Neighbours from Hell (GCN)
Logic 01 November 2004
A very humorous strategy game with adventure game features. In Neighbours from Hell the player is tasked with making the life of his neighbors as miserable as possible. The player assumes the role of a participant of a reality show who is tasked with presenting the toxic relations between the inhabitants of a single block of flats to wider audience. The action is shown from the side perspective and the game consists of fourteen scenarios of different difficulties and types of tasks to complete. Not only must the player set various traps and pull sophisticated pranks on his neighbors (for example by breaking household items), but he must watch for dangers as well. Some flats are guarded by dogs that make completing the task harder. During the game the player is constantly forced to improvise and discover unknown properties of seemingly useless items. The humorous tone of the game is highlighted by nice, cartoonish graphics and a catchy soundtrack. The game uses a simple, intuitive interface.
Resident Evil 4 (GCN)
Action 11 January 2005
The fourth major installment of the cult series of survival horrors created by Capcom. In the game the player assumes the role of ex-cop Leon S. Kennedy, a character well known from the second entry in the franchise. As a special agent responsible for protecting the presidential family, he goes to Europe in order to find the missing daughter of the US president. The trail leads to a small village in Spain. The village is controlled by a mysterious sect and the citizens are infected with a virus which causes mutations. During the game one will face hordes of zombies as well as more demanding bosses, such as giant monsters or the powerful leader of the sect, Osmund Saddler. Resident Evil 4 retains the dark feel of the previous installments and the game contains puzzles, but gameplay mechanics were greatly changed and the new engine allowed the developers to create faster and more dynamic action sequences. The game also contains many quick-time events.
Beyond Good & Evil (GCN)
Adventure 11 December 2003
An action-adventure 3D game, created by Michel Ancel, the father of the iconic Rayman series. The plot of Beyond Good & Evil takes place in an alternative reality, on planet Hyllis, inhabited by a peace-loving nation of humans and humanoid animals. Their world has been attacked by an aggressive Alien species, the DomZ, apparently to claim its resources. The protagonist is a young reporter named Jade who, once involved in the war, begins to reveal a conspiracy and the shocking truth behind the planet's defenders - the Alpha Sections. During her journey, the main character can count only on her camera (photos of rare plants and animals can be sold, earning us money to buy, for example, health restore items), innate investigative abilities and her trusty Dai-jo staff. Beyond Good & Evil features elements of a dynamic action game, including arcade combat, platforming, various vehicles, riddles, and a gripping plot. The locations are colorful, varied, and fully three-dimensional.
Need for Speed: Most Wanted (2005) (GCN)
Racing 15 November 2005
The ninth installment in a legendary racing game franchise created by Electronic Arts company. After two Underground games, featuring illegal night street races, the franchise went back to its roots, combining ideas from the two most recent titles with classic elements. The player’s goal is to climb to the top of a black list of the most wanted drivers. Again you get to explore a huge virtual city, taking on different racing challenges. These include circuit, sprint, drag, elimination, time trial, speed challenge, and police pursuit. After completing enough of these you can challenge subsequent drivers from the black list. Apart from elements typical for the series, such as licensed cars and diverse soundtrack, the game features complex car customization, both in terms of appearance and performance.
The Sims 2 (GCN)
Simulation 24 October 2005
A sequel to the bestselling human life simulation game – The Sims (2000). The Sims 2 was developed by Maxis Studio (SimCity, EA Land, and others) in cooperation with the Electronic Arts company. Players again take care of virtual characters leading them through their entire lives – from early childhood till elderly age. The main goal is to achieve as high Life Score as possible, which stands for how well a sim leads his/her life. When compared with its predecessor, The Sims 2 offers much more complex character creator and a wider array of available objects. A new, more efficient game engine allowed for presenting the life of the sims in fully 3D graphics.
XIII (2003) (GCN)
Action 24 November 2003
Action/FPS game based on the themes of one of the most interesting comic series created by Jean Van Hamme. The player becomes an agent who has to overcome the dangers hanging over the world.
Tony Hawk's Pro Skater 4 (GCN)
Sports 23 October 2002
Tony Hawk's Pro Skater 4 is a Beenox-produced sports game signed with the name of a famous skateboarder. Players have the opportunity to test their strength in professional skateboarding. The creators envisaged more than 190 different tasks to perform and a whole spectrum of possible acrobatics on the board. For lovers of sports rivalry with living opponents, an 8-person multiplayer fun mode has been introduced.
