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PC Strategy Video Games31

Strategy games. Victory depends here on player’s strategy and tactics. Main task is to control resources (e.g. troops, civil workers) in order to defeat an enemy or achieve some other goal. The gameplay can be turn-based or in real time (RTS). Specific types of strategy games are economic games and so called ‘tycoons’. more

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strategy games
Disciples II: Servants of the Dark
Disciples II: Servants of the Dark

Strategy 15 July 2003

One of the two official additions to the turn-based fantasy strategy - "Disciples II: Dark Prophecy". This plugin allows players to go through two new mini- campaigns prepared especially for two "bad" nations: Cursed Legions and Hordes of the undead.

Space Colony
Space Colony

Strategy 14 October 2003

Space Colony is a science fiction-based economic strategy, created by FireFly's development team. The player plays the role of a colonizer of a foreign planet, who tries to build vibrant galactic metropolises using the available means. The task is difficult as the game takes place in real time and there are lots of dangers lurking in the colony.

Against Rome
Against Rome

Strategy 07 November 2003

A real-time strategy with an action set in the early period of our era, i.e. between 200 and 450. We become the leader of one of the primitive barbarian tribes. Together with our people, we invade and plunder enemy settlements. In this way we develop, gain food, weapons and gold, as well as reputation and fame.

John Deere: North American Farmer
John Deere: North American Farmer

Strategy 15 November 2005

The second part of the economic strategy, which takes us into the reality of large American farms. As in the previous part, our task is to plan, build and then manage our own farm.

Cold War: Conflicts
Cold War: Conflicts

Strategy 11 December 2003

Real-time strategy of Sudden Strike series creators. The action takes place during the Cold War, namely between 1950 and 1973.

Pizza Connection 2
Pizza Connection 2

Strategy 10 February 2001

An economic strategy game by software 2000. You lead a management board of a huge corporation owning a chain of pizza restaurants. You have to build the restaurants in centers of big cities, employ new staff (up to 20 people per place) and manage their effectiveness, hire security, and interfere with your competitors' business. The last part can involve blackmail and threats, as well as police raids or using gangsters to get the desired results.

Steamland
Steamland

Strategy 29 December 2003

Steamland is a real-time strategy prepared by Russian studio Gromada. The action of the game is set in a world dominated by intelligent steam machines, which, divided into two competitive civilizations, are waging a war for raw materials among themselves. The player directs the actions of one side of the conflict, building factories (where tanks, launchers, trains and all kinds of weapons operating with the use of steam) and conducting military operations.

Earth 2160
Earth 2160

Strategy 03 June 2005

The next part of the famous strategy in sci-fi realities from the famous Earth series, by Reality Pump. The action takes place right after the last part, in which the destruction of Earth took place. The three previously available nations are joined by aliens who also want to control the solar system. Great music, spectacular effects, improved interface, detailed missions, as well as an extensive multiplayer mode will allow for hours of fun.

Strategic Command: European Theater
Strategic Command: European Theater

Strategy 21 June 2002

Game created by Big Time Software, a company specializing in the creation of realistic computer war games. Its theme is the European theatre of military operations of the Second World War in a global perspective - the Player becomes the highest commander of the Allied forces or Axis countries and can decide about the fate of this conflict.

Tribal Trouble
Tribal Trouble

Strategy 21 March 2005

A real-time strategy taking place on tropical islands and maintained in a fairy-tale convention. The game depicts the Vikings' war struggle with tribes living on tropical islands.

Heroes of Annihilated Empires
Heroes of Annihilated Empires

Strategy 06 October 2006

Heroes of Annihilated Empires" is a strategy game by the world-famous Ukrainian studio GSC Game World (e.g. "Heroes of Annihilated Empires"): "S.T.A.L.L.K.E.R.: Shadow of Chernobyl', series 'Cossacks', 'Codename: Outbreak').

