PC Strategy Video Games26
Strategy games. Victory depends here on player’s strategy and tactics. Main task is to control resources (e.g. troops, civil workers) in order to defeat an enemy or achieve some other goal. The gameplay can be turn-based or in real time (RTS). Specific types of strategy games are economic games and so called ‘tycoons’. more
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Victoria: Empire Under the Sun
Strategy 18 November 2003
Another, the fifth part of the well-known series of strategy games Europa Universalis, which takes us back to the period between the nineteenth century and the first decades of the twentieth century. It is a time when many scientific discoveries and advances have been made, and it is also a period of bloody clashes in the First World War.
Empires: Dawn of the Modern World
Strategy 21 October 2003
Empires: Dawn of the Modern World is a real-time strategy (RTS), produced by Stainless Steel development studio. The action of the game allows players to take control of one nation and guide its development over a thousand years - from the Middle Ages to the present day. The creators have prepared several variants of the game, including dynamic - for fans of open combat and static - for supporters of gradual, economic development of virtual empires.
Age of Mythology: Gold Edition
Strategy 07 September 2004
Age of Mythology: Golden Edition is a special edition based on Greek mythology, a hit real-time strategy, for which the development team of Ensemble Studios is responsible. The package includes Age of Mythology and its official extension Age of Mythology: The Titans, introducing, among others, a new breed - Atlants.
Mech Wars
Strategy TBA
An action MOBA game developed by the Turkish developer Han Studios. The story is set in a post nuclear world where there is an ongoing fight for resources and forcing ideologies on others. Mech Wars has three factions that are competing with each other: the Alliance that occupies the biggest cities, the Resistance that lives in the deserts and the mysterious Unknown that occupies the most polluted, forbidden areas.
StarCraft II: Nova Covert Ops
Strategy 29 March 2016
An official collection of DLCs to the StarCraft II trilogy, launched in 2010 and developed by the creators of the original franchise, legendary studio Blizzard Entertainment. The new missions are set after the events of StarCraft II: Legacy of the Void, when Terrans try to rebuild their Empire, battered after many wars. The story focuses on an agent of the Ghosts squad named November ‘Nova’ Terra, a character known from previous installments.
Party Hard
Strategy 25 August 2015
A brutal action game in retro style, developed as a commercial edition of a project for Global Game Jam. The title was created by an independent studio PinoklGames from Ukraine. During the game you assume the role of a man who is clearly dissatisfied with his neighbors disrupting the quiet night hours and decides to seek revenge against them. Instead of calling the cops, the protagonist joins one of the night parties in order to brutally murder every guest.
Mordheim: City of the Damned
Strategy 19 November 2015
A tactical RPG with turn-based combat set in the popular universe of Warhammer. The game is a debut project of the Canadian studio Rogue Factor, founded by veterans of the video game industry. This title is based on a classic tabletop battle game Mordheim, which, in contrast to most of the games set in this universe, did not feature grand battles but small clashes of individual units. The game is set 500 years before the Warhammer’s main story, in the titular Mordheim City.
March of the Eagles
Strategy 18 February 2013
March of the Eagles is a real-time strategy to lead one of the powers taking part in the Napoleonic Wars between 1805 and 1815. The player's task is to recruit and train new units, organize the activities of the army and fleets and deal with diplomacy.
Theatre of War 2: Africa 1943
Strategy 24 April 2009
Theatre of War 2: Africa 1943 is a real time strategy produced by 1C, the action of which was set in the realities of World War II. The creators envisaged three campaigns to take command of British, American or German troops fighting in North Africa.
Grand Ages: Rome
Strategy 26 February 2009
Continuation of the RTS, entitled Roman Empire. Developers have also produced other productions referring to ancient Rome - such as Imperium Nemesis of the Roman Empire and Glory of the Roman Empire.
The Golden Horde
Strategy 01 February 2008
The Golden Horde is a real-time strategy game created by the authors of Ancient Wars: Sparta using the same engine (AWE Engine). This product has been set in historical realities and, according to its name, has been linked to the time of the existence of the Golden Horde. We are talking specifically about the initial period of existence of this great Eurasian state, i.e. the middle of the 13th century.
