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News video games 28 January 2020, 13:07

author: Adrian Werner

Warcraft 3 Reforged - New Hardware Requirements for PC

Moments before the release of Warcraft III: Reforged, Blizzard Entertainment has released updated hardware requirements of the game.

The game will launch tomorrow.

Blizzard Entertainment has released an updated hardware requirements for Warcraft III: Reforged, a refreshed version of one of the most popular RTS games in history, and they differ from those revealed last November. Moreover, the previous specs contained only minimal configuration, while this time we also learned the recommended one.

PC version

Minimum hardware requirements:

  1. CPU: Intel Core i3-530 / AMD Athlon Phenom II X4 910 or better
  2. RAM: 4 GB
  3. GPU: Nvidia GeForce GTS 450 / AMD Radeon HD 5750 or better
  4. Disk space: 30 GB
  5. OS: 64-bit Windows 7 / 8 / 10
  6. Screen resolution: at least 800x600

Recommended hardware requirements:

  1. CPU: Intel Core i5-6400 / AMD Ryzen 7 1700X or better
  2. RAM: 8 GB
  3. GPU: Nvidia GeForce GTX 960 / AMD Radeon R9 280X or better
  4. Disk space: 30 GB
  5. OS: 64-bit Windows 10

Mac version

Minimum hardware requirements:

  1. CPU: Intel Core i5 or better
  2. RAM: 8 GB
  3. GPU: Nvidia GeForce 750M / AMD Radeon R9 M290X or better
  4. Disk space: 30 GB
  5. OS: macOS 10.13 (latest version)
  6. Screen resolution:: at least 800x600

Recommended hardware requirements:

  1. CPU: Intel Core i7 or better
  2. RAM: 8 GB
  3. GPU: AMD Radeon R9 M395X
  4. Disk space: 30 GB
  5. OS: macOS 10.15 (latest version)

Warcraft III: Reforged is coming to PC and Mac. Last month, the devs informed that the game will be released on January 29 this year, i.e. tomorrow.

The game is still available for pre-order at the Blizzard store. The basic edition costs EUR 29.99, and for EUR 39.99 you can get the Spoils of War edition, which additionally offers a set of digital items. People who pre-ordered can also take part in beta-tests, which started in October last year.

  1. Warcraft III - official website

Adrian Werner

Adrian Werner

A true veteran of the Gamepressure newsroom, writing continuously since 2009 and still not having enough. He caught the gaming bug thanks to playing on his friend's ZX Spectrum. Then he switched to his own Commodore 64, and after a short adventure with 16-bit consoles, he forever entrusted his heart to PC games. A fan of niche productions, especially adventure games, RPGs and games of the immersive sim genre, as well as a mod enthusiast. Apart from games, he devourers stories in every form - books, series, movies, and comics.

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