Ascension to the Throne
Ascension to the Throne

Strategy 26 January 2007

Ascension to the Throne is a strategy with cRPG elements, embedded in the fantasy world, created in a DVS development studio. The action tells the story of the struggle and sacrifices of the last legitimate heir to the throne of the kingdom of Eden, leading to the defeat of the banalities illegally seated on the throne of his country.

Port Royale 2
Port Royale 2

Strategy 10 September 2004

Port Royale 2 is a continuation of Port Royale's economic strategy published in 2002. The action of the game was set in the realities of the seventeenth-century Caribbean, and the player aims to achieve the greatest possible influence in the New World by all available methods (including trade, piracy, slavery, industry and politics).

Chicago 1930
Chicago 1930

Strategy 12 November 2003

A strategy and tactical game, largely resembling the popular Commandos series. The development team of Spellbound (creators of Desperados and Robin Hood: The Legend of Sherwood) is responsible for developing the full version.

Software Tycoon
Software Tycoon

Strategy 02 September 2002

Software Tycoon is an economic strategy developed by Epic Interactive studio, in which players can try their hand as the head of a company producing computer games. His tasks include overseeing the title development process, but also personnel management, selection of marketing strategy and attracting investors.

Jagged Alliance 2
Jagged Alliance 2

Strategy 23 July 1999

The second part of the cult series of turn-based tactical games by Sir-Tech studio. As the commander of a group of mercenaries, we try to liberate the Arulco state from the reign of the bad queen. Between missions we manage the base, train soldiers and accept orders. The combat system itself offers a lot of options and games that enhance the realism of skirmishes.

Battlestations: Midway
Battlestations: Midway

Strategy 31 January 2007

A combination of naval simulation and real-time strategy that addresses the theme of naval battles during World War II. Thanks to this title players can see how much the war on the sea has changed over the years of World War II.

History: Great Battles Medieval
History: Great Battles Medieval

Strategy 09 October 2009

The next installment of realistic strategy games. This time we move on to the fourteenth and fifteenth centuries and take part in the battles between France and England, playing the role of historical leaders.

Mayday: Conflict Earth
Mayday: Conflict Earth

Strategy 28 April 2000

A representative of the real-time strategy genre, in which we become the commander of the army of one of the three large earthly groups fighting with each other for power and access to natural resources.

Kingdom Under Fire: The Crusaders
Kingdom Under Fire: The Crusaders

Strategy 28 February 2020

The second part of the real-time strategy with elements of cRPG, Kingdom Under Fire, from Korean company Phantagram Interactive. After 50 years of peace, another bloody conflict begins and the player has to take matters into his own hands.

The Settlers: Rise of an Empire - The Eastern Realm
The Settlers: Rise of an Empire - The Eastern Realm

Strategy 27 March 2008

An official expansion for the sixth installment in the popular economy simulation series by Blue Byte Software, entitled The Settlers: Rise of an Empire. The action of The Eastern Realm takes places after the events of the vanilla game, when our nation’s key trade route becomes blocked. It quickly turns out that the eastern provinces of the kingdom are in grave danger and our military intervention is inevitable.

Sea War: The Battles 2
Sea War: The Battles 2

Strategy 27 December 2004

Sea War is a strategy by Tavex studio. The title is an adaptation of the classic ship game, but the creators decided to introduce a number of innovative elements to diversify the fun. Players can fight battles both at sea and in a more diverse environment, including fantasy and space.

Real War: Rogue States
Real War: Rogue States

Strategy 03 October 2002

Sequel Real War real-time strategy published by Simon & Schuster at the end of 2001. Like the first part, it gives players the opportunity to command troops in the fight against a terrorist organization called the "Independent Liberation Army".

The Chronicles of the Three Kingdoms
The Chronicles of the Three Kingdoms

Strategy 24 November 2006

The Chronicles of the Three Kingdoms is a real-time strategy based on The Three Kingdoms' historical Chinese carbon black, depicting events after the fall of the Han Dynasty. The creators of the game take us to the year 189, where playing the role of General Liu Bei we try to unite the state and restore the splendour of the mentioned Han dynasty.