Horizon Zero Dawn: Nora's boundary areas
Below you can find the description of locations connected to a specific part of the world map.
Villages
1. Mother's Crown - the location connected with the main quest A Seeker at the Gates. The starting point for side quests: Sanctuary, Shortage of Supplies and Luck of the Hunt.
2. Hunter's Gathering - not connected with any of the main quests. The starting point for side quests: Underequipped and To Old Acquaintance.
Gates
3. Dawn's Sentinel - The gates usually allow you to save the game and are a good point for fast travels. Sometimes you can also find merchants here.
Hunting Grounds
4. Valleymeet - The tips for completing each trial can be found in the dedicated chapter.
Bandit's Camps
5. Two-Teeth - The tips on how to fight with the bandits can be found in the dedicated chapter.
Ruins
6. Cauldron SIGMA - at the end of the ruins you must face a stronger enemy that blocks the access to data. After completing it you can override new types of machines.
- Horizon Zero Dawn Guide, Walkthrough
- Horizon Zero Dawn: World Atlas
- Horizon Zero Dawn: Horizon Zero Dawn World Map - description and characteristics
- Horizon Zero Dawn: Embrace and Devil's Thirst
- Horizon Zero Dawn: Devil's Grief and Banuk lands
- Horizon Zero Dawn: Nora's boundary areas
- Horizon Zero Dawn: Sun-Steps and east Oseram
- Horizon Zero Dawn: Rustwash and Western Oseram
- Horizon Zero Dawn: Cooper Deeps
- Horizon Zero Dawn: Meridian and surroundings
- Horizon Zero Dawn: Collections
- Horizon Zero Dawn: World Atlas
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