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News video games 13 November 2020, 17:17

author: Damian Gacek

Save the World with Plague Inc. The Cure for Free During COVID Pandemic

Developers from Ndemic Creations have announced that Plague INC: The Cure is now available on iOS and Android devices. Unfortunately, PC owners will still have to wait. The expansion will be free until the world contains COVID-19.

In short:

  1. The Cure, an expansion for Plague Inc, launched on iOS and Android mobile devices.
  2. The new content enables players to fight viruses.
  3. The DLC is free for all owners of the original game and is intended to remain so until the world contains the COVID-19 situation.
  4. PC users will have to wait a bit longer.

In March we informed that developers from Ndemic Creations are working on an expansion for Plague Inc, which will enable us to fight viruses. The studio announced that The Cure is ready, but for now it can only be purchased on iOS and Android devices. At the same time, we were informed that the expansion's launch on PC is approaching, and the date will be revealed in the coming weeks. The DLC will be free of charge until the COVID-19 epidemic is over. To play it we need to have the base game.

It is worth recalling that The Cure was created in cooperation with experts from WHO (World Health Organization), GOARN (Global Outbreak Alert and Response Network) and CEPI (Coalition for Epidemic Preparedness) and is supposed to bring the player closer to the processes of fighting the spreading virus. We need to find patient 0, check how the virus is transmitted, implement regulations to control the pandemic, and ultimately develop an effective vaccine. Of course, during these activities, we must not forget about the economy and guaranteeing public support for our actions.

Enlargement has been warmly received, and Richard Hatchett, CEO of CEPI, says:

“Games like Plague Inc: The Cure represent an incredibly important medium for education and public awareness that can be used to show the world the steps needed to address similar global health threats and their associated complexities.”

Damian Gacek

Damian Gacek

Graduate of English Philology and English in Public Communication. His portfolio includes a scientific article on video game translation. Working with Gamepressure.com since 2019, writing for various departments. Currently, deals with guides and occasionally supports the newsroom. Interested in electronic entertainment since childhood. Loves RPGs and strategies, often also immersing himself in the depths of indie games. In his free time, works on a book and learns film editing.

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