Vampire: The Masquerade - Bloodlines 2
The first-person RPG game is a continuation of the cult-classic title from 2004. Vampire: The Masquerade - Bloodlines 2 is set in the universe of an urban fantasy world full of darkness. The game was developed by Hardsuit Labs, supported by some authors of the original, as well as Chris Avellone.
Vampire: The Masquerade - Shadows of New York
Adventure 10 September 2020
A classic visual novel adventure game based on the fifth edition of Vampire: Masquerade. Vampire: The Masquerade - Shadows of New York is a standalone add-on to Vampire: The Masquerade - Coteries of New York, which was created by the Polish studio Drawn Distance.
Vampire: The Masquerade - Bloodlines
RPG 16 November 2004
The second virtual adaptation of the classic RPG system known as Vampire: The Masquerade. It is a third-person action RPG developed by Troika Games - though not the creators of the first adaptation, they were a team popular mainly for the well-received Arcanum: Of Steamwork and Magick Obscura. VTM: Bloodlines is set in an alternative version of the modern Los Angeles, where seven vampire clans fight each other constantly. The protagonist tries to become an important figure in one such community, making use of unique abilities, such as invisibility, superhuman speed or mind control. As the main character gains experience, these abilities can be additionally developed. The player explores the virtual environment, talks to NPCs and fights enemies. In combat, the player makes use of up to twelve vampiric abilities and a wide variety of conventional weapons. The high-quality visuals were delivered thanks to the Source engine, a technology created by Valve for the purpose of running Half-Life 2.
Werewolf: The Apocalypse - Earthblood
RPG February 2021
Developed by the French studio Cyanide, Werewolf: The Apocalypse is an RPG adaptation of the tabletop role-playing game by the same name. The action of the game is set in present times in a dark alternative version of our own reality inhabited by numerous creatures we know from myths and legends. The player assumes the role of a member of the werewolf race, who, together with their companions from the herd, sets off to face the mysterious Wyrm – a powerful force trying to destroy the entire planet. The game has been set in a fictional universe called the World of Darkness, which includes many other RPG systems, allowing the players to assume the roles of numerous characters.
Vampire: The Masquerade - Coteries of New York
Adventure 11 December 2019
A narrative game set in the World of Darkness, a universe known from the "paper" RPG system Vampire: The Masquerade. Production allows you to become a member of one of the three vampire clans, which becomes part of the conflict between two powerful vampire factions. The Polish studio Draw Distance is responsible for creating this title.
Werewolf: The Apocalypse - Heart of the Forest
Adventure December 2020
An adventure game set in the universe of the World of Darkness. The creation of Werewolf: The Apocalypse - Heart of the Forest is the responsibility of Polish studio Different Tales, creators of Wanderlust Travel Stories.
Vampire: The Masquerade - Redemption
RPG 07 June 2000
An original, virtual equivalent to a popular tabletop RPG known as Vampire: The Masquerade. The plot is based on the concept of two storylines separated by a period of eight centuries. The player assumes the role of a crusader by the name of Cristof Romuald, who falls in love with Anezka - a nun who has taken care of him. When the woman gets kidnapped, the protagonist discovers that he is only a pawn in an everlasting war between vampire families. Bitten by one such being, the knight struggles to find the beloved woman and save his own soul from eternal damnation. In terms of the mechanics, the game is significantly different from its tabletop predecessor, focusing on fighting with different weapons and using vampire magic - it was only a marginal part of the original Vampire: The Masquerade. On his quest, Cristof meets a variety of NPCs who can join him. Because of the specifics of the genre, each of them is described by a set of statistics, which can be developed when experience is gained.
Vampire: The Masquarade - Swansong
Vampire The Masquerade - Swansong is an RPG set in the universe of the World of Darkness. During the game, the player will play the role of three vampires, whose clans were joined by the Camarilla faction.
Vampire: The Masquerade - We Eat Blood
Adventure 16 February 2017
A narrative adventure game from White Wolf Entertainment’s team, based on the popular tabletop game Vampire The Masquerade. It takes place in alternative reality, known as World of Darkness, where many supernatural beings live besides humans. We play as a young vampire, who only recently started to feel the great hunger and noticed changes in his body. Players will help him cope with this new reality and discover the truth about the supernatural world that surrounds him. Vampire The Masquerade: We Eat Blood focuses on story and the decisions that affect it. What’s unusual is that the game’s interface looks like an operating system of a modern smartphone, through which we discover new plot threads or contact other characters.
Wraith: The Oblivion - Afterlife
Wraith: The Oblivion - Afterlife is a survival horror licensed by the World of Darkness, a universe known from paper RPGs. The game allows players to take on the role of a ghost and has been developed for virtual reality sets.
Mage: The Ascension - Refuge
Adventure 16 February 2017
An adventure storytelling game for mobile devices, created by White Wolf Entertainment and Swedish novelist Karin Tidbeck. Mage the Ascension: Refuge is based on a tabletop role-playing game. The production takes place in today's Sweden, and you play as a woman, who recently learned that she's a mage and gradually discovers her powers, which allow her to shape reality. Unfortunately, enemy factions want to use her powers to conquer the magical society. There are no arcade sequences in the game, which focuses on the plot, shown via text with occasional pictures, and on conversing and making decisions, which affect the story. To succeed, you need to achieve balance between your desire for power and the risk of the so-called Paradox.