KAO the Kangaroo: Round 2 (GCN)
Adventure 15 April 2005
A continuation of a three-dimensional platformer developed by the Polish studio Tate Multimedia (previously known as X-Ray Interactive). Kao the Kangaroo: Round 2 returns to the titular hero, who once again embarks on a demanding journey all around the world to save hundreds of animals that have been abducted by an evil poacher and his band of thugs. The game sees us travel through 20 varied levels in five different worlds filled with difficult obstacles as well as numerous vehicles and objects. Moreover, our hero has to face over 30 types of opponents that can be dealt with seven different weapons, including a tail slash or a boomerang. Fortunately, Kao is supported by other animals, including a pelican or a whale. As always, the levels are full of different collectibles and hidden bonus sections.
Harry Potter and the Prisoner of Azkaban (GCN)
Adventure 29 May 2004
Harry Potter and Azkaban Prisoner is the fourth game based on J.K. Rowling's books about the adventures of Harry Potter's title student and his two friends, Ron Weasley and Hermione Granger.
Eternal Darkness: Sanity's Requiem (GCN)
Adventure 23 June 2002
One of the few horrors published on Gamecube. During the game we get to know the stories of people described in the title book. The game is mainly aimed at discovering new elements of the plot.
Animal Crossing (2002) (GCN)
Adventure 15 September 2002
Animal Crossing has been described by Nintendo as a "communication game", a communication game. It has been designed as a game with no limits and no storyline, making it possible for the player to live in this virtual world literally as he or she likes.
Metroid Prime (GCN)
Adventure 17 November 2002
Metroid Prime is a game that shows action from the eye view. This fact is undeniably associated with the FPP shooting genre. I Metroid Prime is it, but not entirely.
Prince of Persia: The Sands of Time (GCN)
Adventure 18 November 2003
An action adventure game which is a remake of the 1989's Prince of Persia, one of the most popular platformers of all time, originally developed Broberbund Software. The game was created by Ubisoft Motreal and Jordan Mechner the father of the original game, who worked on The Sands of Time as consultant and lead designer. The game tells a story of the eponymous Prince who accidentally releases the legendary Sands of Time, a mystical artifact that poses a terrible threat to the world. With the help of the beautiful princess Farah, the protagonist has to make up for his mistake and bring back order to his land by facing various creatures and dangers. Gameplay of Prince of Persia: The Sands of Time is seen from the third-person perspective and features fully 3D graphics. During the course of the game, the hero makes use of the supernatural power to control the time. The creators emphasize their effort to recreate the characteristic elements of the original title, like realistic animations and combat system.
Darkened Skye (GCN)
Adventure 12 November 2002
Action game with an interesting adventure theme. We play the role of a woman-warrior Skye and go on an expedition whose aim is to find a magical talisman and chase away the evil that prevails.
The Legend of Zelda: The Wind Waker (GCN)
Adventure 24 March 2003
The Legend of Zelda: The Wind Waker is an action adventure game with elements of cRPG, created by Shigeru Miyamoto and his development team of Nintendo. The plot of the title tells the story of a boy who sets off on a dangerous journey to free his sister and face his destiny. Visual setting of the game was created with the use of cell-shading technique.
Beyond Good & Evil (GCN)
Adventure 11 December 2003
An action-adventure 3D game, created by Michel Ancel, the father of the iconic Rayman series. The plot of Beyond Good & Evil takes place in an alternative reality, on planet Hyllis, inhabited by a peace-loving nation of humans and humanoid animals. Their world has been attacked by an aggressive Alien species, the DomZ, apparently to claim its resources. The protagonist is a young reporter named Jade who, once involved in the war, begins to reveal a conspiracy and the shocking truth behind the planet's defenders - the Alpha Sections. During her journey, the main character can count only on her camera (photos of rare plants and animals can be sold, earning us money to buy, for example, health restore items), innate investigative abilities and her trusty Dai-jo staff. Beyond Good & Evil features elements of a dynamic action game, including arcade combat, platforming, various vehicles, riddles, and a gripping plot. The locations are colorful, varied, and fully three-dimensional.
Prince of Persia: Warrior Within (GCN)
Adventure 30 November 2004
Sequel to the 2003s Prince of Persia: The Sands of Time, rebooting the story of the hero from the classic 2D platformer from Broderbund Software studio. This time the prince has to deal with consequences of his reckless actions. He managed to turn back time and prevent releasing The Sands of Time, but he did not change his destiny, resulting in Guardian of Time chasing him to seal his fate. He travels to the mysterious island where, according to the legends, the Sands were made; the prince attempts to change the past and prevent their creation, thus saving himself from the fate. Prince of Persia: Warrior Within has a much darker atmosphere, but the gameplay is similar to its predecessor. Our hero must overcome many obstacles and traps, not to mention enemies. Game introduces a new, expanded fighting system, with prince himself becoming stronger and gaining new abilities.
