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PC Strategy Video Games21

Strategy games. Victory depends here on player’s strategy and tactics. Main task is to control resources (e.g. troops, civil workers) in order to defeat an enemy or achieve some other goal. The gameplay can be turn-based or in real time (RTS). Specific types of strategy games are economic games and so called ‘tycoons’. more

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strategy games
Fieldrunners 2
Fieldrunners 2

Strategy 09 January 2013

Fieldrunners 2 is a tower defense strategy game produced by the Subatomic Studios team. The player's goal is to defend the base and eliminate the attacking enemy units. To this end, he puts watchtowers on their way.

Codename: Panzers - Cold War
Codename: Panzers - Cold War

Strategy 10 March 2009

The third part of a series of real-time war strategies, which takes up the theme of the Cold War. The production brings significant changes compared to the previous parts - the most striking is the improved graphics. During the game we take part in fictional missions referring to real events. The solo campaign consists of 18 missions, consisting mainly of taking control points.

The Guild 3
The Guild 3

Strategy 14 June 2022

A third part in the Medieval-themed economic strategy game series with RPG elements, whose first installment was created in 2002 by JoWooD Entertainment. This time, developed by Nordic Games, The Guild 3 combines the key features of its predecessors with modern visuals as well as numerous novelties and improvements in the game mechanics. Once again we visit a medieval world, filled with wars, conflicts, and political schemes to slowly rise to the top.

Cossacks: The Art of War
Cossacks: The Art of War

Strategy 21 February 2002

The first official expansion for Cossacks: European Wars, a real-time strategy by GSC Game World that recreates the reality of the 17th and 18th century. The Art of War expands mainly the single player content but it isn’t devoid of some changes in multiplayer as well. The biggest novelties include two new playable nations: Bavarians and Danes.

Hearts of Iron 2
Hearts of Iron 2

Strategy 04 January 2005

A sequel to the well-received grand strategy game set during World War II, developed by Paradox Interactive. Hearts of Iron 2 spans the entire world and requires us to oversee not only military activities but also all kinds of economic, political, and social dependencies. The player can lead any country, including the biggest superpowers of the era, such as Germany, Great Britain, and the Soviet Union. Hearts of Iron 2 offers great freedom in preparations for the outbreak of the World War II.

Age of Empires III: The WarChiefs
Age of Empires III: The WarChiefs

Strategy 17 October 2006

The first official expansion for Age of Empires III, developed by Ensemble Studios. The expansion introduces three new nations (Iroquois, Sioux, and Aztecs) described in the story campaign. The individual factions are different not only in terms of available buildings, but also by their strengths and weaknesses – the Iroquois have access to artillery and siege machines, the Sioux use horses for swift movement, while the Aztecs are known for their strong infantry.

Rise of Nations
Rise of Nations

Strategy 19 May 2003

A real-time strategy that combines the epic dimension of turn-based strategies and the gameplay dynamics typical of RTSs. Players begin as the leader of a small Stone Age village and can lead their nation for hundreds of years to the present day.

Command & Conquer: The First Decade
Command & Conquer: The First Decade

Strategy 07 February 2006

A set of twelve games from the Command & Conquer series (eleven real-time strategy and one action title), released over the last decade. All of them have been modified to work seamlessly with modern PeCets and operating systems from the Windows family.

Pharaoh
Pharaoh

Strategy 30 October 1999

A cult economic strategy game created by Impressions Games and published by Sierra Entertainment. Pharaoh takes place in the Nile valley, several hundred years B.C., and spans from the era of the great pyramids to the New Kingdom period. As the pharaoh, the ruler of Egypt, you have to transform local villages into great cities, take care of your people's needs, and make your country the greatest of them all.

Fire Department 2
Fire Department 2

Strategy 25 November 2004

Sequel quite successful strategic production studio Monte Cristo, whose main theme was the work of the fire brigade. Fire Department 2 develops everything we could see in its predecessor.

Chris Sawyer's Locomotion
Chris Sawyer's Locomotion

Strategy 07 September 2004

Locomotion is in fact a continuation of the extremely popular strategy and economic game called Transport Tycoon, which was launched in 1994. A huge transport corporation, operating on land and water and in airspace, must therefore be administered again.

