Batman: Arkham Knight: Infiltrate the first airship
On this page of our game guide to Batman: Arkham Knight we explain how to infiltrate the first airship. Main hero has to solve a few riddles, including a riddle with remote hacking device.

Before you try to get on board of one of the airships, listen to a conversation with Alfred and with Lucius Fox. Head to Wayne International Plaza. Reach one of the top balconies, locate a scanner in the wall and take the Remote Hacking Device.
You can now approach the edge and glide towards the airship. Reach the entrance and you will notice that it is closed. Activate detective mode and locate the control panel. Choose Remote Hacking Device from the inventory and use it on the terminal. To hack the system, you need to guess the password by moving the analog sticks or the keyboard and mouse. The password is BIOCHEMISTRY. Now, you can open the entrance.

Go through the ventilation shaft, jump down and stand near the close door that separate Batman from the three thugs. You will have an opportunity to test the Remote Hacking Device. Aim at the drone operator and hold the appropriate key/button to download the code. Take control of the drone and order it to attack the enemies. This time, you will be able to neutralize all the enemies at once, but later in the game, a drone will be only be able to deal with opponents near it.
Try to open the door. You will fail, so use the Remote Hacking Device on the control panel to the let (password: PROTEINS). Enter the large hall and listen to a conversation with Alfred.

Go to the room where you can see a terminal. Hack the terminal to take control of the airship's stabilizers and to be able to tilt the airship. Use this function now - you need to get rid of the large crate to unlock the passage in the floor. Head to the hatch and use it.

Head straight and stop in the room with three new crates. First, move the crates to the right maximally. Select the Remote Hacking Device and aim at the crate in the middle (shown in the picture above) and move its magnetic lock. This will block it in current position. Now, tilt the airship the other way and the crate on the left will move, which will unlock the passage.
Go to the end of the corridor, look up and use the grapnel on the interactive hatch. Here, you will have to fight an elite enemy, who is wielding a blade. When he starts to attack you, move the analog stick down (or press the down directional key) and hold the key/button responsible for counterattack. Start attacking only after he finishes his combo.

