Microsoft has announced that the latest update to the Xbox One backward-compatible games catalog will also be the last. The Redmond giant will focus on refining this feature for the upcoming Project Scarlett.
1
Launched almost four years ago, Xbox One's backward compatibility saved Microsoft's reputation slightly after a rather weak start of the new console. Now, just two days after the E3 conference, during which Microsoft announced a ninth generation platform called Project Scarlett, the Redmond giant has revealed that it is ending its support for the backward compatibility program. On Xbox One we won't get any more titles from the original Xbox and Xbox 360.

The main factor in this decision is of course the focus on the upcoming Project Scarlett. Microsoft's recently announced console is designed to be fully compatible with thousands of productions of its predecessors, and the Redmond giant is devoting all of its attention to making them work as well as possible on modern hardware. In less than four years, however, the company has done a titanic job of making more than 600 titles available to its users, which we may play even after the end of the program. In addition, Microsoft has added the latest pack of older games from the original Xbox and Xbox 360 era (including four installments of Tom Clancy's Splinter Cell series and the first Skate) to the catalog, as well as updates to several existing productions on Xbox One X. As a token of gratitude to the players, the company has also released Too Human in backward compatibility.
1

Author: Jakub Mirowski
Associated with Gamepressure.com since 2012: he worked in news, editorials, columns, technology, and tvgry departments. Currently specializes in ambitious topics. Wrote both reviews of three installments of the FIFA series, and an article about a low-tech African refrigerator. Apart from GRYOnline.pl, his articles on refugees, migration, and climate change were published in, among others, Krytyka Polityczna, OKO.press, and Nowa Europa Wschodnia. When it comes to games, his scope of interest is a bit more narrow and is limited to whatever FromSoftware throws out, the more intriguing indie games and party-type titles.