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News video games 04 February 2022, 13:28

author: Sonia Selerska

Secret Location in Dying Light 2 Hides a 'Thank You' to Players

Players have found an interesting secret in Dying Light 2. It's a room styled like the developers' studio, prepared as a 'thank you' to fans.

Secrets and secret rooms in video games usually don't stay hidden for too long. This was also the case with Dying Light 2 - just a few hours after the release, a special location was discovered.

Techland's office in a post-apocalyptic version

User xGarbett bragged about his find on Twitter. It's a room supposed to represent Techland's office. It has workstations, a common space with a TV, couches and a table, and a ton of easter eggs.

Secret Location in Dying Light 2 Hides a Thank You to Players - picture #1

The walls are decorated with posters from other games from the studio, such as Call of Juarez, Nikita: Secret of the Pirate Treasure or Crime Cities. There were also figurines, stickers and drawings on the walls, including those with images of Techland employees.

Secret Location in Dying Light 2 Hides a Thank You to Players - picture #2

Acknowledgements from Techland

Here we also find a letter, breaking the fourth wall, in which the developers address the player directly.

Secret Location in Dying Light 2 Hides a Thank You to Players - picture #3

The explorer does not reveal the location of the room

Players appreciate such a gesture from the developers and want to know how to find the hidden location while avoiding spoilers. For now, the author of the tweet keeps the secret to himself, giving others a chance to discover the secret on their own.

Sonia Selerska

Sonia Selerska

Began her professional writing adventure for Gamepressure.com in 2022, but she has always been interested in all forms of the written word. A student of Film and Multimedia with a specialization in Game Design and Development, deeply follows the blurring boundary between these two worlds. Sometimes, embarrassingly, appreciates style over substance. In the case of media, more often than not, goes to extremes; she can never choose between documentaries and horror films, and cozy games, life simulators, and animations. You will find her playing old-school consoles and indie gems rather than AAA titles. Devotes her free time to her love of fashion and art in a broader sense. Believes that the plot is the most crucial element of a game, and the most compelling stories are the ones inspired by everyday life.

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