Days Gone is a game that differs in terms of quality from what Sony has accustomed us to. At least, according to the first reviews of Bend Studio's latest work.
Only one day is left before the launch of Days Gone, the latest work from Bend Studio, and some first reviews pf the game have appeared online. They show that we are dealing with a production that, although not bad overall, clearly stands out in terms of quality from what other PlayStation exclusives have us accustomed to. This is evidenced by the average score of 72% at the time of writing this message (on Metacritic). Let's have a look at the first review scores and see what the may or may not be liked about the game.

Let's start with the fact that Days Gone can be described as a mix of elements taken from Dying Light, the latest installments of the Far Cry and The Last of Us series. The developers offer a wide, interesting, and at the same time refined world. Despite the slow start, the production picks up pace quickly, and after a while, the game really starts to deserve to be called dynamic, not least because of the thrilling battles with hordes of zombies. It is also worth noting the length of the game, which rather no one should complain about.
However, the game is only a collection of proven and well-known ideas and in fact, we will not find anything in it that we have not seen before somewhere else. In addition, there is the issue of technical problems troubling it (as pointed out by some reviewers), as well as not very satisfactory shooting mechanics. Moreover, the game becomes repetitive with time (even though the map is covered with various activities), so it is worth to enjoy it in small doses.
Interestingly, it seems that the advertised story layer evokes mixed feelings - while some claim that you can Deacon (the main character) is relatable, others describe the story as not very interesting, same as the characters appearing in it.
Let us remind that Days Gone will debut tomorrow only on PlayStation 4.
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Author: Christian Pieniazek
Started working with Gamepressure.com in August 2016. Although the Game Encyclopedia has been his pride and joy from the beginning, he also writes for the Newsroom and the Editorial section. Gained professional experience through a now-defunct service, in which he worked for almost three years. Graduated in Cultural Studies at the AGH University of Krakow. Runs his own business, jogs, cycles, loves mountain hiking, is a fan of nu metal, is interested in space, and of course, enjoys playing games. Feels best in action games with an open world and RPGs, although won't turn down good racing or shooting games.