player is constantly forced to improvise and discover unknown properties of seemingly useless items. The humorous tone of the game is highlighted by nice, cartoonish graphics and a catchy soundtrack. The game uses a simple, intuitive interface.
The Sims 2 (GCN)
Simulation 24 October 2005
A sequel to the bestselling human life simulation game – The Sims (2000). The Sims 2 was developed by Maxis Studio (SimCity, EA Land, and others) in cooperation with the Electronic Arts company. Players again take care of virtual characters leading them through their entire lives – from early childhood till elderly age. The main goal is to achieve as high Life Score as possible, which stands for how well a sim leads his/her life. When compared with its predecessor, The Sims 2 offers much more complex character creator and a wider array of available objects. A new, more efficient game engine allowed for presenting the life of the sims in fully 3D graphics.
KAO the Kangaroo: Round 2 (GCN)
Adventure 15 April 2005
A continuation of a three-dimensional platformer developed by the Polish studio Tate Multimedia (previously known as X-Ray Interactive). Kao the Kangaroo: Round 2 returns to the titular hero, who once again embarks on a demanding journey all around the world to save hundreds of animals that have been abducted by an evil poacher and his band of thugs. The game sees us travel through 20 varied levels in five different worlds filled with difficult obstacles as well as numerous vehicles and objects. Moreover, our hero has to face over 30 types of opponents that can be dealt with seven different weapons, including a tail slash or a boomerang. Fortunately, Kao is supported by other animals, including a pelican or a whale. As always, the levels are full of different collectibles and hidden bonus sections.
Need for Speed: Underground 2 (GCN)
Racing 17 November 2004
A sequel to Need for Speed: Underground, a best-selling 2003 game from Electronic Arts, which changed the shape of one of the most popular car racing franchises. The game takes you to a virtual metropolis that thrives after dark. For the first time in the history of the franchise, the city is completely open for exploration. As you ride around its streets you can challenge the drivers you meet on the way or learn more about the favorite locations of the street racing community. The gameplay mechanics did not change much; rather, the developers focused on an even more detailed recreations of licensed cars and car parts used for tuning. The game’s graphics were noticeably improved, featuring all sorts of new visual effects. The soundtrack keeps equally high level, as usually featuring songs by famous artists across a wide spectrum of genres.
Harry Potter and the Prisoner of Azkaban (GCN)
Adventure 29 May 2004
Harry Potter and Azkaban Prisoner is the fourth game based on J.K. Rowling's books about the adventures of Harry Potter's title student and his two friends, Ron Weasley and Hermione Granger.
Crash Bandicoot: The Wrath of Cortex (GCN)
Arcade 17 September 2002
Linear 3D platformer, a continuation of the popular series from PlayStation, created by a separate development team called Traveller's Tales. The evil Dr. Cortex returns with the cruel god Uka Uka Uka, the ruler of the elements. In many complex levels, the heroic fox can use a number of different vehicles. The whole is accompanied by atmospheric, colorful graphics.
Tony Hawk's Pro Skater 4 (GCN)
Sports 23 October 2002
Tony Hawk's Pro Skater 4 is a Beenox-produced sports game signed with the name of a famous skateboarder. Players have the opportunity to test their strength in professional skateboarding. The creators envisaged more than 190 different tasks to perform and a whole spectrum of possible acrobatics on the board. For lovers of sports rivalry with living opponents, an 8-person multiplayer fun mode has been introduced.
Tom Clancy's Splinter Cell (GCN)
Action 05 June 2003
A third-person stealth action game by Ubisoft Montreal, inspired by the works of the famous Tom Clancy and the NetForce novel series. We assume the role of Sam Fisher, a federal agent and an operative of a secret unit within NSA (National Security Agency). The protagonist's task is to perform missions given to him by the agency, usually involving elimination of incredibly dangerous enemies, destroying documents, or infiltrating secret installations. Contrary to such series as Rainbow Six or Ghost Recon, where the emphasis is put on teamwork and commanding a unit, Tom Clancy's Splinter Cell focuses on controlling one character, making it more of a stealth game. There is no shortage of open confrontation opportunities in the title, though. In such scenarios, we can choose from 13 available weapons and other useful gadgets.
True Crime: New York City (GCN)
Action 15 November 2005
Continuation of the famous action game from 2003. We play the role of a black policeman Marcus and set off on the streets of the title "The Great Apple". The player can perform tasks related to the main thread or numerous additional missions.
Eternal Darkness: Sanity's Requiem (GCN)
Adventure 23 June 2002
One of the few horrors published on Gamecube. During the game we get to know the stories of people described in the title book. The game is mainly aimed at discovering new elements of the plot.
Metal Gear Solid: The Twin Snakes (GCN)
Action 09 March 2004
The Twin Snakes is a remake of the sneakdown game TPP Metal Gear Solid, originally released for PlayStation in 1998. We play the role of a retired commander, who has to filter the terrorist-controlled base in Alaska alone. In addition to improved graphics, the design of the rooms has also been changed, adding, among other things, more places to hide.
