The release of NieR Replicant remaster is approaching, so reviewers shared their first opinions with evaluation of the work. The RPG is being showered with accolades.
Critics from around the world have released their first reviews of NieR Replicant ver.1.22474487139..., the remaster of NieR Replicant, an action jRPG from 2010. The refreshed version offers upgraded audiovisuals and enables users who have not had the opportunity to try the title before to get acquainted with the ambitious and scheme-breaking storyline of the work. The review score average on Metacritic is currently 83/100 (based on 60 notes, only for the PS4 version).
Critics are encouraging both new players and veterans to try out the remaster. They note that the refreshed visuals go far beyond a mere increase in resolution, making it feel like a much prettier title. The combat system has also been improved and is now even more satisfying.
Reviewers also reassure skeptics that despite a few mechanical and stylistic changes, it's still the same RPG with a story that goes beyond the standards dominating the gaming medium. What's interesting, the devs also took care of completely new story content, so even those who played the original will find a few surprises.
However, it is not a perfect remaster - according to critics, it did not manage to cover for certain gameplay shortcomings, primarily its repetitiveness. Some archaic 'fetch, take, sweep' solutions may put off impatient players. But it's worth the effort to get to know the best parts of the original.
NieR Replicant Ver.1.22474487139... will launch tomorrow, April 23, 2021, on PC, PlayStation 4, Xbox One, and next-gen consoles - PlayStation 5 and Xbox Series X/S - via backward compatibility.
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Author: Karol Laska
His adventure with journalism began with a personal blog, the name of which is no longer worth quoting. Then he interpreted Iranian dramas and the Joker, writing for cinematography journal, which, sadly, no longer exists. His writing credentials include a degree in film studies, but his thesis was strictly devoted to video games. He has been writing for Gamepressure since March 2020, first writing a lot about movies, then in the newsroom, and eventually, he became a specialist in everything. He currently edits and writes articles and features. A long-time enthusiast of the most bizarre indie games and arthouse cinema. He idolizes surrealism and postmodernism. He appreciates the power of absurdity. Which is probably why he also tried soccer refereeing for 2 years (with so-so results). He tends to over-philosophize, so watch out.