PS1 Video Games2
The PlayStation is the iconic, trail-blazing console designed and developed by Sony. It was a console of the 5th generation, but it was the 1st to be designed entirely by Sony. It sported a 32-bit architecture, a CD drive and entire 2 MB of RAM. The console achieved a stunning success across the world, eventually delivering more than 100 million units worldwide. Apart from PS1 (PSX), a scaled-down version, the PSOne, was also available.
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Browse the Encyclopedia by genre and tags. Each game has one main genre: Action, Fighting, Puzzle, Adventure, RPG, Sports, Strategy, Simulation, Party, Racing, Arcade. You can search multiple tags and filter games by platforms, scores, or release dates.
Torneko: The Last Hope
RPG 15 September 1999
Spin-off series Dragon Quest, in which the main character is a wandering merchant Torneko. The game is a two-dimensional Japanese action RPG that focuses on exploring dungeons, collecting treasures and eliminating hordes of enemies.
Attack of the Saucerman!
Action 01 July 1999
A combination of a three-dimensional platformer and an action game in which we play the role of Ed - an alien sent to Earth in order to stop the NEDCO corporation from colonizing the Blue Planet. In the course of the game we go through various stages, jump over platforms and fight with encountered opponents, as well as solve environmental riddles.
NASCAR Rumble
Racing 31 January 2000
Arcade racing game, which although it uses the license of the popular NASCAR series of competitions, is definitely not focused on realism. Drivers can use the power-ups collected on the route to increase their chances of winning.
Alundra
RPG 11 April 1997
A dark style of an unusual action-RPG, in which the first violin plays a variety of logical challenges. Players take on the role of an elite who tries to help the nightmare tormented inhabitants of a certain town by entering their dreams.
Driver (1999)
Racing 02 July 1999
Inspired by classic films from the 60s and 70s of the last century, a racing game with feature elements. Players play the role of a secret police officer, who works out mafia structures by performing tasks commissioned by gangsters.
Soul Blade
Fighting 01 January 1997
Three-dimensional brawl published by Tekken series producer, Namco. Soul Blade focuses on spectacular battles on swords and other white weapons. The plot of the production tells the story of brave warriors who travel around the world in search of a legendary sword that gives it a great power to the person holding it.
Bloody Roar 2: Bringer of the New Age
Fighting 30 April 1999
The second part of the series of fights, in which the participants of the clashes can transform into their animal alter ega. After the transformation, the characters become much stronger, but after a certain amount of damage, a forced return to human form takes place, which gives the clashes additional tactical depth. Bloody Roar 2 introduces several new players to the cycle, who can turn into bat, insect and chameleon, among others.
Battle Arena Toshinden
Fighting 09 September 1995
A three-dimensional fight in which players meet in delineated three-dimensional arenas, fighting with each other with the use of weapons and various special attacks. The background to the game is the legendary Toshinden tournament, organized by a mysterious sponsor named Gaia.
Jet Rider 2
Racing 31 October 1997
A racing game in which ten participants compete with each other on special air scooters, able to move both above the ground and above the water. Twenty tracks have been made available to players, ten of which come from the previous version of the series, entitled Jet Moto. A characteristic feature of production is the very high level of difficulty of the competition.
SaGa Frontier 2
RPG 31 January 2000
Eighth installment of the popular series of Japanese role-playing games SaGa. The production tells two different stories taking place in the fantasy world of Sandail. One of them focuses on the prince banished for his lack of magical abilities, the other draws the fate of several generations of the family of explorers of the mysterious artifact.
Azure Dreams
RPG 13 November 1997
Hybrid jRPG and roguelike production, enriched with elements taken from dating simulators. As we play, we take control of Kohem, a warrior who travels the floors of the Monster Tower, in search of answers about the mysterious disappearance of his father. During his voyages, heros gains not only more and more powerful equipment, but also eggs from which monsters hatch - these can accompany him in his struggle and help in clashes with more and more powerful adversaries.
