Baldur's Gate: Enhanced Edition
RPG 28 November 2012
A remastered edition of the legendary RPG developed by BioWare in 1998. It was enhanced by Overhaul Games and contains the vanilla game as well as the Tales of the Sword Coast expansion. The plot takes us to the popular Forgotten Realms universe where we follow the adventures of a six-member party led by the protagonist, an orphan brought up by his foster father. The hero embarks on a dangerous journey to face forces of evil and uncover a horrifying truth about his or her origins. The gameplay is based on the rules of the Dungeons & Dragons system. The remastered version of the game features, first and foremost, improved graphics and entirely new content in the form of quests and items created in cooperation with the developers of the original for the purposes of this edition.
Neverwinter Nights: Enhanced Edition
RPG 27 March 2018
Neverwinter Nights: Enhanced Edition is a remastered version of the 2002 bestselling RPG for PC. The project includes the vanilla game as well as the Shadows of Undrentide, Hordes of the Underdark, and Kingmaker expansions. The title enhances the graphics and retains the compatibility with older mods at the same time.
Baldur's Gate III
The continuation of the famous series of isometric RPG games, by many regarded as one of the best in the history of the genre. Behind the production are talented developers from Larian Studios (authors of the great Divinity: Original Sin series).
RPG 20 June 2013
An online RPG game set in a high fantasy world. It was developed by Cryptic - a team popular mainly for City of Heroes and Champions Online. The game is based on the popular Dungeons & Dragons RPG system and the story takes place in the Forgotten Realms universe. Dark forces have taken over a large area in the titular city. Called in by the Lord Protector, fearless heroes and adventurers arrive to face the evil beings. The gameplay focuses on cooperation of five players assembled into a party that traverses dungeons filled with different dangers. The mechanics combine elements of MMOs and action RPGs and are based on the rules of the fourth edition of Dungeons & Dragons. Neverwinter stands out with its simplicity-driven editor tools allowing for creation of numerous new adventures.
Baldur's Gate II: Shadows of Amn
RPG 22 September 2000
A sequel to the bestselling RPG by BioWare from 1998. The story of Baldur’s Gate II: Shadows of Amn continues the tale that began in the first part, in which the protagonist faced the god Bhaal himself and his own brother Sarevok. This time fate throws him to an unknown land named Amn, located in the southern part of Swords Coast, where he is abducted with his party by a powerful mage, Irenicus. The players are to search for Imoen – the hero’s childhood friend – and face the evil warlock. In terms of game mechanics, the title does not differ from its predecessor, offering vast, new locations to explore and lots of new quests and enemies. However, new characters’ classes appeared, along with previously unavailable skills, spells, and items. The visuals have also been visibly enhanced, displayed in 800x600 resolution an supporting 3D accelerators.
Neverwinter Nights 2
RPG 31 October 2006
An indirect sequel to BioWare's popular role-playing game from 2002, this time developed by Obsidian Entertainment, known for e.g. the second game in the Star Wars: Knights of the Old Republic series. The plot of Neverwinter Nights 2 begins two years after the events of its predecessor, when the world of the Forgotten Realms finds itself threatened by a powerful evil in the form of the mysterious King of Shadows. The only way to defeat him is to find all the fragments of the shattered Silver Sword of Gith. Compared to the original game, the gameplay of its successor features many innovative elements, especially the possibility of having up to three NPCs in your party and having full control over them. Apart from that, Neverwinter Nights 2 features new character classes and previously unavailable spells and abilities. The editor, which allows you to e.g. create your own scenario and invite other players to play with you, has also been expanded.
RPG 18 June 2002
A role-playing game developed by BioWare (the creators of Baldur's Gate), based on the third edition of the Dungeons & Dragons system. The plot takes place in the fictional world of the Forgotten Realms and is centered on a mysterious plague sweeping the eponymous city of Neverwinter. The protagonist's task is to discover who is behind the illness and why did they start it. The story is divided into a prologue and four chapters, every one of them taking place in a different area (and you cannot return to a previously visited location). During the gameplay you do the respective missions, gather gold and items, level up your character, and, of course, fight enemies. The characters act in turns but the combat itself takes place in real time, though featuring active pause, and—like in D&D—the results of most actions are calculated based on dice throws. The game's strong point is the multiplayer mode, which features several types of gameplay, from simple duels to complex epics.
