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PC Strategy Video Games32

Strategy games. Victory depends here on player’s strategy and tactics. Main task is to control resources (e.g. troops, civil workers) in order to defeat an enemy or achieve some other goal. The gameplay can be turn-based or in real time (RTS). Specific types of strategy games are economic games and so called ‘tycoons’. more

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strategy games
Europa Universalis II
Europa Universalis II

Strategy 20 November 2001

A sequel to the extensive real-time strategy game by Paradox Interactive that lets us lead the development of the biggest European superpowers throughout hundreds of years. Europa Universalis II is much bigger and spans across not three but four hundred years of global history (1419-1820). Contrary to its predecessor, the sequel lets us lead one of 180 actual countries, including such ones as the Chinese Empire or African tribes.

Castle Strike
Castle Strike

Strategy 06 January 2004

Real-time strategy, developed by Related Design development studio (authors of No Man's Land and America). As the title suggests, here we deal with expanding our own castle, defending it against aggressors, and we also prepare a number of attacks on enemy fortifications.

Rise of Nations: Gold Edition
Rise of Nations: Gold Edition

Strategy 28 October 2004

Rise of Nations: Gold Edition is a package consisting of a basic version of Rise of Nations and a year later release of Thrones and Patriots. Behind the production of both titles is Big Huge Games, which has a next-gen strategy Catan and The Asian Dynasties, an extension to Age of Empires III.

Trade Empires
Trade Empires

Strategy 12 September 2001

Trade Empires is an economic strategy produced by Frog City Software development studio, in which the player has the opportunity to build a trading empire. The action takes place over a period of several thousand years, during which one can observe changes in the technology and social and economic structure of the virtual world.

Mech Commander 2
Mech Commander 2

Strategy 21 July 2001

The Sequel is an excellent RTS based on the Battletech system principles, in which, with advanced combat walking machines at our disposal, we have to defeat our enemies in a number of missions.

Port Royale 2
Port Royale 2

Strategy 10 September 2004

Port Royale 2 is a continuation of Port Royale's economic strategy published in 2002. The action of the game was set in the realities of the seventeenth-century Caribbean, and the player aims to achieve the greatest possible influence in the New World by all available methods (including trade, piracy, slavery, industry and politics).

Chicago 1930
Chicago 1930

Strategy 12 November 2003

A strategy and tactical game, largely resembling the popular Commandos series. The development team of Spellbound (creators of Desperados and Robin Hood: The Legend of Sherwood) is responsible for developing the full version.

Software Tycoon
Software Tycoon

Strategy 02 September 2002

Software Tycoon is an economic strategy developed by Epic Interactive studio, in which players can try their hand as the head of a company producing computer games. His tasks include overseeing the title development process, but also personnel management, selection of marketing strategy and attracting investors.

Jagged Alliance 2
Jagged Alliance 2

Strategy 23 July 1999

The second part of the cult series of turn-based tactical games by Sir-Tech studio. As the commander of a group of mercenaries, we try to liberate the Arulco state from the reign of the bad queen. Between missions we manage the base, train soldiers and accept orders. The combat system itself offers a lot of options and games that enhance the realism of skirmishes.

Battlestations: Midway
Battlestations: Midway

Strategy 31 January 2007

A combination of naval simulation and real-time strategy that addresses the theme of naval battles during World War II. Thanks to this title players can see how much the war on the sea has changed over the years of World War II.

Thrillville: Off the Rails
Thrillville: Off the Rails

Strategy 09 October 2007

The second part of the popular economic strategy. Again we are creating our own amusement park. It is worth mentioning the presence of more than twenty extended mountain railways.

History: Great Battles Medieval
History: Great Battles Medieval

Strategy 09 October 2009

The next installment of realistic strategy games. This time we move on to the fourteenth and fifteenth centuries and take part in the battles between France and England, playing the role of historical leaders.

