Sony does not want games to go to PS Plus subscriptions at launch. The company believes this does not serve to optimize profits for developers.
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Source: Sony.
A few months ago, Sony launched the thoroughly revamped PS Plus subscription, revised to enable us to compete with Microsoft's popular Game Pass. However, the Japanese company has not fully followed in the footsteps of its rival, and now we have learned why.
"(...) we believe in the premium release of a title at launch and after maybe six months, or three months, or three years, when the game's sales come down, inclusion into this service, PS Plus Extra, can help introduce these games to new, broader audiences. Some people might have missed these games when they came out and it’s a great chance to play and generate word-of-mouth or if there’s DLC or a sequel going, we can help elevate interest to a broader audience about the franchise."
It is worth recalling here May's statement by Jim Ryan, or the head of Sony Interactive Entertainment. At the time, he said that if the company's biggest exclusives debuted on PS Plus, it would be necessary to reduce their budget, which would in turn affect quality.
It is worth noting that Sony is alone in this approach. Not only does Microsoft place its big-budget games immediately in Game Pass, but Electronic Arts and Ubisoft do the same with their EA Play and Ubisoft Plus services.
Sony, as you can see, has chosen a different path. A different approach can also be seen when it comes to PC versions. Microsoft is now releasing all its games simultaneously on PC and Xbox consoles. In the last several month the PlayStation maker has begun to port its biggest hits to PCs, but there is no chance for simultaneous launch with console releases - so PC gamers receive game with a long delay compared to PS users.
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Author: Adrian Werner
A true veteran of the Gamepressure newsroom, writing continuously since 2009 and still not having enough. He caught the gaming bug thanks to playing on his friend's ZX Spectrum. Then he switched to his own Commodore 64, and after a short adventure with 16-bit consoles, he forever entrusted his heart to PC games. A fan of niche productions, especially adventure games, RPGs and games of the immersive sim genre, as well as a mod enthusiast. Apart from games, he devourers stories in every form - books, series, movies, and comics.