RPG 10 December 1999
A classical isometric cRPG based on the rules of the 2nd edition of Advanced Dungeons & Dragons. It was developed by Black Isle Studios, the creators of the Fallout series. The action of Planescape: Torment starts in the Mortuary in the city of Sigil, known also as the City of Doors due to countless portals present therein. There, we meet the protagonist, the Nameless One, an immortal man who will be trying to regain his identity and memories throughout the game. The title is powered by the game engine employed in a bestselling RPG, Baldur’s Gate, and features similar gameplay mechanics. In the game, we control a party of very original characters and the gameplay focuses on performing subsequent quests connected to the past of the protagonist. The game heavily emphasizes the plot, while real-time combat, although present and featuring active pause mechanics, is of second importance.
RPG 23 December 1998
A fantasy RPG that draws inspiration from the roots of the genre and faithfully recreates the rules of the second edition of the D&D system. The action starts in Candlekeep, a stronghold located on the Sword Coast in the Forgotten Realms. The protagonist is a youngster brought up by his foster father, Gorion. When strangers attempt to take his life, both heroes try to escape, but Gorion sacrifices himself to save his son. Uncovering his true destination and the cause of the unexplained events become the goals of the protagonist. Bioware’s Baldur’s Gate offers a classical isometric view and the possibility of controlling a party of diversified characters with various personalities and statistics. The gameplay is focused on exploring vast lands of the Forgotten Realms, completing a myriad of primary and secondary quests, and real-time combat featuring an active pause.
Baldur's Gate II: Enhanced Edition
RPG 15 November 2013
An Overhaul Games’ remastered edition of the cult Baldur’s Gate II: Shadows of Amn with the Throne of Bhaal expansion. The players have another opportunity to visit the fantasy world of Forgotten Realms to embark on a rescue mission with the protagonist and face his horrifying legacy. Similarly to the original, the gameplay mechanics of Baldur’s Gate II: Enhanced Edition are based on the second edition of the Dungeons & Dragons RPG system. The developers of the reedition introduce a number of additional quests, items, locations, and characters. Changes were also made in the graphics, upgrading them to the High Definition standard.
Baldur's Gate: Siege of Dragonspear
RPG 31 March 2016
An official expansion for the Baldur’s Gate: Enhanced Edition from 2012. It was developed by Overhaul Games and serves as a story bridge between the first and the second installment in the Baldur’s Gate series. In the game, we face a sinister crusade led by a warrior known as the Shining Lady who is also a bhaalspawn. Siege of Dragonspear introduces four completely new companions that can join our party. The title also offers a new character class, new locations, quests, items, spells, and so on. On the technical side, the expansion does not deviate from the original game released three years earlier. We can start the adventure using a character imported from Baldur’s Gate: Enhanced Edition, and then export it to Baldur’s Gate II: Enhanced Edition upon having finished the expansion.
Icewind Dale II
RPG 27 August 2002
Continuation of Icewind Dale, the hit cRPG created by Black Isle Studios. The plot once again takes players to the freezing northern lands of the world of Forgotten Realms. This time we will have to face the Goblinoids who, united under one banner, decided to take over the civilized Ten Towns. The mechanism of the game is based on the solutions of the third edition of the Dungeons & Dragons system.
RPG 29 June 2000
Isometric cRPG game based on the principles of the second edition of Advanced Dungeons & Dragons system. The action takes place in the Valley of the Ice Wind, located in the far north of the world of Forgotten Realms. We control a team of daredevils who have to face the ancient evil. The fights take place in real time.
Icewind Dale: Enhanced Edition
RPG 30 October 2014
Greyhawk: The Temple of Elemental Evil
RPG 16 September 2003
Production of the cRPG genre based on the classic Advanced Dungeons & Dragons feature game module from 1985 entitled "The Temple of Elemental Evil". The action is shown from an isometric perspective, and the fun focuses mainly on the fight, which is played using a turn-based combat system with great tactical depth.
Sword Coast Legends
RPG 20 October 2015
A classic cRPG based on the fifth edition of the Dungeons & Dragons tabletop system. The game was created by Digital Extremes, a seasoned developer, under the auspices of Wizards of the Coast. The game is based on the titular Sword Coast universe, known to PC players from e.g. the legendary Baldur’s Gate. In terms of gameplay, the title invokes the classics of the genre, offering characteristic isometric view and real-time combat with active pause. The game puts you at the helm of a 4-person party of heroes of different races (5 to choose from) and classes (6 available). Although you can play solo, the developers stressed the advantages of cooperative gameplay. One of the novelties in the game is the role of Dungeon Master – the pillar of any tabletop RPG. The player who takes this role can influence gameplay e.g. by deploying traps and monsters.
