Remnant: From the Ashes Sold One Million Copies in Two Months

Gunfire Games boasted the sales of Remnant: From the Ashes. The game has already reached a million buyers. At the same time, the creators revealed their plans for further development of the game.

Jacob Blazewicz

Two months after the launch of Remnant: From The Ashes the creators have reasons to be satisfied. On the day of release, the reviewers warmly welcomed the new IP from the team responsible for Darksiders III and it seems that the players also appreciated the production. Gunfire Games and Perfect World boasted of one million copies of Remnant: From the Ashes sold. On this occasion, developers shared their plans for the development of the game.

A million daredevils have already faced the horror of the post-apocalyptic world of Remnant: From the Ashes.

Hardcore mode will come first, which is confirmed by rumors circulating among fans last week. As the name suggests, it will be for the most persistent players only, introducing a system of permanent death. In other words, one death is enough to lose a character forever. What's more, Hardcore characters will only be able to play in cooperation with other characters created for this mode. However, it will be worth taking up the challenge, because for killing a world boss we will get unique rings with powerful effects, available to all our heroes.

In addition, the devs also work on other novelties, such as easier access to tags and emotes, the ability to hide character's helmet, disable tutorial prompts, etc. We can also count on improvements in the balance of the game. All this will debut with the Hardcore mode tomorrow, on Halloween. And there are plans to introduce more innovations, including mysterious DLC (?) planned for the end of 2020. Earlier, in the spring, there will be a survival update with an expansion entitled Corsus (from the name of one of the realms in the game).

Gunfire Games is preparing more attractions for the players.

Remnant: From the Ashes

August 20, 2019

PC PlayStation Xbox Nintendo
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Jacob Blazewicz

Author: Jacob Blazewicz

Graduated with a master's degree in Polish Studies from the University of Warsaw with a thesis dedicated to this very subject. Started his adventure with gamepressure.com in 2015, writing in the Newsroom and later also in the film and technology sections (also contributed to the Encyclopedia). Interested in video games (and not only video games) for years. He began with platform games and, to this day, remains a big fan of them (including Metroidvania). Also shows interest in card games (including paper), fighting games, soulslikes, and basically everything about games as such. Marvels at pixelated characters from games dating back to the time of the Game Boy (if not older).

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