Little Nightmares 2, the sequel to the acclaimed platform game by Tarsier Studios, will soon be released. The first pre-release reviews of the game have appeared on the web and they are overwhelmingly positive.
Less than 4 years after the release of the warmly received 2.5D platformer called Little Nightmares , its sequel is about to appear. Once again we accompany Six (and now also a boy named Mono) on a journey through a land controlled by nightmares. The sequel is based on an interesting mechanic of cooperation between the two main characters. Metacritic has already collected the first reviews of the title. Critics evaluate the game positively - the average score is currently 84/100 based on 21 reviews (on PC).
Little Nightmares 2 meets, according to the critics, all the criteria that would allow it to be counted as a truly successful platformer. The location design is impressive, the puzzles are satisfying, and the gameplay is made even more attractive by the combat system.
The title, like its predecessor, engages in a dark oneiric world and at the same time tells an emotional story full of visual metaphors. Reviewers also appreciate the fact that the developers from Tarsier Studios wanted to expand on a proven formula - the game is longer, more detailed and we can see right away that they put some money into it. Unfortunately, not all of the new mechanics work as they should, making it hard for critics not to mention wasted potential.
Little Nightmares 2will be released on February 11, 2021 on PC, Switch, PS4 and XONE. At a later date, a version of the game will be released on next-gen consoles - PS5 and XSX/S.
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Author: Karol Laska
His adventure with journalism began with a personal blog, the name of which is no longer worth quoting. Then he interpreted Iranian dramas and the Joker, writing for cinematography journal, which, sadly, no longer exists. His writing credentials include a degree in film studies, but his thesis was strictly devoted to video games. He has been writing for Gamepressure since March 2020, first writing a lot about movies, then in the newsroom, and eventually, he became a specialist in everything. He currently edits and writes articles and features. A long-time enthusiast of the most bizarre indie games and arthouse cinema. He idolizes surrealism and postmodernism. He appreciates the power of absurdity. Which is probably why he also tried soccer refereeing for 2 years (with so-so results). He tends to over-philosophize, so watch out.