Nearly half a million accounts have been permabanned in Call of Duty: Warzone. Such data was recently provided by Activision in its report on the progress in the battle against cheaters.
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Activision's battle against cheaters in Call of Duty: Warzone continues. In a report on the progress made by the developers when it comes to tracking down and removing cheaters from the game, it was reported that so far 475,000 accounts have been banned in Warzone.
The latest wave of bans on April 12 was the seventh largest since the big purge in February. Activision stresses that in addition to mass bans, their compliance teams weed out cheaters on a daily basis.
In addition, developers are monitoring and catching people distributing rogue software, as well as banning accounts that are resold on the black market. This is to reduce the transfer of cheayers to new accounts. To date, 45 thousand accounts of this type used by cheaters have been banned.
The developers have shared what has been done at this point. As the report reads:
As we’ve mentioned previously, we’ve increased our efforts in several key areas:
- Utilizing 2-factor authentication to make it harder to access new accounts simply to cheat
- Ramping-up additional resources to support our security and enforcement teams
- Increased frequency of high-volume banwaves in addition to our daily banning of repeat offending accounts
- Improving regular communications and updates.
As the developers assure us, the team's priority is to ensure players have a fair and enjoyable experience. The battle continues, but at least we can see that the developers are aware of the scale of the problem in Warzone. You can read the entire anti-cheat report here.
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Author: Michal Ciezadlik
Joined GRYOnline.pl in December 2020 and has remained loyal to the Newsroom ever since, although he also collaborated with Friendly Fire, where he covered TikTok. A semi-professional musician, whose interest began already in childhood. He is studying journalism and took his first steps in radio, but didn't stay there for long. Prefers multiplayer; he has spent over 1100 hours in CS:GO and probably twice as much in League of Legends. Nevertheless, won't decline a good, single-player game either.