Yoshi's Wooly World (WiiU)
Arcade 26 June 2015
Three-dimensional platformer for the whole family developed by Nintendo. Yoshi’s Wooly World is set in a world made of yarn. We play as the titular green dinosaur Yoshi, one of the main mascots of the Japanese company; the game expands on concept of Kirby’s Epic Yarn. We received a classic platformer in 2.5D, in which our hero is followed by running eggs, which can be shot at various targets or parts of scenery. Thanks to the world being made of yarn, many objects can be unraveled to unlock new paths and secrets. Yoshi’s Wooly World offers a cooperation mode for two players. Each three-dimensional location is made of virtual yarn, and every character resembles a handcrafted puppet filled with cotton.
Super Mario Maker (WiiU)
Arcade 11 September 2015
A new version of the extensive editor that lets players create and share levels for the Super Mario Bros. series, developed for the Wii U console. We create two-dimensional platform stages using well-known elements from 8-bit Super Mario Bros. or its HD successor, Super Mario Bros U. We choose both environmental parts (pipes, brick etc.) and enemies. All of it is very simple and requires only the touchpad to operate. Our creations can be instantly tested, at any moment we can refine them and eventually share with players from the entire world, or try to complete levels prepared by others. Additionally, Super Mario Makers supports amiibo figures, which unlock new skins for our hero.
Child of Light (WiiU)
RPG 29 April 2014
Child of Light is a 2D RPG that combines the elements of modern platformers and Japanese role-playing games. It was developed by Ubisoft Montreal, a subsidiary of Ubisoft which also collaborated in the development of Far Cry and Assassin Creed games. Child of Light tells the story of Aurora, a young girl who has to save the kingdom of Lemuria. When playing, we influence Aurora's development and witness her rough journey to adulthood. The game is presented in a perspective typical for platform games, and the turn-based combat system is inspired by the jRPG genre. During her adventures, Aurora explores a vast, living world, where she encounters friendly fairies, gnomes, and sneaky monsters. Child of Light offers single player and multiplayer modes. In the latter, the second player takes on the role of a friendly firefly.
Rayman Legends (WiiU)
Arcade 30 August 2013
An action 2D platform game starring a sympathetic creature of a protagonist. The game was developed by Ubisoft Montpellier and is the fifth full-fledged installment in the series created by Michel Ancel. This time the titular protagonist and his friend Globox must face nightmares which have created amazing worlds during the 100 years they have spent in the Crossroads of Dreams. Rayman must also free the Teensies captured by the clone of the deceptive Magician. Gameplay mechanics and the visual style of Rayman Legends are similar to the mechanics and style of the previous Rayman game (Rayman Origins). The new features in the game include musical levels and a system that allows other players to freely join the game in split-screen cooperation mode.
Arcade 28 June 2016
A sandbox platform game by indie studio Re-Logic, sometimes called the 2D version of the popular Minecraft. There is no set goal; your task is basically to shape the randomly-generated world around you. At first you only have a few basic tools, which allow you to dig and find resources, chop wood, and create simple structures. As the game progresses, due to the extensive crafting system, you discover better tools, allowing you to create advanced materials and to fight monsters. There are many possibilities in the game, and the only restriction is your own imagination. Terraria features a single player mode, but you can join forces with other players, thus gaining precious allies, who can help you with the more challenging tasks.
Trine 2: Director's Cut (WiiU)
Arcade 22 November 2012
A sequel to a platform/puzzle action game developed by Frozenbyte. The story of the original game was set in a colorful, magical fantasy world. Trine 2 once again presents the adventures of the three characters bound together by the power of an artifact known as Trine. Amadeus, Zoya and, Pontius are brought to a fairytale land inhabited by goblins. Their task is to discover the truth behind the actions of the malicious creatures and to prevent them from achieving their goals. Similar to the original game, Trine 2 is a two-dimensional platformer. The gameplay features arcade elements (jumping, fighting, etc.) and puzzle solving. The main characters have gained new abilities and can also search for hidden treasures and bottles containing experience points. The sequel features also a new game mode, implementing cooperative online multiplayer.
