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News video games 14 December 2022, 15:16

Gamers Still Love Cuphead; Great Success of Beautiful Game

The expansion for the acclaimed platformer Cuphead has garnered quite a following among gamers. Today the developers showed off the sales results. They are impressive.

It will soon be six months since the release of The Delicious Last Course expansion for Cuphead, a lovely 2017 platformer that stood out for its beautiful, hand-drawn graphics styled on cartoons from the early 20th century.

The expansion, which was created in pains (the development process took as long as five years), received excellent reviews, and less than a few weeks after its release, it was purchased by more than a million players. Last night, devs at MDHR decided to show off updated sales results.

Double platinum

In a post on Twitter the developers thanked fans for their interest in the expansion and announced that Cuphead: The Last Delicious Course has sold 2 million copies across all platforms.

Gamers Still Love Cuphead; Great Success of Beautiful Game - picture #1

Source: Twitter/Studio MDHR

This means that since the last time MDHR announced the results, the DLC for Cuphead has doubled its sales - not surprising, after all, on Metacritic it reached a high average rating of 89/100 (PC version).

Finally, a reminder - The Delicious Last Course appeared on the same platforms as the base game, namely PC, PS4, Xbox One and Nintendo Switch. The latter, at the time of its release on PS4, in 2020, had 6 million buyers.

Michal Ciezadlik

Michal Ciezadlik

A semi-pro musician whose passion began in childhood and lives on to this day. When he was a kid, he thought he would become a rock star (and to this day still has a little hope that this will come true). He played in several bands during his high school and college years, but was not successful with any of them, however, he makes his living in part from music – unfortunately, playing pot-boiler kind of music at weddings. He is studying journalism and took his first steps in radio, but he did not stay there long, preferring to look for something else. He took on various jobs, often completely unrelated to his profession; for several years, he even was a bartender. He came Gamepressure in December 2020 and has been a loyal padawan of the Newsroom ever since, although he also worked with Friendly Fire, where he was in charge of its TikTok.


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