The Sims (GCN)
Simulation 14 January 2003
A bestselling life simulator developed by Maxis, a studio that specializes in the genre (they've created SimCity, SimTown and other titles). The Sims enables the player to take care of a virtual family of Sims. During the game the player must take care of various needs of his characters – starting with typically physiological ones (eating, toilet, hygiene etc.), through social relations, to career. The player has great freedom in expanding his family’s house, which can be furnished with various items that will be useful for the Sims. The gameplay mechanics are based on very simple principles and lack any violence, making the game a good title for casual players. A specific humor and large number of funny animations of character’s reactions are worth mentioning.
Need for Speed: Underground 2 (GCN)
Racing 17 November 2004
A sequel to Need for Speed: Underground, a best-selling 2003 game from Electronic Arts, which changed the shape of one of the most popular car racing franchises. The game takes you to a virtual metropolis that thrives after dark. For the first time in the history of the franchise, the city is completely open for exploration. As you ride around its streets you can challenge the drivers you meet on the way or learn more about the favorite locations of the street racing community. The gameplay mechanics did not change much; rather, the developers focused on an even more detailed recreations of licensed cars and car parts used for tuning. The game’s graphics were noticeably improved, featuring all sorts of new visual effects. The soundtrack keeps equally high level, as usually featuring songs by famous artists across a wide spectrum of genres.
Harry Potter and the Goblet of Fire (GCN)
Action 08 November 2005
Another virtual adaptation based on a book belonging to the series written by J.K. Rowling. The series revolves around the adventures of Harry Potter and his two friends: Hermione Granger and Ron Weasley.
Harry Potter and the Chamber of Secrets (GCN)
Action 14 November 2002
The second installment of the video game series following the adventures of Harry Potter based on the books written by J.K. Rowling. Young wizard, who is about to start his second year at Hogwarts, is bound to encounter new challenges.
Need for Speed Carbon (GCN)
Racing 01 November 2006
The tenth installment in the bestselling racing game series originally launched back in 1995. The game lets you play as the main protagonist of the previous game. He returns to his home city only to find his domestic street racing scene taken over by rivaling gangs. As you take on new racing challenges, you take back your home town one district at a time. The game’s mechanics employ the well-proven solutions introduced by its predecessors, while introducing several new elements at the same time. Those include, first and foremost, canyon duels, which require much attention, as it is possible to run through the traffic barriers and roll down the slope. The other novelty is the team; you can assemble your own crew, and its members can aid you during races, e.g. by blocking your rivals. Additionally, the game features cut-scenes with real actors, several dozen licensed car models, as well as vast car customization options. Regarding the latter, Autosculpt module lets you modify almost any element of the car body.
Shrek 2: The Game (GCN)
Arcade 04 May 2004
Shrek 2: The Game is a program belonging to the genre of arcade games, which was created based on the second part of the animated film "Shrek". In the production, apart from the title character, we can also play a few other characters: Fiona and donkey, among others.
Tom Clancy's Splinter Cell: Chaos Theory (GCN)
Action 25 March 2005
The third installment in the popular third-person stealth action game series starring special agent Sam Fisher. The game is set in the near future, where a conflict between North Korea and Japan escalates, unintentionally fanned by the United States. This is when our unfailing protagonist steps into action. His task is to reconcile the interests of all countries involved in the conflict. When compared with previous installments in the series, Tom Clancy's Splinter Cell: Chaos Theory offers a great deal of changes, both in visuals and mechanics. Individual missions are of non-linear structure and you can reach your goal in several different ways, while completing optional objectives along the way. It is also noteworthy that the character can make use of new moves, attacks, and combat techniques, as well as new types of gadgets and weapons. Moreover, there is no shortage of multiplayer modes, starting with the online co-op mode.
Metal Gear Solid: The Twin Snakes (GCN)
Action 09 March 2004
The Twin Snakes is a remake of the sneakdown game TPP Metal Gear Solid, originally released for PlayStation in 1998. We play the role of a retired commander, who has to filter the terrorist-controlled base in Alaska alone. In addition to improved graphics, the design of the rooms has also been changed, adding, among other things, more places to hide.
Tony Hawk's American Wasteland (GCN)
Sports 18 October 2005
Tony Hawk's American Wasteland is another arcade game from the series, named after a well-known American sportsman. The play system resembles two versions of Tony Hawk's Underground, and the action is located only in Los Angeles (presence of real locations like Hollywood etc.).
True Crime: New York City (GCN)
Action 15 November 2005
Continuation of the famous action game from 2003. We play the role of a black policeman Marcus and set off on the streets of the title "The Great Apple". The player can perform tasks related to the main thread or numerous additional missions.
