Daniel Vavra from Warhorse Studios, the creators of Kingdom Come: Deliverance, decided to comment on Cyberpunk 2077. As he said, he didn't encounter any serious problems, and the game itself is in a better technical condition than „Skyrim ever was”.
The condition in which Cyberpunk 2077 launched (especially on last-gen consoles) sparked a lot of controversy. Daniel Vavra, the head of Warhorse Studios, who created the warmly-received (and also buggy at first) Kingdom Come: Deliverance, decided to take the floor. As he wrote on Twitter, in his opinion CD Projekt RED's work is "the best game in years".

As Vavra argues, he managed to complete this game twice across sixty hours. During this time he did not encounter any major errors or problems. Furthermore, he stated that he "doesn't understand the hatred" for the game.
It's worth noting that among famous people from the industry and beyond, Vavra is in minority when it comes to the approach to Cyberpunk 2077. Admittedly, Hideo Kojima established a fruitful cooperation with CDP (which did not appeal to the players), but Chris Roberts, currently working on Squadron 42 and Star Citizen pointed out that the game was released before it was "free from issues and fully ironed out". He was also partly seconded by Elon Musk, who mocked CD Projekt RED's work, although at the same time he said that he liked the game after a brief experience.

Another matter is that Daniel Vavra finished Cyberpunk 2077 twice in sixty hours, which proves that these were somewhat speedrunish playthroughs. Although the main storyline of the game can be completed in just twenty hours, there are also plenty of side missions in Night City to complete, which is a task for at least several dozen hours. On the other hand, the rush is fully justified in his case. It is worth reminding that his team is working on the next game - in April, Warhorse Studios published photos from the motion capture session for their new, yet unannounced project.
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Author: Christian Pieniazek
Started working with Gamepressure.com in August 2016. Although the Game Encyclopedia has been his pride and joy from the beginning, he also writes for the Newsroom and the Editorial section. Gained professional experience through a now-defunct service, in which he worked for almost three years. Graduated in Cultural Studies at the AGH University of Krakow. Runs his own business, jogs, cycles, loves mountain hiking, is a fan of nu metal, is interested in space, and of course, enjoys playing games. Feels best in action games with an open world and RPGs, although won't turn down good racing or shooting games.