Hack the nearby panel using the Remote Hacking Device (password: ELEMENTS) and enter the main area in the airship, where there are twenty thugs. Attack them from above and start the battle. Surprisingly, winning this fight should not be a problem. Beside one brute (use Beatdown on him), all the enemies are in their weakest forms.
After the battle, talk to Simon Stagg. You will soon experience some reality disturbances - attack the enemies that rise up from the ground. Be prepared to quickly press the attack key/button to get out of Joker's clasp. After regaining consciousness, use the Remote Hacking Device to hack the panel (password: NUCLEICACIDS). Make an attempt on jumping onto the next airship, which will fail.
- Batman: Arkham Knight Game Guide & Walkthrough
- Batman Arkham Knight: Walkthrough
- Batman Arkham Knight: Main story
- Batman: Arkham Knight: Prologue
- Batman: Arkham Knight: Rescue the missing police officer
- Batman: Arkham Knight: Interrogate the driver of the military vehicle
- Batman: Arkham Knight: Investigate Scarecrow's safehouse
- Batman: Arkham Knight: Destroy enemy tanks
- Batman: Arkham Knight: Run Battle Mode weapon energy system diagnostics
- Batman: Arkham Knight: Destroy the squadron of drone tanks
- Batman: Arkham Knight: Take Ivy to the GCPD lockup
- Batman: Arkham Knight: Meet Oracle at the Clock Tower
- Batman: Arkham Knight: Use Panessa Studio antenna
- Batman: Arkham Knight: Use the antenna at the Falcone Shipping Yard
- Batman: Arkham Knight: Rendezvous with Gordon at the ACE Chemicals Plant
- Batman: Arkham Knight: Rescue the missing ACE Chemicals workers
- Batman: Arkham Knight: Open the main ACE Chemicals gate
- Batman: Arkham Knight: Rescue the missing ACE Chemicals workers (continued)
- Batman: Arkham Knight: Destroy Arkham Knight's flying machine
- Batman: Arkham Knight: Stop Scarecrow from blowing up ACE Chemicals
- Batman: Arkham Knight: Flashback - Jim Gordon
- Batman: Arkham Knight: Escape ACE Chemicals
- Batman: Arkham Knight: Meet Gordon outside GCPD Lockup
- Batman: Arkham Knight: Escort Gordon to the Oracle's Watch Tower
- Batman: Arkham Knight: Take out the militia forces guarding the Clock Tower
- Batman: Arkham Knight: Investigate the Clock Tower for clues to help locate Oracle
- Batman: Arkham Knight: Track the Arkham Knight's vehicle using the Forensics Scanner
- Batman: Arkham Knight: Regain control of Mercy Bridge
- Batman: Arkham Knight: Head to Riddler's orphanage to rescue Catwoman
- Batman: Arkham Knight: Track the Arkham Knight's vehicle using the Forensics Scanner (continued)
- Batman: Arkham Knight: Investigate the crash site
- Batman: Arkham Knight: Analyze the Arkham Knight's encryption protocols
- Batman: Arkham Knight: Infiltrate the tunnel network under Miagani Island
- Batman: Arkham Knight: Neutralize the Brutes
- Batman: Arkham Knight: Stop the enemy APC and interrogate the driver
- Batman: Arkham Knight: Rendezvous with Nightwing to get intel on Penguin's whereabouts
- Batman: Arkham Knight: Follow the weapons truck to locate Penguin's hideout
- Batman: Arkham Knight: Access the weapons cache and interrogate Penguin
- Batman: Arkham Knight: Destroy Penguin's weapon cache
- Batman: Arkham Knight: Escape Penguin's ambush
- Batman: Arkham Knight: Find a way to infiltrate the Stagg Enterprises airships
- Batman: Arkham Knight: Infiltrate the first airship
- Batman: Arkham Knight: Destroy the weapon turrets on the second airship
- Batman: Arkham Knight: Infiltrate the second airship
- Batman: Arkham Knight: Find Scarecrow onboard the second airship
- Batman: Arkham Knight: Rescue Oracle from Scarecrow's hideout
- Batman: Arkham Knight: Meet with Ivy at the GCPD Lockup
- Batman: Arkham Knight: Scan the Cobra tank to discover its weakness
- Batman: Arkham Knight: Destroy the Cobra tank
- Batman: Arkham Knight: Take Ivy to the Botanical Gardens
- Batman: Arkham Knight: Use the Batmobile's sonar to locate Ivy's second plant
- Batman: Arkham Knight: Protect Poison Ivy's plant from enemy military forces
- Batman: Arkham Knight: Analyze the Arkham Knight's forces in Panessa Studios
- Batman: Arkham Knight: Glide onto the relay drone and examine it
- Batman: Arkham Knight: Destroy the Arkham Knight's radar network
- Batman: Arkham Knight: Take out the long range missile launcher
- Batman: Arkham Knight: Disable the missile launcher's protective shields
- Batman: Arkham Knight: Return to the Clock Tower to review the Batwing scans
- Batman: Arkham Knight: Stop Harley Quinn from taking the Joker infected
- Batman: Arkham Knight: Apprehend Christina Bell in sound stage B
- Batman: Arkham Knight: Apprehend Albert King in sound stage A
- Batman: Arkham Knight: Apprehend Johnny Charisma in sound stage C
- Batman: Arkham Knight: Stop Harley Quinn from taking the Joker infected (continued)
- Batman: Arkham Knight: Investigate the unusual seismic activity on Miagani Island
- Batman: Arkham Knight: Stop the enemies attacking the Botanical Gardens
- Batman: Arkham Knight: Interrogate Simon Stagg to find a way to defeat the Cloudburst Tank
- Batman: Arkham Knight: Use the Nimbus Power Cell to repair the Batmobile
- Batman: Arkham Knight: Locate and release Ivy's plant on the Founders' Island
- Batman: Arkham Knight: Gain access to the subway network
- Batman: Arkham Knight: Locate and release Ivy's plant on the Founders' Island (continued)
- Batman: Arkham Knight: Protect Poison Ivy and her plants
- Batman: Arkham Knight: Destroy the Cloudburst tank controlled by Arkham Knight
- Batman: Arkham Knight: Investigate the reason for losing contact with Poison Ivy
- Batman: Arkham Knight: Meet with communications specialist in the GCPD
- Batman: Arkham Knight: Find commissioner Gordon in the shopping mall
- Batman: Arkham Knight: Damage the drilling machine controlled by Arkham Knight
- Batman: Arkham Knight: Find commissioner Gordon in the shopping mall (continued)
- Batman: Arkham Knight: Defeat Arkham Knight
- Batman: Arkham Knight: Capture the Scarecrow
- Batman: Arkham Knight: Protect the Oracle
- Batman: Arkham Knight: Stop Scarecrow's men from destroying Oracle's servers
- Batman: Arkham Knight: Defend the Gotham City Police Department
- Batman: Arkham Knight: Check Scarecrow's activity in Panessa Studios
- Batman: Arkham Knight: Surrender to Scarecrow
- Batman: Arkham Knight: Epilogue - Joker
- Batman: Arkham Knight: Additional endings - Knightfall Protocol
- Batman Arkham Knight: Main story
- Batman Arkham Knight: Walkthrough
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