The Lord of the Rings: The Return of the King (GCN)
Adventure 03 November 2003
An action game with RPG elements – The Lord of the Rings: The Return of the King, developed by Visceral Games in cooperation with EA Redwood Shores, is based on the license of a hit movie by the same name. The game allows the players to assume roles of over a dozen characters known from the silver screen – one can play as Frodo, Gandalf, Aragorn, Legolas, and many others. Player’s task is to destroy The Ring of Power and defeat the Dark Lord Sauron. The gameplay builds on battles against hordes of enemies. All the bloodshed takes place across twelve diverse battlefields – these include Minas Tirith, Fields of Pelennor, The Black Gate and The Path of the Dead. As the story progresses, one can develop particular characters, gaining access to more powerful combos that can be used in all the battles to come. An additional treat, featured in the PC / Windows and home consoles releases of the game, are the cutscenes taken from the third part of The Lord of the Rings movie trilogy, along with the soundtrack composed by Howard Shore. The players can enjoy this experience either in a single player mode, or accompanied by one more player.
Need for Speed: Hot Pursuit 2 (GCN)
Racing 01 October 2002
The sixth installment in the popular racing game series from Electronic Arts, expanding on the ideas of the 1998’s Need for Speed III: Hot Pursuit. Similarly to its predecessor, the action is focused on police chases. The players have several game modes at their disposal, allowing them to become either road hogs or law enforcers and compete against the AI or their friends online. The game's highlight is the eponymous Hot Pursuit mode, in which we race against opponents with police hot on our heels. The title offers more than 20 varied tracks located in urban, coastal, and woodland areas. In our garage we will find a considerable collection of licensed vehicles that have to be progressively unlocked with the points gained in races. The production features detailed three-dimensional graphics and a soundtrack with tracks from numerous famous artists.
KAO the Kangaroo: Round 2 (GCN)
Adventure 15 April 2005
A continuation of a three-dimensional platformer developed by the Polish studio Tate Multimedia (previously known as X-Ray Interactive). Kao the Kangaroo: Round 2 returns to the titular hero, who once again embarks on a demanding journey all around the world to save hundreds of animals that have been abducted by an evil poacher and his band of thugs. The game sees us travel through 20 varied levels in five different worlds filled with difficult obstacles as well as numerous vehicles and objects. Moreover, our hero has to face over 30 types of opponents that can be dealt with seven different weapons, including a tail slash or a boomerang. Fortunately, Kao is supported by other animals, including a pelican or a whale. As always, the levels are full of different collectibles and hidden bonus sections.
The Legend of Zelda: Twilight Princess (GCN)
RPG 13 December 2006
The Legend of Zelda: Twilight Princess is another metroidery that belongs to the best-selling series that started in the 80s of the 20th century. The story takes place in the land of Hyrule, once again attacked by dark forces. A characteristic feature of this position is the ability to change Links, the main character of the game, into a wolf.
Star Wars Jedi Knight II: Jedi Outcast (GCN)
Action 18 November 2002
Star Wars Jedi Knight II: Jedi Outcast is the third part of Raven Software's series of first person shootouts set in the world of Star Wars. The player once again takes on the role of Kyle Qatar. This time, the Jedi Knight has to face the mighty Dark Jedi, who is working on power limiting technology in the Galaxy.
Medal of Honor: European Assault (GCN)
Action 07 June 2005
Another console installment of the series of World War II first-person shooters developed by Electronic Arts. After a short trip to the Pacific this time the series goes back to European countries. The player assumes the role of Lieutenant William Holt, a commander who, together with his new squad, is selected to complete many secret special missions. He and his team can impact the outcome of four great battles that took place in France, North Africa, Stalingrad and in Ardennes. Medal of Honor: European Assault consists of 12 scenarios filled with various main and side objectives. During them the player will use 35 different weapons. In addition to improved graphics and physics, thanks to the use of the realistic engine Havok 2.0, a special Rally Mode was introduced to the series. After activating it the protagonist becomes temporarily invincible, moves faster and is able to kill enemies with a single shot.
Harry Potter and the Sorcerer’s Stone (GCN)
Action 09 December 2003
The first adventure game based on the best-selling novel written by J.K. Rowling about a young wizard – Harry Potter. The main protagonist is trying to develop his magical potential in Hogwarts, School of Witchcraft and Wizardry.
Tomb Raider: Legend (GCN)
Action 14 November 2006
The seventh major installment of the Tomb Raider series. As the previous parts of the game were not received very well, a new studio – Crystal Dynamics, with Toby Gard, the creator of the original series, in its ranks – was entrusted with the game. Setting-wise, the title goes back to its roots, which means exploring ancient tombs and catacombs. During the gameplay you will visit a number of exotic locations, including Himalayas, Bolivia, Peru, Japan, Ghana, Malaysia, England, and Kazakhstan. The production offers new skills, weapons, and a whole new range of useful gadgets unavailable before. Lara’s character has also changed, both mentally and visually. The graphics are powered by a new engine, which allows for bigger interaction with the environment and changing weather conditions.