Victoria II
Strategy 13 August 2010
Victoria II is a sequel to Victoria: Empire Under the Sun strategy game published in 2003. Players have the opportunity to lead one of the more than 200 countries and manage its fate over a hundred years (1835-1939). Developers from Paradox Interactive studio took care of compliance with historical facts and extensive options for managing the economy, army and politics.
Wargame: AirLand Battle
Strategy 29 May 2013
The sequel to Wargame: Cold War, a real-time war strategy game released in 2012. Wargame: AirLand Battle takes the player to the peak period of the Cold War (1975-1985), allowing the player to take part in fictional military operations of NATO and Warsaw Pact forces in Northern Europe. Like the original, the game offers several variants of play in single-player and multiplayer modes. Players have over 750 types of combat units at their disposal, representing the military forces of 12 countries.
Kingdom Rush
Strategy 28 July 2011
A tower defense game requiring the player to defend a position against attacking fantasy creatures. The game was created by Ironhide - an independent developer. Kingdom Rush is set in a classic fantasy world filled with magic, orcs, knights and giants. The player's goal is to prevent the enemies from reaching the other side of the map. The attackers come in waves and each one is more powerful than the previous.
Halo Wars: Definitive Edition
Strategy 20 December 2016
An remastered edition of the realm-time strategy game by 343 Industries, originally released in 2009 for Xbox 360 only. Halo Wars: The Definitive Edition is a spin-off of the popular shooter game series Halo, and it's set 20 years before the events of the first installment, when humanity fights against the Covenant Empire, which considers our kind to be an insult to their gods and species.
SimCity 3000
Strategy 27 January 1999
SimCity is the third full-fledged version of the cycle of economic strategies developed by Maxis. The player again has the opportunity to try his hand at the role of builder and manager of a large metropolis. The creators of the game put emphasis on the aspect of simulation of city life, which translated into an increase in the number of dependencies between the various socio-economic factors.
Magic & Mayhem: The Art of Magic
Strategy 27 October 2001
Can you survive even a second in a magical and fantastic world? If you want to answer this question or just like games in which you play heroes experiencing incredible adventures, play this game.
Airport Tycoon
Strategy 04 February 2000
Airport Tycoon is an economic strategy developed by Krysalis Software studio with extensive simulation elements. The player takes on the role of director of an international airport, and his task is to ensure the safety and comfort of travellers. The creators focused on great realism, both in terms of airport management, appearance of objects, as well as possible random events.
Command & Conquer: Tiberian Sun - Firestorm
Strategy 07 March 2000
An expansion pack for Command & Conquer: Tiberian Sun, and RTS developed by Westwood Studios. The add-on is set after the events presented in the original game – the Brotherhood of Nod seeks to regain its former strength by resurrecting CABAL, a highly-advanced artificial intelligence. However, the AI chooses to ally with the GDI forces, and after creating a powerful army of cyborgs, it unexpectedly proclaims war on both factions.
Majesty 2: The Fantasy Kingdom Sim
Strategy 18 September 2009
A long-awaited sequel to an innovative strategy game created by Cyberlore Studios in 2000. This installment was developed by a Russian studio Ino-Co. What is the game's distinctive feature, the player does not have direct control of the characters. Instead, one sets the objectives and prizes for completing them.
Defense Grid: The Awakening
Strategy 08 December 2008
Variation on the popular strategy game Tower Defense. This time, however, in 3D graphics, with eye-catching environments, spectacular explosions and graphic effects, and a dynamic and energetic soundtrack.
Kohan: Ahriman's Gift
Strategy 07 November 2001
Add-on to a very good RTS game - Kohan: Immortal Sovereigns adding two new campaigns that continue the old thread, one race to choose from, and many new features and capabilities.
Railroad Tycoon II
Strategy 15 October 1998
Railroad Tycon II is a continuation of the excellent economic strategy of 1991. The player takes on the role of an entrepreneur who wants to build a railway empire. Its basic tasks include, among others, laying out railway routes, obtaining funds for investments and fighting against competition. Developers from PopTop Software studio took care of a large number of scenarios for solo games and a fully functional multiplayer game mode.
Battle For Troy
Strategy 12 April 2004
An uncomplicated real-time strategy, which in a rather loose way refers to events known from mythology, namely the Trojan War. The player is in charge of one of the two armies that took part in it.