Peter Jackson's King Kong (GCN)
Adventure 17 November 2005
King Kong is an action adventure game based on the "remake" of a film under the same title, directed by Peter Jackson (including the Lord of the Rings trilogy). The player will play the role of Jack Driscoll, a scientist, who together with a team of faithful companions ends up on a fantastic island....
The Incredibles: Rise of the Underminer (GCN)
Adventure 01 November 2005
Continuation of an adventure and skill game based on a very popular animated film The Incredibles (in Polish Iniemamocni) from Disney's studio. It was made in the same style as the original, and it continues what we saw in the game and in the cinema.
Legacy of Kain: Blood Omen 2 (GCN)
Adventure 05 December 2002
Continuation of the adventures of vampire Cain, this time looking for revenge on the mysterious forces, which in the previous part deprived him of power over the land of the condemned. Bloodsuckers in the task helps to access a number of superhuman abilities, such as invisibility or control of human minds.
The Chronicles of Narnia: The Lion, The Witch and The Wardrobe (GCN)
Adventure 14 November 2005
A position that combines elements of adventures and action games. It was created based on a film of the same title made jointly by Walt Disney Pictures and Walden Media.
Prince of Persia: The Two Thrones (GCN)
Adventure 01 December 2005
Another installment in the highly-rated action adventure game franchise following on the eponymous Prince, who in the past carelessly unsealed the mythical sands of time. After events of the previous part of the game, the protagonist return to his home Babylon plunged in the chaos of war. Soon it turns out that the previous actions of the hero led to the birth of his dark alter ego, whose spirit gradually takes over control over the protagonist's will. Prince of Persia: The Two Thrones expands the mechanics implemented in the two previous installments and introduces new improvements to the combat system, as well as some innovative uses for the dagger of time and skills unavailable before, like sneaking. The biggest novelty offered by the game is the possibility of controlling two characters different with personalities, fighting styles, and abilities.
Dragon's Lair 3D: Return to the Lair (GCN)
Adventure 22 December 2002
Dragon's Lair 3D is, as the title suggests, the successor to Dragon's Lair 1 and 2 arcade games, known and very popular a few years ago, this time with a new, fully three-dimensional graphics.
Resident Evil Zero (GCN)
Adventure 12 November 2002
A side entry in the classic survival horror series from Capcom; originally developed exclusively for Nintendo GameCube console, but later released for Nintendo Wii (under the name Resident Evil Archives: Resident Evil Zero). Story-wise, it is a prequel to the entire series, telling about the special force unit S.T.A.R.S. Bravo Team, which has been sent to Raccoon City, but never reached it. We take control of Rebecca Chambers, a lone survivor of the squad, after a helicopter crash forced her to join forces with former convict Billy Coen. Gameplay isnt much different from previous games in the series, introducing tagging. We can freely swap between both protagonists, each of which has unique strong and weak points. This feature is crucial for gameplay, with some tasks requiring close cooperation of both characters.
Bionicle Heroes (GCN)
Adventure 15 November 2006
A dynamic action adventure game set in the world of Bionicle, which is one of the series of thematic blocks of Lego concern. The developers from Traveller's Tales studio are responsible for its development, thanks to whom we owe both parts of the excellent LEGO Star Wars series.
Dinotopia: The Sunstone Odyssey (GCN)
A dynamic action game in which the main character is observed from the perspective of a third person. We travel through a world inhabited by both humans and dinosaurs, performing many different tasks.
Bratz Rock Angelz (GCN)
Adventure 05 October 2005
Adventure game, designed for younger players, and especially for young representatives of the female part of our society, who love to play with Bratz Rock Anglez - one of the most popular dolls in the world.
Ice Age 2: The Meltdown (GCN)
Adventure 14 March 2006
Skillboard for younger players based on the popular film for children by 20th Century Fox. The game boils down to overcoming various terrain obstacles, dealing with dangerous enemies and collecting items. There are four different characters to choose from, and the gameplay is enriched by mini-games.
Resident Evil 2 (1998) (GCN)
Adventure 14 January 2003
The second installment in the best-selling survival horror action-adventure game series. Similarly to the original installment, the game has been developed by the Japanese studio Capcom. The action of Resident Evil 2 is set after the events shown in the first installment nearly all citizens of Raccoon City have been infected by a mysterious virus, which changed them into bloodthirsty zombies. Once again, the player gets to control two characters this time around it's Leon, a young police officer and Claire, a journalist. Their task is to save Raccoon City from complete destruction and stop the virus before it spreads all over the world. In Resident Evil 2, gameplay revolves around exploration and solving environmental puzzles another important aspect of the game is fighting numerous foes using a wide range of weapons, limited by scarce amounts of ammunition. As befits an installment in the Resident Evil series, in order to survive and escape consecutive dangers, the player has to carefully manage the supplies they acquire on their adventure.