Still broken after all these years. Oblivion Remastered has a new look, but the same glorious chaos.
It's been almost a week since Oblivion Remastered dropped out of nowhere, and what have we learned? The game didn’t change a bit – aside from the visual upgrades and much needed changes in levelling system. Dead bodies still twitch all over the place, and bumping a table can send everything flying. NPCs are getting stuck and important events sometimes won’t trigger mid-quest if you do things out of order or interact with something (or someone) too early. You can even still finish the game in 15 minutes – it’s all remains gloriously broken! And now, there are even more bugs, just as charming as the old ones.
Oblivion Remastered mods can save us, but just in some cases. They can help boost carry weight without needing console commands, optimize the game, and improve performance. But when it comes to the new bugs? We're on our own (for now). Even if some of them are hilarious, a few are bound to get pretty annoying over time.

My character has been stuck in a combat stance for a while now. Nothing helps.Source: TES IV: Oblivion Remastered; Developer: Bethesda
According to the unofficial ES wiki, players have already spotted a ton of new bugs in Oblivion Remastered:
And that’s just the tip of the iceberg. These bugs could be fixed in the future, but let’s be real, they probably won’t. And in sadder news, they actually patched the item duplication glitch for no good reason.
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Author: Olga Racinowska
Been with gamepressure.com since 2019, mostly writing game guides but you can also find me geeking out about LEGO (huge collection, btw). Love RPGs and classic RTSs, also adore quirky indie games. Even with a ton of games, sometimes I just gotta fire up Harvest Moon, Stardew Valley, KOTOR, or Baldur's Gate 2 (Shadows of Amn, the OG, not that Throne of Bhaal stuff). When I'm not gaming, I'm probably painting miniatures or admiring my collection of retro consoles.