- Minecraft Bedrock has a problem with world generation;
- Huge holes in the ground are forming in the far reaches of the map;
- Mojang does not intend to fix the bug.
Minecraft has long had problems with world generation in the far reaches of the map. Most players have probably heard of the so-called Far Lands that appeared in many older versions of the game. With time, Mojang got rid of this problem and it seemed that it has become history. Recently, however, Minecraft Bedrock 1.18, started displaying a similar phenomenon.
Individual players began to report world glitches, which occur in the game about three million blocks from the original spawn point. It seems that Huge holes in the ground are generated in mountains higher than 150 blocks, reaching the very bottom of the map. Sometimes they can be so large that it's difficult to see them in their entirety without significantly increasing the rendering range.
Interestingly, Mojang has already addressed the reported problems, but the response is surprising. In the bug report, you can read that it has been marked as "resolved". The supposed solution, however, is a lack thereof (Resolution: Won't Fix). So it looks like the bug can't be fixed or simply isn't worth fixing.
In part, this decision may be understandable. The problem concerns areas of the map so remote that most players will never discover them. To reach them, you'd need to use commands that only a small part of the community uses. Regular players are limited to a small portion of the entire world generated by the game.
Those who know about the phenomenon, however, are quite happy with it. Generator bugs spawn mysterious and unique structures that are of interest to many Minecraft fans. The same was the case with the already removed Far Lands, which even became a kind of attraction and a region willingly explored by some players.