Strategy 26 February 2019
A real-time space strategy with RPG elements developed by Paradox Interactive – the creators of such renowned series as Europa Universalis or Crusader Kings. The game is played in a procedurally generated interstellar space, where your job is to build a galactic empire. A the beginning of the game you choose one of the 7 playable races that differ in appearance, skills, and ethics. The game focuses on exploration and expansion, giving you the choice to subdue other species by force or ally with them, using an advanced diplomacy system. Either way, the nations unwilling to engage in peace talks will have to be persuaded on the battlefield, where battle-hardened fleets serve as your envoys. The title offers three independent technological trees, allowing you to focus on developing your civilization's society, engineering, or physics, depending on your preferences.
Surviving the Aftermath (XONE)
A science fiction economic strategy, which is a continuation of Surviving Mars from 2018. The action of the title takes place after the apocalyptic catastrophe destroying our civilization, and the task of the players is to build a colony of people who survived this global catastrophe.
Strategy 11 October 2019
An adventure/strategy game with survival elements by Polish studio 11bit Studios. Frostpunk is set in a fictional icy-cold world, whose climate deeply affected the development of its society. To survive, people rely mostly on steam engines. However, it is not enough, and the society is falling apart, which means it needs to change. The gameplay focuses on the survival aspect, which, unlike in other such productions, means more than gathering and managing resources. Strategic elements are also of great importance, and you also need to make difficult and morally ambiguous decisions. The game features distinct visuals, in which the cold colors of nature are contrasted with the warmer hues, which symbolize the remains of civilization.
Surviving Mars (XONE)
Strategy 15 March 2018
A science fiction economic strategy game developed by Haemimont Games and published by Paradox Interactive. The title is a city builder in which the player must design the first human settlement on Mars. Being a manager of a space colony requires the player to take care of many matters - the survival and well being of the colony inhabitants depend on it. The colonists won’t survive for long without access to oxygen and water, and the advanced technology of the colony requires a steady supply of energy. What makes things even harder is the fact that the systems constructed by the player can be broken by environmental conditions: the water tanks can freeze and the solar panels can be deactivated by a sandstorm. Additionally, the agency that sponsored the whole mission has specific requirements – if the player had chosen a profit-driven corporation as a sponsor, then he must remember to create a mine for valuable resources and a system that will transport these resources to Earth. Each inhabitant of the colony is a unique character with specific traits and parameters impacted by his living conditions. A happy colonist can decide to have children while a constantly stressed worker will grow psychical traumas. The title is a sandbox which is partially unpredictable due to the mysteries – events and scenarios inspired by classic science fiction tropes.
Cities: Skylines (XONE)
Strategy 21 April 2017
An economic strategy game belonging to the popular genre of city builders. This one was created by the Finnish studio Colossal Order, creators of the Cities In Motion series. The game is a response to the popular SimCity franchise from Maxis Studios. In contrast to the previous titles from the Finns, this one is not limited to public transportation, letting you build up a whole virtual metropolis from scratch. The game is set on maps providing 36 square kilometers of terrain each, where you can build your dream city and take care of its inhabitants by raising new buildings and creating transportation network. Economic aspect is the crucial element to the game – while playing, you have to keep an eye on the city budget, provided by your citizens' taxes, and establish trade contacts with neighboring cities. You also develop means of public transportation to help your citizens get around the city faster. The game features high quality 3D graphics and full mod support.
Sid Meier's Civilization VI (XONE)
Strategy 22 November 2019
The sixth installment of the legendary series of turn-based strategy games that allow us to control a selected civilization throughout several thousand years of its history. It was traditionally developed by Firaxis Games led by Sid Meier, the franchise’s creator, himself. Gameplay-wise, Civilization VI combines together the well-proven solutions of its predecessors but also introduces several revolutionary changes. The most important one is the city development. Metropolises can now span across more than one field and consist of four kinds of districts: industrial, scientific, trading, and military. The technology development system was also modified, so that every invention offers an additional mini-quest that provides a useful bonus. Significant changes were also introduced in diplomacy, and the combat mechanics now somewhat mitigate the restrictions introduced by the fifth installment of the series. The game traditionally features an extensive and fully configurable multiplayer mode.
