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News video games 07 November 2022, 15:22

Spirit & Stone Will Let Us Build Best Medieval Castles Since Stronghold

An interesting item for fans of Stronghold-like strategy games has appeared on the horizon. The previews of Spirit & Stone show a multitude of possibilities in building your own medieval stronghold.

If you are interested in strategy games, where the main task is to expand your settlement/castle/city, then you might be interested in the latest proposal from a small independent studio named Garden Gate Interactive - Spirit & Stone.

Stone on stone

Spirit & Stone is a real-time strategy in which we will develop our settlements, so that over time they become powerful castles. Of course, at the same time we are to manage the settlers living there.

The game is supposed to offer a pleasant building system based on simple blocks, but at the same time give tons of options when constructing with a lot of customizable elements and crafting.

Below you can see a trailer for the game, which shows "what it's made of" in practice:

Today, the developers' YouTube channel also featured a gameplay along with a Q&A session, which you can watch at this link.

Among the activities awaiting the players, there will also be exploration of the neighboring areas of our village. With the help of expeditions, it will also be possible to seize more land, subjugating the local flora and fauna in the process.

The whole thing may remind you of the iconic Stronghold, where building was also one of the key elements of gameplay.

Spirit & Stone has no set release date - on the game's profile on Steam there is only an announcement that the game will be released "soon." What exactly does this mean? What we do no know.

Michal Ciezadlik

Michal Ciezadlik

Joined GRYOnline.pl in December 2020 and has remained loyal to the Newsroom ever since, although he also collaborated with Friendly Fire, where he covered TikTok. A semi-professional musician, whose interest began already in childhood. He is studying journalism and took his first steps in radio, but didn't stay there for long. Prefers multiplayer; he has spent over 1100 hours in CS:GO and probably twice as much in League of Legends. Nevertheless, won't decline a good, single-player game either.

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