Mayday: Conflict Earth
Mayday: Conflict Earth

Strategy 28 April 2000

A representative of the real-time strategy genre, in which we become the commander of the army of one of the three large earthly groups fighting with each other for power and access to natural resources.

Kingdom Under Fire: The Crusaders
Kingdom Under Fire: The Crusaders

Strategy 28 February 2020

The second part of the real-time strategy with elements of cRPG, Kingdom Under Fire, from Korean company Phantagram Interactive. After 50 years of peace, another bloody conflict begins and the player has to take matters into his own hands.

Ascension to the Throne
Ascension to the Throne

Strategy 26 January 2007

Ascension to the Throne is a strategy with cRPG elements, embedded in the fantasy world, created in a DVS development studio. The action tells the story of the struggle and sacrifices of the last legitimate heir to the throne of the kingdom of Eden, leading to the defeat of the banalities illegally seated on the throne of his country.

Heroes of Annihilated Empires
Heroes of Annihilated Empires

Strategy 06 October 2006

Heroes of Annihilated Empires" is a strategy game by the world-famous Ukrainian studio GSC Game World (e.g. "Heroes of Annihilated Empires"): "S.T.A.L.L.K.E.R.: Shadow of Chernobyl', series 'Cossacks', 'Codename: Outbreak').

Tribal Trouble
Tribal Trouble

Strategy 21 March 2005

A real-time strategy taking place on tropical islands and maintained in a fairy-tale convention. The game depicts the Vikings' war struggle with tribes living on tropical islands.

Steamland
Steamland

Strategy 29 December 2003

Steamland is a real-time strategy prepared by Russian studio Gromada. The action of the game is set in a world dominated by intelligent steam machines, which, divided into two competitive civilizations, are waging a war for raw materials among themselves. The player directs the actions of one side of the conflict, building factories (where tanks, launchers, trains and all kinds of weapons operating with the use of steam) and conducting military operations.

Strategic Command: European Theater
Strategic Command: European Theater

Strategy 21 June 2002

Game created by Big Time Software, a company specializing in the creation of realistic computer war games. Its theme is the European theatre of military operations of the Second World War in a global perspective - the Player becomes the highest commander of the Allied forces or Axis countries and can decide about the fate of this conflict.

Pizza Connection 2
Pizza Connection 2

Strategy 10 February 2001

An economic strategy game by software 2000. You lead a management board of a huge corporation owning a chain of pizza restaurants. You have to build the restaurants in centers of big cities, employ new staff (up to 20 people per place) and manage their effectiveness, hire security, and interfere with your competitors' business. The last part can involve blackmail and threats, as well as police raids or using gangsters to get the desired results.

Zoo Tycoon 2: African Adventure
Zoo Tycoon 2: African Adventure

Strategy 22 May 2006

An add-on for Zoo Tycoon 2, the second installment in the economic strategy game series, in which you play as the manager of a virtual zoo. The expansion, developed by Blue Fang Games, adds African scenery and animals. The new species include white rhinos, bongo antelopes, and striped hyenas.

John Deere: North American Farmer
John Deere: North American Farmer

Strategy 15 November 2005

The second part of the economic strategy, which takes us into the reality of large American farms. As in the previous part, our task is to plan, build and then manage our own farm.

Against Rome
Against Rome

Strategy 07 November 2003

A real-time strategy with an action set in the early period of our era, i.e. between 200 and 450. We become the leader of one of the primitive barbarian tribes. Together with our people, we invade and plunder enemy settlements. In this way we develop, gain food, weapons and gold, as well as reputation and fame.

Black & White 2: Battle of The Gods
Black & White 2: Battle of The Gods

Strategy 24 April 2006

The first official extension to RTS Black & White 2. It introduces, among other things, a completely new Traveller, two premiere lands, four previously unseen wonders and six challenges. Artificial intelligence has also been written from scratch. To work, the add-on requires a basic version of the game.