Trine: Enchanted Edition (WiiU)
Arcade 12 March 2015
An adventure-platformer featuring puzzle elements. It was developed by the Finnish Frozenbyte studio, known for Shadowgrounds - a series of isometric shooters. The story is set in a colorful fantasy world, where the player gets to lead a team of three characters: a wizard, a knight and a thief. Using a mysterious device called Trine, they must save the kingdom from the undead. The gameplay mechanics were inspired by classic platformers. The player explores subsequent game levels while avoiding traps, solving puzzles and fighting enemies. Each of the three characters has some unique abilities, and the player can switch between them at any time. The wizard can summon various objects, the thief has significant ranged capabilities and the knight simply packs a punch. The game stands out with very magical atmosphere of the visuals and an ample color palette.
Never Alone (WiiU)
Arcade 25 June 2015
A platformer with puzzle game features, developed by Upper One Game studio. The story of Never Alone is based on Inuit beliefs, with players taking control of a young girl from the Inupiaq tribe who sets on a dangerous journey with her white fox to save her people and stop the arrival of the eternal blizzard. During her adventure, she will meet many creatures from Inuit legends, such as Sky People, Rolling Heads or Blizzard Man. Never Alone presents its world from the side perspective, as we traverse vast levels, avoid traps, fight enemies and solve puzzles. The single player campaign lets us switch between the girl and the fox, both of which have unique abilities that are necessary to progress; however, control is split between two players in the cooperation mode. Never Alone features good-looking three-dimensional visuals accompanied by a soundtrack based on traditional Inuit music. Interestingly, the narrator speaks in Inuit language and the dialogue is translated into English through subtitles.
Shovel Knight (WiiU)
Arcade 26 June 2014
Shovel Knight is a classical 2D platform game with elements of adventure and RPG, set in fantasy world. The title is a debut of the independent studio Yacht Club Games, hiring, among others, former employees of the experienced Way Forward studio. In the production, we impersonate a titular knight who, with the help of a legendary shovel-like weapon, fights the mysterious members of The Order of No Quarter. Traversing subsequent locations, our hero faces scores of enemies, including difficult bosses. Interacting with certain elements of the environment, he solves series of puzzles, facilitating the completion of a given level. Gameplay is modeled after classic platform games like Mega Man and Castlevania. Its old-school character is emphasized by pixel-art graphic design. The game lets you play alone or in a local multiplayer mode for up to 4 players.
Shantae: Half-Genie Hero (WiiU)
Arcade 20 December 2016
Two-dimensional platformer developed by the team at Way Forward Technologies. The game is another entry in a series that originally launched in 2002 on Game Boy Color. The story of Shantae: Half-Genie Hero takes place in fairy tale-like land, inspired by the One Thousand and One Nights. A half-genie, half-human heroine takes off to a different dimension to fight against a recklessly freed ancient evil. Gameplay is based on the Castlevania and Metroid series, so it comes down to exploration, solving puzzles and fighting enemies, including challenging bosses. Heroine's main weapons are her incredibly strong hair and the ability to change into magical beasts by performing certain dancing moves. As we progress our protagonist gathers experience points, which she uses to unlock more skills – namely, changing into new beasts.
Kirby and the Rainbow Paintbrush (WiiU)
Arcade 22 January 2015
A 2D platform game featuring Kirby, one of the most famous Nintendo game characters. The production, which is a spiritual successor to Kirby: Power Paintbrush for DS, was developed for Wii U. The game utilizes the GamePad and its touchscreen. You use it to draw rainbow platforms in the clay world, which are then used by Kirby to move around and also avoid obstacles and enemies. There are standard levels and special maps, on which Kirby transforms into various machines and vehicles, such as .e.g. a submarine or a tank. This makes the gameplay more platformer-like, which is evident from boss battles, usually taking place at the end of a given level. The game features nice, very colorful visuals.
