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News video games 18 February 2021, 17:31

author: Karol Laska

Electronic Arts Officially Acquired Codemasters

Codemasters has been formally acquired by Electronic Arts. On this occasion, the CEOs of both companies took the floor.

In mid-December 2020, Electronic Arts announced the purchase of Codemasters (the creators of such franchises as DiRT and GRID) for an impressive sum equal to around 1.2 billion dollars. From the very beginning both companies were positive about the partnership contract, but only today, on February 18, 2021, the cooperation between the two entities was formally established. EA informed about the event, among others, via Twitter:

A special statement was published on the official blog of the said company, in which we can read the words of Andrew Wilson, CEO of Electronic Arts:

"This is the beginning of an exciting new era for racing games and content as we bring together the talented teams at Electronic Arts and Codemasters. Our teams will be a global powerhouse in racing entertainment, with amazing games for players on every platform, and we can’t wait to get started."

Codemasters CEO Frank Sagnier also spoke on the matter:

"Today is a landmark in Codemasters’ history, and an exciting day for our employees and players. The partnership with EA will enable our teams to take our highly-acclaimed franchises to new heights and reach a huge global audience through their player network. Together we can redefine the landscape of racing games to create even more compelling experiences for racing fans around the world."

So what to expect from such a collaboration? EA has declared in fiscal Q3 2021 that the acquisition of Codemasters will allow for the regular publication of high quality racing games - at least one game per year should be expected (we're talking about titles from the F1 series, for example). More details will probably be announced in the near future.

  1. Electronic Arts - official homepage
  2. Codemasters - official homepage

Karol Laska

Karol Laska

His adventure with journalism began with a personal blog, the name of which is no longer worth quoting. Then he interpreted Iranian dramas and the Joker, writing for cinematography journal, which, sadly, no longer exists. His writing credentials include a degree in film studies, but his thesis was strictly devoted to video games. He has been writing for Gamepressure since March 2020, first writing a lot about movies, then in the newsroom, and eventually, he became a specialist in everything. He currently edits and writes articles and features. A long-time enthusiast of the most bizarre indie games and arthouse cinema. He idolizes surrealism and postmodernism. He appreciates the power of absurdity. Which is probably why he also tried soccer refereeing for 2 years (with so-so results). He tends to over-philosophize, so watch out.