Desert Rats vs. Afrika Korps
Desert Rats vs. Afrika Korps

Strategy 05 April 2004

Tactical RTS to take part in military operations on the North African front of World War II. We can lead both German and British forces. The solo mode offers a long on more than 20 mission campaign. It also did not take away the option of multi-player gameplay.

Emergency 2: The Ultimate Fight For Life
Emergency 2: The Ultimate Fight For Life

Strategy 21 October 2002

The second installment of the series of strategic games, which shows the work of the services dealing with disaster response. We can lead fire brigades, police and ambulance units. We have to face a road carambole and a railway accident, a fire on a nuclear submarine, kidnapping of an aircraft or a gas attack, among others.

Homeworld
Homeworld

Strategy 28 September 1999

Developed by Relic Entertainment, a Canadian studio, the real-time strategy takes place entirely in three-dimensional space. Set in the distant future, the story of the game tells about the fate of the human race Kushan, living on the desert planet Kharak.

RollerCoaster Tycoon 3
RollerCoaster Tycoon 3

Strategy 02 November 2004

The third part of the well-known strategic-economic RollerCoaster Tycoon series. Its previous editions turned out to be great publishing successes, selling themselves (including additions) in more than seven million copies worldwide.

Command & Conquer: Tiberian Sun - Firestorm
Command & Conquer: Tiberian Sun - Firestorm

Strategy 07 March 2000

An expansion pack for Command & Conquer: Tiberian Sun, and RTS developed by Westwood Studios. The add-on is set after the events presented in the original game – the Brotherhood of Nod seeks to regain its former strength by resurrecting CABAL, a highly-advanced artificial intelligence. However, the AI chooses to ally with the GDI forces, and after creating a powerful army of cyborgs, it unexpectedly proclaims war on both factions.

Robin Hood: Defender of the Crown
Robin Hood: Defender of the Crown

Strategy 07 October 2003

Robin Hood: Defender of the Crown is an action and cRPG strategy produced by Cinemaware. The player plays the title banita and his task is to save King Richard the Lion's Heart and put an end to the tyranny of Prince John. The key to victory is to conquer and unite 38 territories under legitimate rule.

Disciples II: Dark Prophecy
Disciples II: Dark Prophecy

Strategy 28 January 2002

A turn-based strategy embedded in the reality of fantasy, which is a direct continuation of Disciples: Sacred Lands. We enter a magical world reminiscent of the Middle Ages, where four races fight for vast territories. Compared to the previous part, graphics, user interface and artificial intelligence of opponents have been improved. The game has a multiplayer mode for up to four players.

Majesty 2: The Fantasy Kingdom Sim
Majesty 2: The Fantasy Kingdom Sim

Strategy 18 September 2009

A long-awaited sequel to an innovative strategy game created by Cyberlore Studios in 2000. This installment was developed by a Russian studio Ino-Co. What is the game's distinctive feature, the player does not have direct control of the characters. Instead, one sets the objectives and prizes for completing them.

Harpoon 3: Advanced Naval Warfare
Harpoon 3: Advanced Naval Warfare

Strategy 14 June 2006

The next installment of the legendary series of strategic games, which debuted on the electronic entertainment market in 1989. This is probably the most realistic simulation of warfare on land and sea ever created for civilians.

Ancient Wars: Sparta
Ancient Wars: Sparta

Strategy 08 December 2006

Sparta: Ancient Wars is the first part of a cycle of PeCet Real-Time Strategies, dealing with the famous ancient wars. As the name suggests, we take control of the legendary Spartan troops from the Peloponnese Peninsula, famous for their incredible battle.

Fate of the Dragon II
Fate of the Dragon II

Strategy 29 April 2004

The real-time strategy of war takes place in ancient China. The game focuses mainly on huge battles involving thousands of units. The economic layer, on the other hand, was treated with a teddy bear. In addition to solo mode, there is also a multiplayer option available.

Mech Commander 2
Mech Commander 2

Strategy 21 July 2001

The Sequel is an excellent RTS based on the Battletech system principles, in which, with advanced combat walking machines at our disposal, we have to defeat our enemies in a number of missions.

BattleForge
BattleForge

Strategy 24 March 2009

A combination of network strategy and card game. In the game we move to the land of fantasy, where the war between gods and giants takes place. The player leads to a battle of the army - the units are presented in the form of collector's cards. Playing requires an understanding of the specific rules and the right choice of waist. BattleForge is a web game, so the skirmishes are conducted via the Internet.