Toni Dorotic, an environmental designer, ported one of the locations from Diablo II to Unreal Engine 4.
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Environment Designer Toni Dorotic shared the result of his work, where he recreated a location from Diablo II - Doki Kurast - in Unreal Engine 4. You can see it in its full glory in the video below. The author also presented the details of the creation process on ArtStation. Dorotic created almost everything that can be seen on the published material by himself (only the water was not designed by him). Unfortunately, the map itself is not playable and cannot be downloaded in any way.
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Author: Paul Wozniak
Part of the editorial team since 2019, he started as a news writer and now works mostly on video content. Currently, he is mainly interested in RPG, soulslike and metroidvania games, but he has also devoted a large part of his gaming life to multiplayer. In games, he mainly values complex character development mechanics and freedom of action, and tries to look at the covered titles from different perspectives. He has also been running his YouTube channel since 2023.