Age of Wonders: Planetfall (XONE)
Strategy 06 August 2019
A spin-off of the Age of Wonders series that takes us to a science-fiction setting. We take control of a fallen empire and try to raise it from the dark ages of a galaxy to a better future. Age of Wonders: Planetfall lets us play by ourselves or in multiplayer mode.
Desperados III (XONE)
Strategy December 2019
Desperados III is a tactical strategy game and a part of the popular series inspired by the Commandos franchise. The players are controlling a group of five specialists who complete various missions on the Wild West.
XCOM 2 (XONE)
Strategy 27 September 2016
A turn-based tactical strategy game set in a futuristic, science fiction universe and a sequel to XCOM: Enemy Unknown (2012). Both games were produced by the experienced developer, studio Firaxis Games, founded by Sid Meier, a legend of the video game industry. The story is set 20 years after the events of the last game. Despite their heroic efforts, human forces proved themselves helpless against the alien invaders, and the Blue Planet fell into their hands. However, the remnants of the XCOM organization are still active in the underground, and pick up guerilla tactics against the enemy in order to reclaim the planet. Gameplay mechanics reprises the solutions known from the previous game, featuring both the strategic layer – where you manage your mobile base and develop new technologies – and tactical, turn-based combat. The game features randomly generated maps, as well as improved combat and command system.
Iron Harvest (XONE)
An original strategy game with RPG elements, taking place in a unique dieselpunk universe of 1920+, created by a Polish concept artist Jakub Ró¿añski. The game portrays an alternative history of Europe at the turn of the 19th century, in which humanity used their knowledge and means to build powerful walking machines, used not only in battle but also e.g. in agriculture. Thus the gameplay features not only the cavalry, airplanes and prototype tanks, but also rather primitive and awkward mechs, seemingly not of this age. At the same time, the game is firmly grounded in Polish history and references important events such as the Battle of Warsaw.
Tropico 6 (XONE)
Strategy 27 September 2019
One of the installments in the economy strategy game series started in 2001 - Tropico. The game has been developed by Limbic Entertainment - the creators of Might & Magic X: Legacy and Might & Magic: Heroes VII. In Tropico 6, the player assumes the role of El Presidente - the leader of a banana republic. The objective is to manage the country by developing the cities, providing the citizens with jobs, fixing the damage caused by various natural disasters, as well as issuing decrees that shape both domestic and foreign policies. One of the novelties delivered by Tropico 6 is the fact that the action of the game no longer takes place on a single island - instead, the country is spread between multiple islands, all of which have to be managed by the player at the same time. The islands can be connected by bridges and tunnels. The game also features agents, who can be dispatched to various corners of the world to - not entirely legally - obtain blueprints for certain structures, such as the Statue of Liberty or the Eiffel Tower. Moreover, the developers decided to allow the players to modify the main palace and appear before the society. During a speech, a player can e.g. make populistic promises.
Kingdom: Two Crowns (XONE)
Strategy 11 December 2018
Another incarnation of a minimalistic real-time strategy with RPG elements, developed by an independent studio called noio. Like in the original Kingdom for PC Windows and mobile devices, in Kingdom: Two Crowns, the player assumes the role of a king tasked with taking care of his loyal subjects and providing for them. Unlike the original release, in Kingdom: Two Crowns the player can enjoy both single player and cooperative game modes. During the game, one observes the action from the side perspective. Gameplay revolves around two main aspects – the first one being exploration (during which one can acquire gold they can give to the encountered settlers), while the second one focuses on expanding the settlement by erecting production buildings, creating tools for the settlers, and building diverse fortifications, which prove useful after dusk. During the night, one’s domain is attacked by vicious trolls and the player has to pay careful attention to their crown, because when it falls into enemy hands, the game is over. Luckily, the player can unlock numerous perks on their adventures to stand a better chance against the increasingly powerful foes. The game features simple, yet pleasing pixel-art visuals.
Phoenix Point (XONE)
Strategy December 2019
A strategy game set in a unique sci-fi universe, developed by American studio Snapshot Games. Inspired by horror movies and the works of H. P. Lovecraft, the story of Phoenix Point takes place in 2046, when an ancient virus is relentlessly attacking all life forms, transforming them into mutated monsters. Mechanics-wise, the game is based on the X-COM series. You take control of the last bastion of humanity, caring about its development and safety. You spend most of the gameplay fighting turn-based battles with your foes, taking place on procedurally generated maps, but you also use the world map to gather the necessary resources, as well as to search for other settlements and do the missions received there. You can also contact other factions and use their unique technology and weapons.