Shrek 2: The Game (GCN)
Arcade 04 May 2004
Shrek 2: The Game is a program belonging to the genre of arcade games, which was created based on the second part of the animated film "Shrek". In the production, apart from the title character, we can also play a few other characters: Fiona and donkey, among others.
Action 15 October 2002
TPP action game about the adventures of the title character - a sexy agent and a half-vampire. The production takes place in an alternative version of history just after the end of the First World War. Rayne's task is to stop the Nazis who intend to use an ancient power to return to power. Extremely brutal gameplay consists of numerous battles and platform scenes.
Conflict: Desert Storm (GCN)
Action 17 April 2003
Tactical action game that takes us in the realities of the military operation Desert Storm, during the war in the Persian Gulf. The commando unit must oppose the Iraqi elite army.
Harvest Moon: A Wonderful Life (GCN)
RPG 16 March 2004
In Harvest Moon: A Wonderful Life, we play the role of a young man who one day received a farm from his father. Our task is to maintain the farm, as well as perform various tasks for the characters and neighbors we meet.
Need for Speed Carbon (GCN)
Racing 01 November 2006
The tenth installment in the bestselling racing game series originally launched back in 1995. The game lets you play as the main protagonist of the previous game. He returns to his home city only to find his domestic street racing scene taken over by rivaling gangs. As you take on new racing challenges, you take back your home town one district at a time. The game’s mechanics employ the well-proven solutions introduced by its predecessors, while introducing several new elements at the same time. Those include, first and foremost, canyon duels, which require much attention, as it is possible to run through the traffic barriers and roll down the slope. The other novelty is the team; you can assemble your own crew, and its members can aid you during races, e.g. by blocking your rivals. Additionally, the game features cut-scenes with real actors, several dozen licensed car models, as well as vast car customization options. Regarding the latter, Autosculpt module lets you modify almost any element of the car body.
Animal Crossing (2002) (GCN)
Adventure 15 September 2002
Animal Crossing has been described by Nintendo as a "communication game", a communication game. It has been designed as a game with no limits and no storyline, making it possible for the player to live in this virtual world literally as he or she likes.
Hitman 2: Silent Assassin (GCN)
Action 19 June 2003
The sequel to Io-Interactive's well-received stealth action game from 2000. The game’s story starts in a Sicilian monastery, where the protagonist of the first game, Agent 47, tries to forget about his former deeds by seeking atonement in peaceful life and prayer. Unfortunately, he is soon tracked down by the Russian mafia and forced to get back to work. He quickly learns that he is being manipulated and eventually becomes a target himself, hunted by highly-trained ex-Spetsnaz operatives. Hitman 2: Silent Assassin is a set of 21 new missions set in six main locations all over the world. As you play, you make use of the protagonist’s talents, such as reconnaissance, camouflage, sneaking, and covering his tracks. The game offers a selection of more than 30 diverse weapons, including brand new tools, such as crossbows, poisonous darts, stun ammo, and even chloroform.
Tom Clancy's Splinter Cell: Chaos Theory (GCN)
Action 25 March 2005
The third installment in the popular third-person stealth action game series starring special agent Sam Fisher. The game is set in the near future, where a conflict between North Korea and Japan escalates, unintentionally fanned by the United States. This is when our unfailing protagonist steps into action. His task is to reconcile the interests of all countries involved in the conflict. When compared with previous installments in the series, Tom Clancy's Splinter Cell: Chaos Theory offers a great deal of changes, both in visuals and mechanics. Individual missions are of non-linear structure and you can reach your goal in several different ways, while completing optional objectives along the way. It is also noteworthy that the character can make use of new moves, attacks, and combat techniques, as well as new types of gadgets and weapons. Moreover, there is no shortage of multiplayer modes, starting with the online co-op mode.
Spartan: Total Warrior (GCN)
Action 07 October 2005
Spartan: Total Warrior is a dynamic action adventure game with a story set in antiquity. Players play the role of one of the famous Spartan warriors fighting against the power of Rome.
Need for Speed: Hot Pursuit 2 (GCN)
Racing 01 October 2002
The sixth installment in the popular racing game series from Electronic Arts, expanding on the ideas of the 1998’s Need for Speed III: Hot Pursuit. Similarly to its predecessor, the action is focused on police chases. The players have several game modes at their disposal, allowing them to become either road hogs or law enforcers and compete against the AI or their friends online. The game's highlight is the eponymous Hot Pursuit mode, in which we race against opponents with police hot on our heels. The title offers more than 20 varied tracks located in urban, coastal, and woodland areas. In our garage we will find a considerable collection of licensed vehicles that have to be progressively unlocked with the points gained in races. The production features detailed three-dimensional graphics and a soundtrack with tracks from numerous famous artists.