There are numerous reports on Internet forums about problems with broken saved data in Assassin's Creed: Valhalla and Watch Dogs: Legion. According to some people, the cause may be a issue with cloud synchronization.
Ubisoft has confirmed the existence of the bug spoiling saved game data in Assassin's Creed: Valhalla. In a comment sent to GamesRadar the developers informed that the patch to fix this bug should appear "within a few weeks". On the user support page you can also find some temporary solutions:
It is worth noting that the company did not refer to similar problems found in Watch Dogs: Legion.
IN A NUTSHELL:
Assassin's Creed: Valhalla players encounter a serious issue, which results in breaking saved game data, in some cases resulting in the loss of many hours of progress. Reports have appeared on the game forum and Reddit. The problem concerns both consoles and PCs.
It is worth recalling that several days ago similar reports appeared. At that time they concerned Watch Dogs: Legion, but it seems that the problem also occurs in the new installment of Assassin's Creed.
According to some users, the bug may be related to saving game in the cloud (at this point I can add that I encountered problems with synchronization of saved game data with Ubisoft Connect service in Watch Dogs: Legion, although they never resulted in damage to the progress). Other players argue that the problem lies in local files and may be caused by the frequent crashes they experience (although the fact that the bug appeared in two separate games suggests that it may actually be related to the online save system).
Ubisoft has not yet officially addressed the issue and has not responded to the request for comments sent by Engadget editors. It should be noted that the bug is not the only problem with Ubisoft's recent games - both of them also suffer from poor optimization and a large number of other bugs. You can find more information about them in our reviews of both titles.
0