Mutant Year Zero: Road to Eden (XONE)
Strategy 04 December 2018
A 3D tactical adventure game with stealth elements and turn-based combat. During the game, we control a group of mutants searching for the mythical Eden in a post-apocalyptic world.
Jurassic World Evolution (XONE)
Strategy 12 June 2018
Created by the seasoned developers from Frontier Developments – a studio known for creating the RollerCoaster Tycoon series) – Jurassic World: Evolution is an economic strategy game set in the universe of the Jurassic Park franchise. The action of the game takes the players to the near future, where human scientists managed to develop a technology allowing them to recreate the DNA of prehistoric reptiles. During the game, the player assumes the role of a manager of an amusement park, in which visitors can witness the dinosaurs brought back to life. As befits a tycoon game, the player is tasked with creating and exhibiting new species, as well as taking care of the entire park’s infrastructure, visitors’ security, and a number of additional attractions. The main aspect of Jurassic World: Evolution is economy – all actions taken by the player have to be aimed at the constant development of the park and increasing the venture’s profitability.
They Are Billions (XONE)
Strategy 05 July 2019
They Are Billions is a steampunk real-time strategy where we have to defend a human colony from hordes of zombies. It was developed by Numantian Games, creators of Lords of Xulmia: A Story of Gods and Humans. Our primary objective is to manage and upgrade our base. We will have to gather resources, build and upgrade buildings, create a power grid, and so on. Hordes of zombies are a constant threat that we will face. The game's engine allows the presence of up to 20 thousand zombies at a time. We have to build defensive structures like watch towers and walls and recruit and trained mercenaries in order to keep our survivors safe. We can pause the game at any time to give orders. They Are Billions offers a single player campaign with all kinds of missions and a survival mode where we end up on a procedurally generated map and have to survive for 100 days.
Strategy 26 September 2019
A real-time strategy taking place in a fantasy universe inspired by Nordic mythology and the Viking way of life. Northgard allows the players to lead a group of Vikings, who after years of tedious exploration have found a mysterious, resource-rich land. To attain their goal of fame and fortune, they will have to face numerous dangers scattered across the new land. Northgard’s gameplay is based on classic real-time strategy games such as Age of Empires, Age of Mythology, or The Settlers. Aside from resource gathering, building settlements, and battles with dozens of units, the game introduces survival elements - the player receives the duty of keeping his clan safe through long, frosty winters. The clan will be facing bloodthirsty wolves, undead warriors, and various mythical creatures, including giants, with whom we can create an alliance. Northgard employs 3D graphics with a light, cartoonish design, while the game itself is seen from an isometric perspective.
Ancestors Legacy (XONE)
Strategy 13 August 2019
Ancestors Legacy is a complex real-time strategy game developed by the Polish independent studio Destructive Creations. The game takes place in Medieval times and its single player campaign is based on the actual historical events. We can play as one of the four available factions: Slavs, Germanic peoples, Vikings, and Anglo-Saxons. In terms of gameplay, Ancestors Legacy focuses on large-scale battles. Figuring out good tactics that includes the layout of the land and skillfully flanking our enemy are the key elements that will lead us to victory. In addition to open-field battles, we can also besiege our enemies' cities and villages. We will also have to pay some attention to the economic side of our conquest (i.e. gathering materials and resources, upgrading and improving our headquarters). What makes Ancestors Legacy stand out among the similar games is the low entry threshold – both newcomers and experienced players will feel like home when playing the game.