Neverwinter Nights: Hordes of the Underdark
RPG 02 December 2003
The second official expansion pack for the 2002 role-playing game Neverwinter Nights by BioWare. The plot of Hordes of the Underdark follows the events of the first expansion: while the protagonist rests in Waterdeep, the city is attacked by an army of monsters from the underworld. To save the city, you have to discover why the monsters, up until now hostile only towards each other, teamed up, and destroy their alliance. Unlike Shadows of Underntide, the gameplay was created with high-level characters in mind and the difficulty level is clearly harder. The game introduces six new prestige classes, previously unknown locations, monsters, items, spells, abilities and weapons, as well as the option of having another companion in your party, while the maximum character level has been raised to 30.
Baldur's Gate II: Throne of Bhaal
RPG 19 June 2001
Add-on to Baldur's Gate II cRPG. It is a continuation of the main thread from the campaign of this game and at the same time it crowns the story started before the first edition of the series. Enlargement brings new lands to explore and tasks to complete. The list of spells and special abilities has been extended. In addition, the maximum level of experience has been increased.
Neverwinter Nights 2: Mask of the Betrayer
RPG 28 September 2007
An official expansion pack for the second installment in the role-playing TPP game series Neverwinter Nights. The plot of Mask of the Betrayer begins just after the final fight with the King of Shadows, which took place at the end of the third act of the core game. Your player character wakes up somewhere deep underground, surrounded by a horde of evil spirits. Feeling a strange hunger of unknown origins, you begin a new epic adventure, during which you discover a curse laid upon you, and face your destiny. The expansion, which should take about 15—20 hours to complete, introduces a new prestige class, modified crafting and upgrading system, and raises the maximum character level to 30. The game also features the usual novelties, such as new races and character classes, locations, monsters, powerful weapons (which are, however, difficult to obtain), and feats, spells, items, etc.
Neverwinter Nights: Shadows of Undrentide
RPG 18 June 2003
An official expansion pack for the 2002 role-playing TPP game Neverwinter Nights, developed by BioWare Corporation, the creators of the core game, in cooperation with FloodGate. Shadows of Undrentide introduces a new, about 30-hours-long story campaign for low- and medium-level players. Apart from the main storyline, in which you play as a student of the dwarven adventurer Drogan Droganson, the expansion also features new sidequests, locations, items, spells, weapons, magical artifacts, and monsters to defeat. Other new elements in Shadow of Undrentide are five prestige classes and previously unavailable option of modifying our henchman's inventory.
Neverwinter Nights 2: Storm of Zehir
RPG 18 November 2008
The second official expansion pack for the role-playing game Neverwinter Nights 2, developed by Obsidian Entertainment. The armed conflict in Sword Coast was greatly exploited by many merchant companies, which have thus expanded their influence. In this time of unrest, your group of heroes can join the merchant and build a powerful trading empire. As opposed to the core game and its first expansion pack, Storm of Zehir has no linear plot and instead features a world teeming with life, which you are free to explore and influence by making various choices. Other new element include e.g. more spells, races and character classes, as well as some changes to the gameplay mechanics, such as the conversation system or the option to create your party from scratch and customize it with your preferred gameplay style in mind.
Dungeons & Dragons Online: Stormreach
RPG 28 February 2006
Free MMORPG based on Dungeons & Dragons version 3.5. The game focuses on exploration, fight and community of players. What distinguishes the production from others is the fact that the world is divided into smaller continents, and the gameplay is based on the rules known from RPGs.
Pool of Radiance: Ruins of Myth Drannor
RPG 30 September 2001
An adventure game set in Forgotten Lands - one of the world's most popular Dungeon's&Dragons feature game system - is fascinating and intimidating in momentum.
Strategy 21 September 2005
Dragonshard is a real-time strategy using Dungeons & Dragons principles. In this way, its strategic side intertwines in an interesting way with elements characteristic for feature games. At the same time it is the first game, which takes place in the world of Eberron, where the climate of fantasy coexists with magical technologies.
Icewind Dale: Heart of Winter
RPG 21 February 2001
The first addition to Icewind Dale cRPG. The lands of the High North again need our help, this time in repulsing the attack of cruel and unforgiving barbarians. In addition to the new campaign, the extension offers an improved interface and a mass of new monsters, items and spells.
Dungeons & Dragons: Daggerdale
RPG 25 May 2011
Another action-RPG game set in the universe of Dungeons & Dragons. The action-packed gameplay has been enriched with storyline elements and the ability to develop character skills.