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News video games 20 September 2019, 22:01

Release Date of Cube World in New Trailer; Hardware Requirements

The latest trailer of Cube World confirmed that the sandbox game will launch on Steam on September 30. This is a good time to learn about the hardware requirements of Minecraft's successor.

Cube World will launch in 10 days.

According to the information included in the latest trailer and Steam game card, the full version of Cube World will be available on September 30. In three days' time, a closed beta will also be launched, in which the alpha version owners will be able to participate.

There are only 10 days left before the release, so it is worth to familiarize with the hardware requirements. They are not too high, Cube World will easily run on even a few years old computers.

Minimum hardware requirements:

  1. OS: Windows 8.1/10 (64-bit)
  2. CPU: AMD FX 6300 3.8 GHz, Ryzen 3 - 1200 / Intel Core i5 2400 3.1 GHz
  3. RAM: 2 GB
  4. GPU: AMD Radeon R9 285 / NVIDIA GeForce GTX 660
  5. HDD space: 500 MB of available space

Recommended hardware requirements:

  1. OS: Windows 8.1/10 (64-bit)
  2. CPU: AMD FX-8350 4.0 GHz, Ryzen 5 - 1400 / Intel Core i7-3770 3.5 GHz or better
  3. RAM: 4 GB
  4. GPU: AMD Radeon R9 290 / NVIDIA GeForce GTX 970
  5. HDD space: 500 MB of available space

Cube World is a game whose visuals and sandbox character bring obvious associations with Minecraft's record-breaking popularity. However, it cannot be said that the developers from Picroma only copy the solutions from the hit game. While creating their work, the producers were also inspired by such game series as The Legend of Zelda and Monster Hunter. Thanks to this, the gameplay is very extensive and although deprived of a deep storyline, it offers a huge, constantly expanding world, in which it is hard to get bored.

  1. Cube World official website

Krzysztof Kaluzinski

Krzysztof Kaluzinski

At GRYOnline.pl, works in the Newsroom. He is not afraid to tackle various topics, although he prefers news about independent productions in the style of Disco Elysium. In his childhood, he wrote fantasy stories, played a lot on Pegasus, and then on a computer. He turned his passion into a profession as an editor of a gaming portal run with a friend, as well as a copywriter and advisor in a console store. He doesn't care for remakes and long-running series. Since childhood, he wanted to write a novel, although he is definitely better at creating characters than plot. That's probably why he fell in love with RPGs (paper and virtual). He was raised in the 90s, to which he would gladly return. Loves Tarantino movies, thanks to Mad Max and the first Fallout he lost himself in post-apo, and Berserk convinced him to dark fantasy. Today he tries his hand at e-commerce and marketing, while also supporting the Newsroom on weekends, which allows him to continue cultivating old passions.

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Cube World

Cube World