Cloud Imperium Games studio will be less lenient on people using exploits and external tools in Star Citizen, even as an experiment.
The developers of Star Citizen have spoken out about a loophole that's been ruining the economy of Chris Roberts's space sim - or rather, the "recent increase in the number of exploits" observed by the creator.
At the turn of June and July, players discovered an army of bots using a new exploit. The loophole allowed to duplicate certain materials in the game. Apparently, this is not the only such problem in SC "recently."
A new announcement from Cloud Imperium Games studio (via Reddit) refers to reports concerning these exploits and cheats in general. The team thanked the players for reporting these "issues" and announced a stricter approach to external tools used by Star Citizen players.
In the past, the developer used a more "relaxed" approach to this kind of support. It provided space for community efforts, essentially the modding scene, including localization of different languages and support for virtual reality technology.
However, now the player base has grown so much that "people using exploits see greater opportunities in attacking" Star Citizen. That's why CIG plans to tighten security measures against cheaters to "better protect the integrity of the game" and "the experience of the SC's wider community."
Of course, the studio didn't give away any details to make it harder for cheaters to bypass the anti-cheat system. But recent updates and a significant wave of bans, as confirmed by one of the developers, were supposed to have a "significant impact" on improving the situation. The dev also assured that they will take further action against such fake players.
It's important to remember that even "experimenting" out of curiosity or with the belief that you're "helping" to deal with a problem will be punishable. According to the creators, even such actions can be harmful to the title.
Players don't condemn the change of approach by the devs (at least for now). As we mentioned before, many of them couldn't wait for the mass and permanent account bans for people who knowingly used these "exploits."
Fans also appreciated how quickly the studio addressed this issue. However, there were also suggestions not to use any external tools for now, just in case, to avoid becoming part of the wave of bans in Star Citizen.
0

Author: Jacob Blazewicz
Graduated with a master's degree in Polish Studies from the University of Warsaw with a thesis dedicated to this very subject. Started his adventure with gamepressure.com in 2015, writing in the Newsroom and later also in the film and technology sections (also contributed to the Encyclopedia). Interested in video games (and not only video games) for years. He began with platform games and, to this day, remains a big fan of them (including Metroidvania). Also shows interest in card games (including paper), fighting games, soulslikes, and basically everything about games as such. Marvels at pixelated characters from games dating back to the time of the Game Boy (if not older).