The most interesting racing games released in 1996
All the best and most popular games of the year, upcoming releases, and hits from the past. Use filters to narrow down search.
Excessive Speed
Racing 15 January 1996
Arcade top-down races by a native Chaos Works studio. The game races in miniature cars on 14 different routes, trying to eliminate enemies using a fairly wide range of power-ups.
Big Red Racing
Racing 29 February 1996
A humorous racing game, maintained in a youthful, cartoon style. We take part in a crazy, purely arcade rivalry in several different sceneries, sitting in one of a wide range of vehicles driving, floating or flying.
Destruction Derby 2
Racing 25 March 1996
Atypical car races, where the primary goal is not to be the fastest on the route, but to effectively demolish other vehicles participating in the struggle. Destruction Derby 2 was developed by Reflections Interactive studio.
Rage Racer
Racing 03 April 1996
The third instalment of the popular racing series launched in 1995. The authors of Rage Racer have expanded the game a bit, allowing, among other things, to collect funds and buy improvements and new cars with them. At the same time, the title has retained its arcade character.
Motor Toon Grand Prix 2
Racing 24 May 1996
The second part of the series of arcade racing games, created by Polys Entertainment studio. In Motor Toon Grand Prix 2 we play the role of one of the eight racers and fight for victory on five different tracks - success not only ensures mastery of the driving model and getting to know the individual tracks, but also the skillful use of power-ups scattered on the tracks.
World Rally Fever: Born on the Road
Racing 31 May 1996
Anime style racing game, characterized by a purely arcade driving model. In the game we take part in crazy struggles on 16 routes, located in 10 different parts of the world. The dynamic competition was enriched with various power-ups and the possibility of jumping over obstacles.
Daytona USA
Racing 06 June 1996
Daytona USA is a 1994 car race that was originally only available on coin-op machines. Several months later SEGA Corporation decided to create two conversions of this game to home platforms. One edition was given to users of Saturn consoles, the other to holders of "tinplate".
Destruction Derby
Racing 12 August 1996
Very unusual car races. It doesn't matter where you reach the finish line, but whether you'll be able to do it at all. The main goal of the game is the total destruction of enemy vehicles.
Grand Prix 2
Racing 30 August 1996
Sequel of the highly acclaimed Formula One Grand Prix game by Geoff Crammond. The second part is a simulation of the full season of 1994 Formula 1 and stands out - for its time - with high quality graphic design, and great realism. Thanks to a wide range of facilities implemented in the game, the production is addressed to both simulation maniacs and beginner players.
MegaRace 2
Racing 31 August 1996
MegaRace 2 is a continuation of the action racing game released in 1993. Players again take part in a futuristic TV show where they compete as armoured car drivers for valuable prizes. Developers from Cryo Interactive studio took care of more car models and definitely more technically advanced visuals of their work.
Monster Truck Madness
Racing 31 August 1996
In the game we sit at the helm of huge four-wheeled trucks and, eager for victory, we set off to fight. We have 10 authentic vehicles to choose from, participating in "mechanical monsters" races in the USA.
Death Rally (1996)
Racing 06 September 1996
Arcade, classic 2D racing with action game elements. We play the role of a novice who starts his career in deadly races. With winnings, we get the money and recognition to buy new machines and race for higher stakes. Duke Nukem himself will be among our enemies.
WipEout 2097
Racing 30 September 1996
Continuation of a racing game released in 1995, set in the realities of science fiction. This time we sit at the helm of even more powerful cars, competing on completely new routes and using an extended arsenal of power-ups and weapons. The whole is characterized by a significantly better graphic design, thanks to the use of modern 3D cards.
Network Q RAC Rally Championship
Racing 26 October 1996
Continuation of the Network Q RAC Rally is an extended simulator of the UK Rally. Driving 6 fully modifiable, licensed cars, we take part in 28 special sections, ensuring that the car is adapted to the driving conditions and appropriate repairs.
Hardcore 4X4
Racing 30 October 1996
A racing game aimed at fans of off-road vehicles. The production tries to realistically reflect the reality of the struggles of this type of vehicles on difficult routes, devoid of asphalt and full of hills.
Jet Moto
Racing 31 October 1996
Classic races on a special type of cushions, reminiscent of watermobiles. Twelve competitors from four teams compete on different routes full of obstacles and control points.
Screamer 2
Racing 15 November 1996
Screamer 2 is the second installment of the popular series of racing games. Compared to the original published in 1995, developers from the Milestone studio took care of, among other things, more attractive visual setting, more available cars and routes for racing, as well as a more realistic driving experience.
Scorcher
Racing 30 November 1996
A futuristic racing game in which we compete on six different, twisted tracks, driving a car resembling a motorcycle surrounded by a magnatic field. The gameplay is accompanied by pulsating and extremely dynamic techno music.
NASCAR Racing 2
Racing 10 December 1996
The second edition of NASCAR Racing, a simulation of some of the toughest closed circuit car races, very popular in the United States.