developer: Naughty Dog
publisher: Sony Interactive Entertainment
Game mode: single / multiplayer
Multiplayer mode: Internet
The Last of Us: Remastered is a mix of survival horror and action game with minor adventure elements. The title is a work of Naughty Dog Studio, fathers of series such as Uncharted, Jak and Daxter or Crash Bandicoot.
The story takes place in the near future, 20 years after a mysterious plague has decimated human population. Abandoned cities have been overrun by plants and mutated victims, with the remaining survivors competing for the remaining food and weapons. The plot focuses around two characters – a weapon and drug smuggler in his forties, named Joel, and a teenage orphan, Ellie – and their attempt to survive against the odds of this merciless reality. Most of the time we play as Joel, with our companion being controlled by AI. Ellie helps us during fights and informs us of incoming dangers, sometimes even suggesting which way we should go.
In the game’s world we will face many enemies, both ordinary people and victims of the deadly fungus infection. Aside from guns, allowing to us kill enemies with a single shot, even common environmental objects like bricks or wooden table legs can serve as weapons. We will also encounter adventure and arcade sections, which will require cooperation of both characters. The game also introduces a simplified crafting system, which allows us to create useful items using resources found within the game’s world.
The Last of Us: Remastered includes an advanced AI system, dubbed as "balance of power" by its creators. It results in enemies dynamically reacting to the constantly changing situation on the battlefield, hiding behind obstacles or cleverly using their numbers against the players. They are well aware of the deadly efficiency of firearms and so will become more cautious if they see the player with pistol or rifle.
In addition, to single player campaign, authors have prepared an expansive multiplayer mode. It offers three different game modes: Supply Raid, Survivors, and Interrogation. The first two are similar, with the only difference being the number of lives given to players. During the Supply Raid, players will respawn numerous times until all members of one team (Hunters or Fireflies) are dead, while Survivors provides only a single life for each round. Interrogation is completely different: instead of simply killing members of the opposing team, players have to interrogate them to learn the location of a lockbox, which the other team tries to defend. All modes allow players to use the simplified crafting system from the single player campaign.
The game has been created using an enhanced version of the engine known from Uncharted 3. Therefore, we can enjoy detailed, high-quality visuals, and smooth, very realistic character animations.