Guns, Gore & Cannoli (WiiU)
A two-dimensional shooter which takes place in the gangster underworld during the 20s. The game was developed by a small Belgium studio Crazy Monkey. In the title the player assumes the role of a gangster whose family terrorizes the streets. However, trouble begins when a rival mafia appears in the city. What’s worse, hordes of zombies are conquering the streets. The protagonist of the game hits the streets equipped with various weapons – from Molotov Cocktails, through machetes, pistols and rifles, to flamethrowers – in order to face the increasing threat. The gameplay of the game focuses on eliminating waves of enemies in various locations placed in open and closed areas. Bonuses hidden on the map provide additional motivation – they allow us to upgrade our weapons and unlock new game modes. The graphics of the game consists of comic book-like, hand drawn graphics and cartoonish cutscenes.
Extreme Exorcism (WiiU)
Arcade 23 September 2015
A two-dimensional platformer game which casts the player in the role of Mae Barrons - an exorcist who specializes in ghosts. In contrast to other exorcists, Mae uses rocket launchers, machetes, spells and various gadgets to fight the beings from another dimension. Gameplay in Extreme Exorcism is based on an innovative pattern - each defeated ghost is replaced by another that recreates movements the protagonist performed in the previous fight. As a result, each fight constitutes a new challenge and the enemies' actions cannot be simply learned by heart. Consequently, the player is forced to think ahead and sooner or later realizes that it is necessary to be taking the next fight into account. The game offers a campaign comprised of ten different maps. The story-based part of Extreme Exorcism can be played either solo or in co-op mode. Apart from that, the game features the so-called deathmatch mode, challenges requiring the player to achieve certain goals, as well as a cooperative mode, requiring the players to defend themselves against legions of ghosts. Extreme Exorcism comes with old-school, pixel-art visuals.
Mighty No. 9 (WiiU)
Arcade 21 June 2016
Mighty No. 9 is an arcade platformer developed in 2.5D by the experienced Japanese developer Comcept; the title draws inspiration from the renowned Mega Man series. The storyline is focused on the character of mighty Beck, the only robot who resisted an extremely dangerous virus, which arouses aggression among mechanical beings. It is the task of our protagonist to eliminate the danger and return the order to the world of the robots. The gameplay mechanics in Mighty No. 9 are very similar to those of the classic 8 and 16 bit console era hits, and during our playthroughs we are faced with a lot of running, jumping through consecutive ledges or platforms, and combat, where we have the chance to use our hero’s powers and abilities. During the skirmishes we are occasionally aided by an additional character, which appears in the moments of greatest danger. The newest Comcept production is powered by Unreal Engine technology; in addition to the single player campaign it also offers a special mode for challenges and the opportunity to cooperate with other users through the Internet.
Shovel Knight: King of Cards (WiiU)
Arcade December 2018
The last expansion to a well-received game titled Shovel Knight. Both the add-on and the base game have been developed by Yacht Club Games. The main protagonist of the expansion is the titular King of Cards, who is one of the bosses a player has to fight as the Shovel Knight in the base game. The main protagonist has to prove his rights to the crown by defeating three usurpers from the neighboring lands. Similarly to the base game, Shovel Knight: King of Cards is a 2D platform game with RPG elements. The new hero fights and moves in a different manner than the previous protagonists - he mounts a short charge, which stuns the enemies and destroys some of the obstacles on the map. He also has a special ability - he can perform a pirouette on enemies' heads multiple times. As one progresses through the story, he acquires more powerful weapons, armor, and new companions. An interesting element of the game is the minigame, in which one can play cards with NPCs. The gameplay revolves around the story campaign, which is well complemented by special challenges, in which one can test his skills in platform puzzles as well as combat.
Angry Video Game Nerd Adventures (WiiU)
Arcade 02 April 2015
Developed by a small studio Freakzone Games, a 2D platformer based on the Internet review series called Angry Video Game Nerd, in which James Rolfe describes classic, old-school video games in an extremely funny way. The production draws inspiration from hits like Castlevania, Mega Man, and Super Mario Bros. During gameplay, inspired by the biggest gaming classics, you control the Angry Video Game Nerd who sets off to a world full of adventures and dangers. The mechanics revolve around exploring the 2D world, jumping on platforms, and fighting enemies. The hero meets all kinds of enemies on his way – starting from armored knights, through flying, hostile suns, ending with gigantic snowmen that attack him with snowballs. To defeat them, you need to master timing and skilfully use available weapons and boosters.