Iron & Blood: Warriors of Ravenloft
Fighting 31 October 1996
Bijatyka developed by Take-Two Interactive, which takes us to the world of Ravenloft. In Iron & Blood: Warriors of Ravenloft we find ourselves in the middle of a conflict between the forces of order and chaos, whose aim is to conquer ancient artifacts. The title has a fictional campaign, which can be completed alone or in cooperation with another player.
Machine Hunter
Action 31 August 1997
A shooting in which we observe the action from a top-down perspective. In Machine Hunter we play the role of a soldier equipped with a special suit allowing him to take control of the robots, which in turn gives him access to the arsenal used by them. This is important as the Eurocom Entertainment Software studio takes us to Mars, and our task is to counter the attack from aggressive aliens.
Ray Tracers
Racing 17 January 1997
Unusual three-dimensional racing game, in which players have to run through successive segments of the route in time in order to be able to fight with various combat vehicles at the end.
Team Buddies
Strategy 15 September 2000
A humorous variation of real time strategy maintained in cartoon style. On the battlefields, colorful creatures, reminiscent of anthropomorphic pills of drugs, are battling. Instead of whole armies, console owners control groups of four soldiers.
Star Wars: Rebel Assault II - The Hidden Empire
Action 07 July 1995
A continuation of a great hit from 1993, made practically in the same pattern: we watch a long film, which is occasionally interrupted by arcade inserts. Noteworthy is the fact that for the first time since "The Return of the Jedi", George Lucas label decided to shoot premiere video scenes.
Psychic Force 2
Fighting 07 October 1999
Converted from slot machines, a three-dimensional fight in which people endowed with extraordinary abilities fight. The production is distinguished by the specific mechanics of rolling clashes and the fact that they take place in oval cages where warriors levitate.
Mille Miglia
Racing 30 November 2000
Referring to the historic race held in northern Italy, a production in which console owners can take part in a competition behind the wheel of sports machines from the first half of the twentieth century.
Warhammer: Shadow of the Horned Rat
Strategy 01 November 1996
Warhammer: Shadow of the Horned Rat is Mindscape's real-time strategy (RTS), set in a popular fantasy universe. The player directs the mercenary commander Morgan Bernhardt and leads his troops to fight the orcs. The mechanics of the game is based on the Warhammer Fantasy Battle system.
Theme Hospital
Strategy 20 February 1998
In Theme Hospital the player becomes the owner of the hospital, and his task is to manage and take care of its expansion. Every important aspect of this important medical facility needs to be addressed.
Motorhead
Racing 20 April 1998
Motorhead is a dynamic, arcade racing game maintained in a futuristic style, in which what counts is primarily reflexes and the ability to drive on winding routes with the accelerator pedal pressed into the floor.
Need for Speed II
Racing 31 March 1997
Sequel to the racing game that was released in 1995 by Electronic Arts and that changed the racing genre. Need for Speed II let's you control eight completely new licensed vehicles. Among them are: McLaren F1, Ferrari F50, Ford GT90, Jaguar XJ220, Lotus GT1, Lotus Esprit V8, Italdesign Cala and Isdera Commendatore 112i. The races take place on six distinctive tracks located in various areas of the world.
Theme Park World
Strategy 22 March 2000
Theme Park World is an economic strategy developed by the team at Bullfrog Productions to play the role of the director of a virtual theme park. The player can not only manage the amusement park, but also design its attractions, and even visit it and play in it.
TOCA Touring Car Championship
Racing 15 October 1997
A racing simulator made by the Codemasters company, a developer best known for the Dizzy platformer series and a purely arcade racing game franchise titled Micro Machines. TOCA Touring Car Championship is based on a racing event, which has been taking place periodically ever since 1958. The said event features various competitions for vehicles of the Touring Cars class. The races take place on several elaborately recreated British tracks, e.g. Donington, Silverstone or Brands Hatch.