Shadow Tactics: Blades of the Shogun (XONE)
Strategy 28 July 2017
A tactical real-time strategy game inspired by the Commandos series. Shadow Tactics: Blades of the Shogun is set in Japan in 1615. The new shogun decided to enforce peace in the entire country which requires him to silently eliminate all the opposition that may dream of rebelling against him. To achieve this, he asks a group of five specialists who deal in murder, sabotage, and espionage. It is the team that the player will lead in the course of the campaign that consists of over a dozen extensive missions. In Shadow Tactics: Blades of the Shogun, the action is presented from a camera placed high above the characters’ heads which provides us with a good grasp of the environment and lets us efficiently issue orders to our agents. Since they perform risky tasks on enemy territory, it is necessary to stay out of guards’ sight and act stealthily. Maps were designed in a way that allows for any mission to be completed in various ways. To succeed, the player always has to cunningly use the unique skills of every character and devise plans that involve strict cooperation within the party.
Prison Architect (XONE)
Strategy 28 June 2016
An economic real-time strategy game created by British indie developer Introversion Software. Prison Architect lets you play as a headmaster of a penal facility. Your duties include designing a high-security prison, managing its budged, and providing for the needs of inmates. The authors saw to it that each prisoner had his individual personality and corresponding criminal inclinations. A virtual prison manager has to face such issues as violent behavior among inmates, gang activities, smuggling and contraband, or even mutiny. Prison Architect features very simple top-down 2D graphics.
Fallout Shelter (XONE)
Strategy 07 February 2017
A mobile spin-off to the post-apocalyptic Fallout franchise, accompanying the fourth major installment. In contrast to the main-stream Fallout games this one is a simulation strategy, in which you take on a role of a vault overseer and have to look after its inhabitants. The game has you expand the vault by new rooms, including living quarters, and public facilities, to provide for all needs of your dwellers. You also have to gather supplies, which requires you to send expeditions outside the vault, having previously equipped (or not) your men with weapons and protective gear. Each vault dweller has their own statistics and gains experience, thus unlocking new abilities and equipment.
Phantom Doctrine (XONE)
Strategy 24 August 2018
Phantom Doctrine is an espionage strategy game developed by the Polish developer CreativeForge Games. The action of the game is set in the 1980 and depicts an alternative version of the Cold War. The player spearheads a secret intelligence agency with the objective to stop a global plot to take control of the entire world. One has to recruit new agents, train and equip them, and provide them with false identities. It is necessary to complete reconnaissance missions, trade information, interrogate prisoners, and manage the operational budget. The missions themselves play an essential role in the game - during a mission, the player has to lead a team comprising of over a dozen agents. Each mission is turn-based. In the game, the player can mount frontal attacks with heavy weaponry as well as assume a more covert approach to complete the objectives. The game has been designed to allow high replayability. The situation in the virtual world tends to change rapidly and many elements are randomly generated. The players get three characters at their disposal - each one with a unique story, which significantly affects the gameplay.
Pit People (XONE)
Strategy 02 March 2018
A 2D tactical strategy game developed by The Behemoth - an independent American studio. The player is taken to an unusual universe which combines the features of classic fantasy with science-fiction; moreover, the entire adventure is filled with absurd humor. A story campaign constitutes the core of this experience - it can be completed either solo or in the co-op mode for two players. The gameplay as such has two branches here - on one hand, the player traverses the game world in real time, visiting different places (such as towns), taking quests from NPCs and gathering gold, as well as different items; on the other hand, the player fights turn-based battles on maps covered with hexes. Pit People distinguishes itself among other representatives of the genre by the presence of the narrator - this figure not only comments on the events on the screen, but also influences them in order to make the job of the player-controlled characters harder. Additionally, the game offers a competition-based mode for 4 players (two teams fight one another).
Two Point Hospital (XONE)
Strategy 01 November 2019
An economic strategy game with simulation features. The players assume control of a clinic and are tasked with helping the ones that need it, and with expanding their hospital business. Two Point Hospital was developed by Two Point Studios founded by the creators of the cult classic Theme Hospital.
Zoo Tycoon: Ultimate Animal Collection (XONE)
Strategy 31 October 2017
Zoo Tycoon: Ultimate Animal Collection is an economic strategy game developed by Blue Fang Games. The player runs their own zoo here and the game constitutes an improved edition of Zoo Tycoon (2013, created by Frontier Developments).
Narcos: Rise of the Cartels (XONE)
Strategy 30 November 2019
Turn-based strategy developed by Kuju Entertainment studio for Curve Digital and Gaumont International Television. Narcos: Rise of the Cartels is a game based on the license of a popular series under the same title, available on the Netflix platform.