Capping MGS Delta at 60 FPS is not a popular decision among PC players. However, it seems that there is not much to do about it, as first tests prove that even that is hard to achieve.
Metal Gear Solid Delta: Snake Eater is the hottest release of this week. Of course, some would argue that Gears of War: Reloaded should have this title, but the statistics on STEAM (via SteamDB) are quite clear (we rely on this platform, as others are hard to measure). MGS is not ideal, though. There are some problems with crashes or lack of ultrawide support. However, probably the most controversial topic is 60 FPS cap.
Metal Gear Solid Delta is capped at 60 FPS. Of course, a lengthy discussion started on the Steam forum after release. It all began with one person who stated that 60 FPS is enough to play. It was easy to predict that many people will not agree with that. However, there is one question that should be asked – can we even handle more than 60 FPS in this game?
Even before MGS Delta release, we could see some tests which proved that reaching 60 FPS in this game may be difficult. PS5 Performance mode or RTX 4060 struggled with this task. Of course, after release we can also hear voices of players who are not happy with performance. We should add that Frame Generation is not supported natively (at least not right now). So, while there is the cap, many of us would not reach it anyway.
Of course, in my opinion, FPS should be unlocked for those people with better computers. However, let’s remember that technology puts a lot of strain on our machines. Moreover, many games are far from being perfectly optimized. So, even getting 60 FPS may be difficult for many.
At this point we could argue that developers should stop chasing after better graphics for a minute and focus more on gameplay and creating a smoother experience for players. However, I am the kind of person who lately can’t stop playing Vagrus the Riven Realms. So, the visual aspect of games is not the most important thing for me.
We also need to remember that MGS Delta has quite high system requirements. It perfectly shows that reaching 60 FPS can be quite difficult for many players.
Aside from the technical aspect, we encourage you to read our Meatal Gear Solid Delta guide. We have some interactive maps which can help you in your journey.
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Author: Damian Gacek
Graduate of English Philology and English in Public Communication. His portfolio includes a scientific article on video game translation. Working with Gamepressure.com since 2019, writing for various departments. Currently, deals with guides and occasionally supports the newsroom. Interested in electronic entertainment since childhood. Loves RPGs and strategies, often also immersing himself in the depths of indie games. In his free time, works on a book and learns film editing.