The University of Washington wants to take advantage of the support of gamers in the fight against the novel coronavirus. To this end, scientists have released a new challenge in Foldit, which can help to find a way to neutralize the disease.

Coronavirus - that's a word we've been hearing all year round. In less than four months we have moved from the first and distant cases in China to an outbreak in the US and Europe. In the meantime, COVID-19 has made a lot of waves on the web, which even players could feel. If you're one of the people who are annoyed by the next cancelled or impoverished events, you might be interested in the action launched by University of Washington. Seattle's scientists encourage us to take on a new challenge in the free game Foldit, which can help control the coronavirus epidemic.
Sounds ridiculous? Perhaps at first. Foldit is a free production created in 2008 by Seth Cooper and Adrien Treuille as an experiment. The aim of the game is to twist a protein structure using the available tools to achieve a specific effect. It should be noted that this is not only an educational game - the highest scored configurations are analysed by scientists to see if they can be applied in reality. In this way, in 2012, players helped to decipher the structure of the Mason-Pfizer monkey virus, which remains probably the greatest (though not the only) achievement of the community focused around Foldit.
In the case of coronavirus, the aim is to neutralize the pointed crown structure (to which the virus owes its name), which is responsible for binding it to human cells. Players can either create their own protein or modify the default configuration. The University of Washington announced that it will test the most promising projects and even produce them in a laboratory environment. Of course, this will require long tests to learn the effects of these proteins on the human body. If you want to try your hand at fighting COVID-19, just go to Foldit's official website, download the game and find the puzzle number 1805b.

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Author: Jacob Blazewicz
Graduated with a master's degree in Polish Studies from the University of Warsaw with a thesis dedicated to this very subject. Started his adventure with gamepressure.com in 2015, writing in the Newsroom and later also in the film and technology sections (also contributed to the Encyclopedia). Interested in video games (and not only video games) for years. He began with platform games and, to this day, remains a big fan of them (including Metroidvania). Also shows interest in card games (including paper), fighting games, soulslikes, and basically everything about games as such. Marvels at pixelated characters from games dating back to the time of the Game Boy (if not older).